the idea is not to randomly put on several AI, as the wish evoluted it would be more for specific missions, made from mission writers, and like an offmis when the mission is done (failed or succeded) the AI disapear ;P it is to keep AvA more dynamic after all its a WW2 based game.
-5 players in one server
-one writes the mission and it gets started.
-mission goes on players join, places on the mission are taken other remain "empty"(AI)
-mission ends. what do we have now? players on the server.
*no hordes
*no whining
*all about working on the mission, focusing in something else instead of 1 vs 1 rivality for certain players and stuff, focusing in teamwork and coming back home alive after a succeded or failed mission.