Author Topic: Is the b-29 good for the gameplay?  (Read 5112 times)

Offline rpm

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Re: Is the b-29 good for the gameplay?
« Reply #30 on: February 24, 2011, 12:45:43 AM »
Read the Bug forum. This last update was FUBAR.
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Offline fullmetalbullet

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Re: Is the b-29 good for the gameplay?
« Reply #31 on: February 24, 2011, 12:53:10 AM »
Dude, you need to figure out how sarcasm works, you've been missing it all night.

sorry a 6 pack and a fatty will do that to me lol. anyways. i see the B-29 used for HQ raids and strat raids. they just need to give more perkies for strat targets.
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Offline crazyivan

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Re: Is the b-29 good for the gameplay?
« Reply #32 on: February 24, 2011, 11:13:37 AM »
cough< sarcasm>

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Offline thomace

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Re: Is the b-29 good for the gameplay?
« Reply #33 on: February 24, 2011, 11:22:03 AM »
 it'll be fun to fly the 29 in scenerios...anyone flying buff's in the BoG will want to create a Pacific version eventually...I know I'll be there...

Offline The Fugitive

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Re: Is the b-29 good for the gameplay?
« Reply #34 on: February 24, 2011, 11:27:11 AM »
To me, the B29 well be a non factor in the game. With it hefty perk and it's ability to burst into flames it won't be used by the "dive bombing","landgrab crowd". It's only use will finally settle into those big buff runs that come together once or twice a month.

I think it's main purpose really was to cut down on BBS traffic by doing away with all those "we need the B29 " threads.

Offline RufusLeaking

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Re: Is the b-29 good for the gameplay?
« Reply #35 on: February 24, 2011, 11:55:34 AM »
On the subject question, anything that gets people excited is good for the game. There is a buzz in the game, at least for the moment.

No data to back this up, but it seems that there are more folks flying around in high ENY bombers (B-25C, B5N), presumably to build up bomber perks for the Superfortress. It is good for the game for people to get out of their comfort zone. And it allows for interceptors flying less than uber rides to have a chance against a formation.

More planes (and gvs) is better than less.
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Offline Dahl

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Re: Is the B-29 good for anything?
« Reply #36 on: February 24, 2011, 12:04:21 PM »
Gentlemen-the preceding dialogs and diatribes were most enlighting on
the uberfortress.  :devil High 6-done deal. :aok

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OK,fine-but how do you land this damned thing?


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Offline ghostu

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Re: Is the b-29 good for the gameplay?
« Reply #37 on: February 24, 2011, 01:00:26 PM »
Great entertainment reading these posts since, for the moment the new and improved version crashes on me and I can't play the game.
The B-29, from what I'm reading is exactly wht I predicted it would be:
1. heavily perked. I mean, if the Mossi bomber is ~30 perks ea. what in the world did you expect the 29 to be? Free??? LMAO.
2. Due to #1, guys arn't going to be flying them through fur balls, any more than you see a duce in a turn fight. They WILL take them to 30k. What? you were expecting to see 29 noe raids????
3. So what were you planning on using them for? White flagging a town? I can do that with a set of lancs with much less effort and cost.
4. therfore b-29's have limited application, and wont be the game changers some thought. duhhhh

Offline fullmetalbullet

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Re: Is the b-29 good for the gameplay?
« Reply #38 on: February 24, 2011, 05:14:34 PM »
Great entertainment reading these posts since, for the moment the new and improved version crashes on me and I can't play the game.
The B-29, from what I'm reading is exactly wht I predicted it would be:
1. heavily perked. I mean, if the Mossi bomber is ~30 perks ea. what in the world did you expect the 29 to be? Free??? LMAO.
2. Due to #1, guys arn't going to be flying them through fur balls, any more than you see a duce in a turn fight. They WILL take them to 30k. What? you were expecting to see 29 noe raids????
3. So what were you planning on using them for? White flagging a town? I can do that with a set of lancs with much less effort and cost.
4. therfore b-29's have limited application, and wont be the game changers some thought. duhhhh


well if they increase the perk points for strat an HQ runs, then the will be a much more common sight.
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Offline StokesAk

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Re: Is the b-29 good for the gameplay?
« Reply #39 on: February 24, 2011, 05:45:47 PM »
Bold? I wasn't trying to change the world with my post. I was addressing somebody who claimed anybody who takes the time to climb to the highest altitudes in a bomber is the sort of person who doesn't participate in dogfights or make a difference in the game.

I suppose I'm incorrect for saying any fighter knows they've got to jump into the fight eventually. But imo anyone who wants to be a "good stick" in the MA needs to learn how to be involved in a larger fight.

