Nothing should be perked over 200, regardless of eny. No bomber should be worth over 100 (for a formation), regardless of eny.
I have advocated in the past that formations should only cost what the base airframe is worth. I agree with all counterpoints to this notion in principle. What it boils down to is time. I would say, 150-200 of the 5000 (my guess, no bashing allowed on my guess dammit) players, have enough bomber perkies to afford flying this ride and losing more than a set or two. Were I to lose a formation of B-29s, it would take me 3-5 months, depending on my mood, to round up enough perkies for another B-29 sortie. I just can't let myself believe that HTC created a airframe to be used by the bulk of players 3-4 times a year (if they lose it). (yeah yeah, dont get shot down....right.)
We all pay $xx.xx a month, regardless of how many hours we play. The perk incentives impact on those who spend more time online is much less than their counterparts who play on weekends. This is unsatisfactory because it benefits a specific set of clients, not the entire base of customers, who again, all pay the same amount.
My understanding is the perk system balances the planes capabilities against other aircraft. This with the ENY provide a balance to promote more competetive fighting and to discourage folks from massing to one country with the intent of capturing the planet. I cannot see/understand how limiting the access to bombers, to this extent, changes the game play as signficantly as with fighters. It discourages the use of the airframe. I have no kidding, only killed one flight of mossie 16s since they were introduced, the only flight I have seen. The bulk of the bombers I see are lancs/24s/17s. Would it make that significant of a difference to see a B-29 or AR-234 or Mossie 16 in similar numbers? I think not.
If the bombers were actually able to shape the fight in a strategic sense, then yes, because of the speed and load some should have to be perked, but they don't. A B29, regardless of the fact it can drop 40K of ords is still not going to drop an entire town in one pass. So, what epic game play changing capabilities do these bombers bring. I suggest none.
I can fly a 262 all day long and not worry about being shot down, if I am smart. Not the case with bombers. Those mossie 16s I shot down, I trailed in a TA-152 until they got short on gas and tried to descend after chasing them for 5 or so sectors. In a 262, I would be in the bar before that 152 got into my sector.
Thoughts?