Author Topic: New MechNix Map in Rotation  (Read 469 times)

Offline Simaril

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New MechNix Map in Rotation
« on: February 02, 2011, 07:39:54 AM »
New is good in AH, which is why we like seeing new planes even if some end up being called "hangar queens". (not by me, though!)

The new map is beautiful, and those who've played it say its lots of fun. But it tends to rotate in and out very quickly. Between this rapid resetting and the very large size of the older maps that follow, would it be possible to rotate the MechNix map more frequently - at least for a while?

I'm imagining an auto rotation cycle with multiple entries for the Mechnix one, like MechNix1; MApx; mapY; mechNix2; MapZ.....and so on.


I'd love to get to fly this thing, but haven't gotten to yet
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

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Offline Bruv119

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Re: New MechNix Map in Rotation
« Reply #1 on: February 02, 2011, 07:42:21 AM »
we actually sold our souls to the Bish devil yesterday in a bid to reset baltic for the new map.  it was 6 hours late but we ended up having uterus instead   :cry

I believe grinder is next for the off hour rotation. 
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Offline kvuo75

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Re: New MechNix Map in Rotation
« Reply #2 on: February 02, 2011, 08:37:52 AM »
we actually sold our souls to the Bish devil yesterday in a bid to reset baltic for the new map.  it was 6 hours late but we ended up having uterus instead   :cry

I believe grinder is next for the off hour rotation. 

accordig to the list ive been compiling of the map rotation, trinity comes after baltic.. you aint never getting back to the new map!  :cry


fyi, this is as much of the rotation I've been able to come up with in about a year. i only record what i personally see.

beta2 -> tagma -> smpizza -> montis -> compello

sfma -> mesaview

baltic -> trinity

mindanao -> beta2
kvuo75

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Offline MachFly

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Re: New MechNix Map in Rotation
« Reply #3 on: February 02, 2011, 01:55:04 PM »
New is good in AH, which is why we like seeing new planes even if some end up being called "hangar queens". (not by me, though!)

The new map is beautiful, and those who've played it say its lots of fun. But it tends to rotate in and out very quickly. Between this rapid resetting and the very large size of the older maps that follow, would it be possible to rotate the MechNix map more frequently - at least for a while?

I'm imagining an auto rotation cycle with multiple entries for the Mechnix one, like MechNix1; MApx; mapY; mechNix2; MapZ.....and so on.


I'd love to get to fly this thing, but haven't gotten to yet


 :aok
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s