But this isn't what the thread's about. Nice long reply though  :aok

Bold as in bold

I really don't know how long you have been playing, only what time you have signed up for the forums. But what I can tell you is that people will go to where the fight is happening, a nice furball off the coast of some base; sure. But as to whether or not that actually "fight" is another story. They do not "jump into it" but rather, dip their toes in it to find out it is slightly too cold, and run away to come back and 'test' it out again. Pretty much what I am getting at is people not actually fighting, just flying around in a furball. Sure they may be a few kills, but more times that not it is when the odds are in the favor and they do decide to grow some and come diving in at 450mph to spray most of their ammo for the one kill they will get that sortie.

This goes the same for a B29, they don't really have to do anything, the hardest and most tedious part is reading the newspaper for 60 minutes while they set up to drop their bombs on an irrelevant target. I could take them off every day and only get shot down a few times a tour, but I don't because if I wanted to do that, I would play offline and set the damage percent up 1000000 so it makes a nice boom.

B29 might be nice to eat some popcorn while you watch a fight over 200 though, or write a term paper, either one is fine by me.
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Offline GNucks

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Re: Is the b-29 good for the gameplay?
« Reply #40 on: February 24, 2011, 06:52:29 PM »
Bold as in bold
<snip>

Ah... bold. I swear I just want to strangle this language sometimes :mad:

I've only been playing the game for two weeks ;) so thanks for telling me everything in the rest of your post. I'm just too NEW to possibly understand ANY of this stuff! :rolleyes:

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Offline StokesAk

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Re: Is the b-29 good for the gameplay?
« Reply #41 on: February 24, 2011, 07:00:26 PM »
Ah... bold. I swear I just want to strangle this language sometimes :mad:

I've only been playing the game for two weeks ;) so thanks for telling me everything in the rest of your post. I'm just too NEW to possibly understand ANY of this stuff! :rolleyes:

No problem man, I was trying to use fighters running and acting dweeby as an analogy for my thoughs about the B29.
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Offline fullmetalbullet

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Re: Is the b-29 good for the gameplay?
« Reply #42 on: February 24, 2011, 07:11:16 PM »
OK here's my idea for reworking the perk system for bombers.  1 perk for every 1000 damage. it would be great for perk planes because the way it is now. if you take a perk bomber up especially a B-29 your putting 300+ perks on the line, not worth it if your only getting .79 perks for 16k damage, bonus perks for hitting strats and the HQ, lets say between .50 and 2 perks bonus added to the 1 perk for every 1000 damage. also take away losing perks for losing a drone or your plane. also 2 or 3 perks for shooting one perk bomber down, and plus 1 perk for every plane you shoot down in a bomber. i believe with this system in play you would see more and more perk bombers up and and more emphasis on intercepting bombers, and still make it worth losing a perk bomber in the process.
« Last Edit: February 24, 2011, 07:13:11 PM by fullmetalbullet »
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Offline kvuo75

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Re: Is the b-29 good for the gameplay?
« Reply #43 on: February 24, 2011, 07:46:13 PM »
OK here's my idea for reworking the perk system for bombers.  1 perk for every 1000 damage. it would be great for perk planes because the way it is now. if you take a perk bomber up especially a B-29 your putting 300+ perks on the line, not worth it if your only getting .79 perks for 16k damage, bonus perks for hitting strats and the HQ, lets say between .50 and 2 perks bonus added to the 1 perk for every 1000 damage. also take away losing perks for losing a drone or your plane. also 2 or 3 perks for shooting one perk bomber down, and plus 1 perk for every plane you shoot down in a bomber. i believe with this system in play you would see more and more perk bombers up and and more emphasis on intercepting bombers, and still make it worth losing a perk bomber in the process.

if you only got .79 perk for 16k damage, you were very close to not even being able to fly it due to eny.. I landed 20k damage and got 3.19 perks when they cost 75 or so each. and as stokes said, I didn't really have to do anything.. spent 45+ minutes climbing to 35k, hit 4 towns, and rtb'd at 39k and 410mph. snoooze. Never saw a red icon, one guy upped underneath me, but gave up once he realized it was just 29's hitting towns. probably first and last time I fly b29's. I still don't see the point of them in the game.


« Last Edit: February 24, 2011, 07:49:29 PM by kvuo75 »
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Offline fullmetalbullet

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Re: Is the b-29 good for the gameplay?
« Reply #44 on: February 24, 2011, 07:50:48 PM »
if you only got .79 perk for 16k damage, you were very close to not even being able to fly it due to eny.. I landed 20k damage and got 3.19 perks when they cost 75 or so each. and as stokes said, I didn't really have to do anything.. spent 45+ minutes climbing to 35k, hit 4 towns, and rtb'd at 39k and 410mph. snoooze. Never saw a red icon, one guy upped underneath me, but gave up once he realized it was just 29's hitting towns. probably first and last time I fly b29's.

see thats the thing. your never gonna fly it. with this new system you will see more and more perk bombers. if more and more people hate it just becuase its not worth the perks either lower the perk cost or cange the system of earning perks.
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