Yup. Look what happens when there's a good fight going and the fun police drop the hangars. It's only for 15 minutes, right? Yet the vitriol flows. And that's only at one base. Now imagine that effect being applied to the entire map.
Wiley.
But Im not talking about killing off all the planes for an entire country. Only a select few. This wouldnt prevent people form upping. Only those wishing to up a certain plane. There are more then enough folks who fly a variety of different planes that this would have minimal impact on upping planes.
For example. You telling me the arena would fall apart if one side for example couldn't up spit 16s for 15 min?
AH has some major advantages over AW when it comes to this kind of targeting. Firstly a vastly improved plane selection. Again as an example. How many variants of the spit do we have now? Secondly a wider variety of people who fly a wider variety of planes.
This would have no more a disruption then ENY. With the added benefit that it would only last 15 min.
With all due respect to HT (and I do mean that). The only ones I remember disliking the spit factory targets we the ones that only flew spits. When I talk with other former AWers. One of the things that consistently gets brought up and reminisced about are the runs to the spit factories.
Now ok granted some of the strat did leave a bit something to be desired. If a maint shack was down you never knew you were going to up in a plane that was leaking oil already or not for example. And this could certainly suck for the front line furballers so I kinda get that. On the other hand it did add a sense of realism.
Cant very well fix a plane if the building holding the parts is destroyed.
Perhaps there is a workable work around for both.
tie strat to a zone type system. Where only bases would be effected within a certain zone.
Make the factories for say, heavy bombers. This should keep the buff guys at each others throats. Both attacking and defending those targets.Gives em something to do and a reason to do it. Yet would do little to effect the furball crowd other then to maybe. Rid themselves of the threat of bombers taking all the hangars down. LOL
For strats. tie those into zones as well. Have a re arm pad for re arming and refueling, and if you want your plane repaired without towering out. You pull into the hangar.
If the strats are hit in that bases area. You cant re arm on the rearming pad or repair in the hangars without towering out.
Again. Has an effect without really hurting the furballers. Yet gives people a reason to hit or defend.
As it stands now the strat targets are pointless other then because they are there. It makes infinitely more sense and takes a hell of alot less time form a bombing perspective to just drop the hangars at a base with a furball.
When buffs do head to strats. Few bother to up to stop them. No reason to. Eventually this has to get pretty boring for buff pilots when if your lucky maybe a plane or two will come after you. Might as well just play MSFS and fly a 747 around.
I personally beleive (And buff drivers out there can either confirm or deny this) that buff pilots actually want to have to fight their way into a target. thats part of the thrill of it. They also want to have an effect on something and not just farm perks. Thats why the local bases are far more popular then the strats. Again. whats the point of flying all that way when few are going to try to stop you. To hit a target that for all intents and purposes.. doesnt do anything?