Author Topic: why tank towns are empty  (Read 3300 times)

Offline DrBone1

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Re: why tank towns are empty
« Reply #30 on: April 19, 2011, 09:37:22 AM »
Old Tank changes are way off.I cant wait for the new Tank changes

Atleast thats my reason why i stopped tanking  :cry
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Offline PFactorDave

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Re: why tank towns are empty
« Reply #31 on: April 19, 2011, 09:38:39 AM »
But you would also find a way to get players there - that's the difficult part.

HTC has a window, when the new GV system is released.  If they could couple the new GV system with a new place to use GVs, they might be able to generate a significant rise in interest.  But, the window is small, which is why they should do something with the terrain at the same time as the GV system.

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Offline moot

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Re: why tank towns are empty
« Reply #32 on: April 19, 2011, 09:42:55 AM »
But you would also find a way to get players there - that's the difficult part. In fact, TT on trinity ain't worse than it used to be...

I for one have given up any hope for TT. If I would design a new map, I would use a different approach for better GV fights.
We can rebuild it...we have the technology..

HTC has a window, when the new GV system is released.  If they could couple the new GV system with a new place to use GVs, they might be able to generate a significant rise in interest.  But, the window is small, which is why they should do something with the terrain at the same time as the GV system.
It'd be ideal, but building something better with the current means may be enough to tide tankers over till an actual terrain update.
« Last Edit: April 19, 2011, 09:50:52 AM by moot »
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Offline Lusche

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Re: why tank towns are empty
« Reply #33 on: April 19, 2011, 09:44:52 AM »
Old Tank changes are way off.I cant wait for the new Tank changes

Atleast thats my reason why i stopped tanking  :cry


Just a side note: Players in general have never stopped tanking, they just dropped playing in TT (for the reasons i mentioned in my earlier post). Tanks are less frequently spawned for "furballing" sakes, and more for the war game centered around capturing or defending bases.
Someone trying to design new maps with the intention of enabling some more "higher quality" tank combat should keep that in mind.
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Offline PFactorDave

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Re: why tank towns are empty
« Reply #34 on: April 19, 2011, 09:54:26 AM »
We can rebuild it...we have the technology..

I loved that show.  If they started running the episodes late at night, I would tune in.

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Offline DrBone1

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Re: why tank towns are empty
« Reply #35 on: April 19, 2011, 10:05:04 AM »

Just a side note: Players in general have never stopped tanking, they just dropped playing in TT (for the reasons i mentioned in my earlier post). Tanks are less frequently spawned for "furballing" sakes, and more for the war game centered around capturing or defending bases.
Someone trying to design new maps with the intention of enabling some more "higher quality" tank combat should keep that in mind.
I agree with you all the way.I would like to say though the Armor thickness is all wrong/not that i have any proof of this.
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Offline WWhiskey

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Re: why tank towns are empty
« Reply #36 on: April 19, 2011, 10:11:15 AM »

Just a side note: Players in general have never stopped tanking, they just dropped playing in TT (for the reasons i mentioned in my earlier post). Tanks are less frequently spawned for "furballing" sakes, and more for the war game centered around capturing or defending bases.
Someone trying to design new maps with the intention of enabling some more "higher quality" tank combat should keep that in mind.
+1  for the most part!
It is weird to see many tanks at 135 when there is a tank town on the same map that is deserted! 
most of my GV kills and deaths have come from 135 this tour,  tanking is still alive and well, just not were you would think it would be! :noid
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Offline waystin2

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Re: why tank towns are empty
« Reply #37 on: April 19, 2011, 10:38:31 AM »
As a tanker that favors the run and gun GV fighting involved in offense/defense as opposed to spawn shootouts I must say that GV'ing is alive and well.  It just does not show up at your doorstep.  Mind you I still participate in those fun & mindless spawn shootouts on occasion, but the repetitiveness quickly becomes boring.  You have to go out and look for or create the fights nowadays.
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Offline shermanjr

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Re: why tank towns are empty
« Reply #38 on: April 19, 2011, 10:39:00 AM »
well there was plenty of spwn battle going on by v43 arena and had rooks atting us bish on both side went on for ours
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Offline FireDrgn

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Re: why tank towns are empty
« Reply #39 on: April 19, 2011, 12:41:55 PM »
There was something to be said for the point and click gv wars.      
And the abillity to land in town on the right rotation was something to look forward to.
It would be interesting to bring one of the old maps back and see if that really is the cause .



