Author Topic: NEW CAPTURE SYSTEM IS BULLCRAP!!!  (Read 7835 times)

Offline Simaril

  • Platinum Member
  • ******
  • Posts: 5149
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #120 on: December 21, 2010, 02:24:35 PM »
I fixed it today. Hope to have the host installed today. It is simply that if the town remains ready for over 30 mins with out changing , the flag is restored. But the correct number of buildings is down, the flag is simply not showing the state correctly after 30 mins.

HiTech

He shoots....He SCORES!!
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

"Social Fads are for sheeple." - Meatwad

Offline Scca

  • Gold Member
  • *****
  • Posts: 2718
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #121 on: December 21, 2010, 02:34:37 PM »
I did a test offline in a 110G.  I killed 24 buildings with 2 500ks bombs, then strafed down all gun emplacements and 20 additional houses, for a total of 44.
With a bit more concentration on my side, I guess probably could have gotten 2-4 buildings more. (BTW, there are 93 buildings in town)
Wow, 24 buildings with +/- 2K bombs, 44 buildings total, one plane, who'd-a-thunk...

Thanks Lusche for the efforts. 

 :rofl *****  <---unnamed hater....
Flying as AkMeathd - CO Arabian Knights
Working on my bbs cred one post at a time

http://www.arabian-knights.org

Offline 68ZooM

  • Platinum Member
  • ******
  • Posts: 6337
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #122 on: December 21, 2010, 03:40:42 PM »
Keeping an eye on this type of thread, looking  :noid for any real evidence that settings are too low.  So far, this and one other are the only accounts that I have heard of where there is something with some meat on it.   I have to question 68Zoom.  How many folks were in on your capture?  The point being, how many do you think should have to be in on a base capture? 

Is there anything more than a white flag showing that will tell defenders to actually protect the maproom from troops?  :lol

I hope that this has been reported in bug forum as Lusche has suggested.  I can't say how it can be replicated, or if the flag was glitching or the percentage.  Still, this does not report to be an instance where there was a rolled base.  In fact, it sounds that there was an organized attempt by a group of individuals that eventually decided to flood the area with troops.   :salute

To me this sounds like the troops have been mobilized by the new settings.  Someone else characterized the game play as more "fluid".   So unless there is evidence that tweaking the settings higher will further the goals of HTC to deliver a fun immersive form of entertainment that is engaging, let's try not and set the bar back to EZ mode base defense.

chilli, on the ground 2 me in a M3 and 1 M4, in the air maybe 3 to 5 friendlies , i set of lancs flew over town and it was ready to capture before we even got the GV's close, like i said friendlies were keeping the enemy cons busy as well as them chasing the lancs instead of watching the town closer, so i ran to the flag and dropped troops
UrSelf...Pigs On The Wing...Retired

Was me, I bumped a power cord. HiTEch

Offline grizz441

  • Platinum Member
  • ******
  • Posts: 7000
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #123 on: December 21, 2010, 03:56:31 PM »
Wow, 24 buildings with +/- 2K bombs, 44 buildings total, one plane, who'd-a-thunk...

Thanks Lusche for the efforts. 

 :rofl *****  <---unnamed hater....

I'm not hating, just pointing out the absurd embelishment of your original statement:
A couple of thousand pounder's in center of town pretty much raises the flag, deack and done, base taken. 

Even in Lusche's example, he gunned down 20+ buildings, that did not prove your point that you can take the town down with 2 bombs.

Offline RedTop

  • Platinum Member
  • ******
  • Posts: 5921
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #124 on: December 21, 2010, 04:54:42 PM »
I totally forgot about the base taking....so wrapped up in other forms of fun.....

Getting called names....hoed...picked....and beaten like a stepchild. Retirement looooommmmmssssssss
Original Member and Former C.O. 71 sqd. RAF Eagles

Offline SunBat

  • Gold Member
  • *****
  • Posts: 2103
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #125 on: December 21, 2010, 05:03:16 PM »
Btw, I find the profanity in the title of this thread to be offensive. 
AoM
Do not get caught up in the country-centric thinking.
The great thing about irony is that it splits things apart, gets up above them so we can see the flaws and hypocrisies and duplicates. - David Foster Walla

Offline Babalonian

  • Platinum Member
  • ******
  • Posts: 5817
      • Pigs on the Wing
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #126 on: December 21, 2010, 06:52:57 PM »
Grizz, Kappa and I took a base last night.  It was so awesome we are changing the squad name to vMuppets. 

 :rofl :rofl :rofl   :aok
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline AAJagerX

  • Gold Member
  • *****
  • Posts: 2339
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #127 on: December 21, 2010, 07:14:21 PM »
Just for kicks 3 of us tried to take a base a couple nights back.  I was in lancs, we had 1 typh and 1 goon.  Two passes basically shut down the (small) base (fh/vh/bh) and one pass on town white flagged it (4000 lber in the town center, and 2x 500 lbers on other building clusters) the white flag was up at that point.  Typh deacked and the goon dropped.  After that run I do agree that the number of town buildings to capture should be raised a touch.  Either that, or add a couple more auto guns in the town.  

