While reading up on a previous SdKfz 251 wish thread, a light bulb flickered in my head...
A: I'd like to see some form of indirect fire, namely artillery added to the ground game. What better way to try it than to add in a 251/2 (8cm mortar w/ 66 rounds) variant??? The chassis is already in game so modeling would be minimal.
B: Since we are able to set salvo and delay settings in bombers, would it be possible to do something similar to these new self propelled artillery vehicles such as set a salvo amount, delay in firing, or even an area to carpet (from X to 300 yard diameter or such)? Or what about taking the current system that is used on the ship guns with using the map for locked/not locked point of impact?
C: Other good canidates for self-propelled artillery are 1> the M7 Priest (based on M4 chassis) w/ 105mm howitzer, it has a 12,000 yard range; 2> the M3/T19 haltrack w/ the 105mm howitzer (also 12,000 yard range); SdKfz 251/9 w/ the 7.5cm infantry gun (same HE round as the Panzer IV, but w/ a trajectory like the LVT-4). There are others as well, almost anything that uses a chassis already in game would help with modeling and getting it implemented.