Really the terrains killed it for me.  You have a tank and you want to shoot other tank watermelon with it.  Not trees and shrubs.  If you park behind something hard I have no problem not behing able to shoot thru it ... but if you see some guy drive into a hedge it would be reral nice to shoot him not see a tank round stopped by some leaves.    I would rather have the point and click gv wars than the leaves stop tank rounds gv wars.

An what was the deal with the palm trees map.... you try to shoot into or out of the trees and some palm leaves stop a tank round?  Just a pain in the arse is what it was.    Some of the most fun I had was shegotya tank wars in the special area  she brought back some just gaming fun......   I just cant make those all the time . it was nice when you could log on and just get some action.

It is intersting to me that the new players are not gravitating to the TT.   What created the dynamic that really got the ball rolling with the original TT.  New tanks might have had a part in it.  More tanks more things to say hey this is not right or thats not right or im not spednign perks to spawn it to get wacked.?
« Last Edit: April 19, 2011, 01:01:02 PM by FireDrgn »
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Offline Belial

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Re: why tank towns are empty
« Reply #40 on: April 19, 2011, 02:43:29 PM »
I am a known camper but I prefer tank town without the nonsense.


...My solution would be to

1. Make 3 center bases uncapturable

2. Make ords disabled there because ords have no use if the base is uncapturable unless your being a tard.

3. Put in some interesting terrain, some creeks, barb wire, small valleys etc. etc.

4. Either remove half of the vegetation or make it destructable

Hitech making these changes and adding this environment to EVERY map would increase player #'s

Offline Citabria

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Re: why tank towns are empty
« Reply #41 on: April 19, 2011, 04:46:23 PM »
4. Either remove half of the vegetation or make it destructable



this

there is so much vegitation that it makes any movement almost certain death. add to that when you do spot a tank waiting for the ambush half the time they are protected by a few leaves of a titanium tree that will prevent you from killing them but alert them to your position after you fire. and then odds are they can shoot you from behind their titanium bush and get the kill on you.

this amount of indestructable cover favors stagnated ambush ground vehicle combat and discourages flanking and movement fights and long range stand off fights that make heavy tanks with good optics shine are pretty few and far between.
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Offline MarineUS

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Re: why tank towns are empty
« Reply #42 on: April 19, 2011, 04:55:23 PM »
*puts 80K mountains in a circle around uncap V bases as secondaries behind a main V-base for each country to prevent a FULL TT Capture - thus keeping the fight there.*

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Offline AWwrgwy

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Re: why tank towns are empty
« Reply #43 on: April 19, 2011, 06:33:05 PM »

this

there is so much vegitation that it makes any movement almost certain death. add to that when you do spot a tank waiting for the ambush half the time they are protected by a few leaves of a titanium tree that will prevent you from killing them but alert them to your position after you fire. and then odds are they can shoot you from behind their titanium bush and get the kill on you.

this amount of indestructable cover favors stagnated ambush ground vehicle combat and discourages flanking and movement fights and long range stand off fights that make heavy tanks with good optics shine are pretty few and far between.

But that's the way it's supposed to work IRL. A well prepared ambush position..?

I admire the patience of those who can just sit there and wait in a good, concealed spot, for someone to come along.


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Offline Belial

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Re: why tank towns are empty
« Reply #44 on: April 19, 2011, 07:06:15 PM »
Yes but Tank town should also always have a furball going on overhead...planes are important to consider in a TT

Dont make the mountains around higher just take away the ords from the fun spoilers