That being said, overall gameplay has been far more enjoyable IMO.  It seems like there's alot more variety when it comes to the fights to be had.  Now, about those strats...
AAJagerX - XO - AArchAAngelz

trainers.hitechcreations.com

Offline Scca

  • Gold Member
  • *****
  • Posts: 2718
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #128 on: December 21, 2010, 07:29:02 PM »
I'm not hating, just pointing out the absurd embelishment of your original statement:
Even in Lusche's example, he gunned down 20+ buildings, that did not prove your point that you can take the town down with 2 bombs.
I never asserted that it took 2 bombs to take the entire town down, only a significant portion of it (I paraphrase of course).  Now go do something productive like correct some spelling/grammer in someones post.

 :neener:
Flying as AkMeathd - CO Arabian Knights
Working on my bbs cred one post at a time

http://www.arabian-knights.org

Offline Bubbajj

  • Copper Member
  • **
  • Posts: 346
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #129 on: December 21, 2010, 07:42:16 PM »
DREDIOCK has it spot on.

I suppose I should learn not to post on internet forums under the influence of irritation. However, the point is the same and many have seen the same problem I have but stated it more calmly.

Offline RELIC

  • Nickel Member
  • ***
  • Posts: 653
      • http://DFA-Squad.org/
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #130 on: December 21, 2010, 07:52:42 PM »
I fixed it today. Hope to have the host installed today. It is simply that if the town remains ready for over 30 mins with out changing , the flag is restored. But the correct number of buildings is down, the flag is simply not showing the state correctly after 30 mins.

HiTech

Thanks for the fast response.
DGSII Scenario-2012  352nd FG/487th FS
P-51D "Cold Gin"
Noseart

Offline Ping

  • Silver Member
  • ****
  • Posts: 957
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #131 on: December 21, 2010, 08:06:06 PM »
Thanks for the fast response.

I agree...Thank you HT.
I/JG2 Enemy Coast Ahead


Offline Chilli

  • Platinum Member
  • ******
  • Posts: 4278
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #132 on: December 22, 2010, 04:14:14 AM »
Just for kicks 3 of us tried to take a base a couple nights back.  I was in lancs, we had 1 typh and 1 goon.  Two passes basically shut down the (small) base (fh/vh/bh) and one pass on town white flagged it (4000 lber in the town center, and 2x 500 lbers on other building clusters) the white flag was up at that point.  Typh deacked and the goon dropped.  After that run I do agree that the number of town buildings to capture should be raised a touch.  Either that, or add a couple more auto guns in the town.  

That being said, overall gameplay has been far more enjoyable IMO.  It seems like there's alot more variety when it comes to the fights to be had.  Now, about those strats...

Okay..........

You did this in the Late War or EW/ MW arena?  I am asking because I am seeing an entirely different thing.  Anyway, two passes on the base in Lancasters and nobody was able to get up and challenge you and your Typhoon escort, before your second pass.  I say that was a well put together and executed plan.  You absolutely deserved that field. 
Change the % of town buildings because  :headscratch: no one bothers to check the map to see  :noid what bases are under attack or bother to defend?  :rolleyes:  We might as well change the M4 75 while we are at it, because it does too good of a job destroying buildings.  ;)

With all of the complaints about being too ridiculously easy, I am still hearing from folks how ridiculously fun the settings are. 

Offline doomed

  • Copper Member
  • **
  • Posts: 194
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #133 on: December 22, 2010, 04:18:49 PM »
I agree with chilli. If nobody bothers to come defend it its not a fair test then. I am CO of a small squad and we also captured some towns last weekend( there was 8 of us on though) and the first 3 had very little resistance and we took them the 4 th had medium resistance and we had to call in help from other Knights. After that the rooks was defending everything and no more bases was captured without a very big fight.

The new system might be a little weak or maybe not but i have enjoyed the game so much more now than before. Everywhere you go you can find a fight, big or small there everywhere and its been a blast.

Offline crazyivan

  • Gold Member
  • *****
  • Posts: 3920
Re: NEW CAPTURE SYSTEM IS BULLCRAP!!!
« Reply #134 on: December 22, 2010, 04:44:25 PM »
Well I'm not complaining. I'm glad you're enjoying yourselves. I just liked the idea of tweaking the town %down for capture. Even if it's only for the medium ,or larger bases. That big arse white flag is funny to see. :rofl French towns, white flags, what are we trying to imply here Hitech hmm. :noid
POTW
"Atleast I have chicken!"- Leroy Jenkins