I recommend you do a few things.
One, do a ton of reading on ACM. Get a good grasp of what people like to think of as E-fighting and angles-fighting.
Two, get with a trainer. The ACM information will be necessary, but you probably won't be able to actually apply it very successfully without some guidance into why certain things work at certain times, and why they get you ripped to shreds in others. The absolute best maneuver for a situation will get you killed if you do it at slightly the wrong time, or angle, or speed in relation to your opponent, etc...
Then review the ACM info again. Now that you "know something", it'll make a whole lot more sense, and you'll grasp things you blew right by previously without even knowing you were blowing by them...
Also, get closer before you shoot. When the icon counter switches from D400 to D200, you're at 300yds, which is a great time to open fire. No matter how good you are at ACM and spacial use, you'll die if you can't hit your target hard, and quick. Good shooting can make up for some ACM flaws as well. For a little while at least, I'd even pay attention to your hit%, with the goal of actually seeing it improve. As mentioned, you're at roughly 1/2%. I think the game average is around 3 or 4%. Strive to reach 5% or more. If you can maintain 10% in fighter vs fighter type shooting, you'll be just plain deadly. I'd guess it'll take you a few years to hit that goal. Keep in mind that strafing ground targets will lower your hit% though, so to really track it you'd want to "fight" in fighter mode, and switch to attack mode when you plan to strafe ground targets, etc...