Author Topic: Glass gauges compromise  (Read 1591 times)

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: Glass gauges compromise
« Reply #15 on: April 25, 2011, 01:32:32 PM »
It doesnt matter if he is talking about a glass panel or the generic instruments, it's the same result.  I dont see a problem with it except for the required coding. It wont provide anyone with a huge advantage in game. And what's it to you if it is "less realistic" for him?

Trust me it makes a big difference. Trust me if you have a glass cockpit your avionics do so much work for you and reduce your work load.
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: Glass gauges compromise
« Reply #16 on: April 25, 2011, 01:33:22 PM »
I was referring to the 4th monitor that would display the instrument panel of what ever plane you were flying.  But those USB instruments looked really nice, I think I might get some of them.

I see what your saying.
I guess I see no reason why not to have it, so +1.
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline muzik

  • Silver Member
  • ****
  • Posts: 980
Re: Glass gauges compromise
« Reply #17 on: April 25, 2011, 01:53:53 PM »
So there is no advantage to having the regular "six pack" replaced by a glass cockpit?

Even if one flies different planes?

Even if planes from different countries have gauges in different spots, in different languages, with different readings?

Having a glass cockpit where all the flight data is in the same place, in the same language, in every plane is not an advantage?

Even if it is a small advantage, that is not really important to me.

Neither is someone else's sense of "realism", to be honest.

What WOULD chap my bellybutton however, would be any part of my subscription being wasted on something completely unnecessary to improve the game, especially if it did not exist on the a/c that are modeled in the game.

NO there is no  advantage big enough to be concerned about. And Im not sure but it seems the current view setup allows anyone to program his speedometer or gauges to a touch of a button. If so there is no advantage at all for a glass panel.

I dont hear anyone complaining that one guy chooses to fly the same aircraft all the time. That certainly gives him an advantage. What about other players having better net connections or better PCs with higher detail graphics or huge moniters? What about the difference between not having a joystick or being able to buy a 400$ stick?

This is a game. And if you are going to argue that it is too much advantage, Im going to argue that if I was a ww2 pilot I wouldnt have to deal with gauges that were the size of a quarter with blurry graphics or learning the layout of 30 different cockpits. I would know where my gauges were and be able to glance at them in an instant to get the info I need.

I am truly sick of hearing people decide what is "best" for the game or game play when bashing someones idea. Obviously you dont know what is best for the game and I'll tell you why.

Almost any idea or feature requested on the wishlist adds value to the game. It may not be something that appeals to everyone.  But if it doesnt detract from others experience as this idea clearly does not, it has the potential to appeal to and attract players to the game. More customers means more money for development of the game. More development means more chances you get the things you think are important. Which brings us to the REAL reason you troll the forums bashing ideas, IT'S NOT WHAT YOU WANT!

There's a whole lot of people buying and using generic cockpit products these days. I guess hitech doesnt need those customers. Lets just let IL2 have them.

By the way, what is it that you think is more important for development right now? Really, Im curious.
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Glass gauges compromise
« Reply #18 on: April 25, 2011, 02:00:22 PM »
Almost any idea or feature requested on the wishlist adds value to the game. It may not be something that appeals to everyone.  But if it doesnt detract from others experience as this idea clearly does not, it has the potential to appeal to and attract players to the game. More customers means more money for development of the game. More development means more chances you get the things you think are important. Which brings us to the REAL

True, but the limiting factor is time. As all the wishes cannot be done immediately, is one wish going to bring in 'more' value than another and thus needs to be prioritized over the others. Only HTC can answer that too, so yes, bashing wishes that add value even if it doesn't appeal to you is pointless, but a better questions is would you like to have glass gauges more than some new airplanes added to the game or airplane cockpit remodeled?
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline muzik

  • Silver Member
  • ****
  • Posts: 980
Re: Glass gauges compromise
« Reply #19 on: April 25, 2011, 02:02:03 PM »
Trust me it makes a big difference. Trust me if you have a glass cockpit your avionics do so much work for you and reduce your work load.

Trust me, no it doesnt. Glass panels only display the information they are told to display. No one suggested hitech give us a supercomputer that practically flys the plane for us. All he asked for is the same data the instrument panel gives us now. The ONLY advantage is the ability to quickly see your readouts. And I promise you, if I can kick your backside on a regular basis now, that glass panel is not going to make you any better!
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline Vudu15

  • Gold Member
  • *****
  • Posts: 3055
Re: Glass gauges compromise
« Reply #20 on: April 25, 2011, 02:12:44 PM »
I think if someone wants it that's ok but Ill stick to the ones I'm givin real easy for me to see and I don't have to look off screen to check em.
"No odds too great"

"I was a horse ahead at the end" - Nathan Bedford Forrest
Training Video List https://www.youtube.com/playlist?list=PL54E5CE

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: Glass gauges compromise
« Reply #21 on: April 25, 2011, 02:18:58 PM »
Trust me, no it doesnt. Glass panels only display the information they are told to display. No one suggested hitech give us a supercomputer that practically flys the plane for us. All he asked for is the same data the instrument panel gives us now. The ONLY advantage is the ability to quickly see your readouts. And I promise you, if I can kick your backside on a regular basis now, that glass panel is not going to make you any better!

I flown with both, it makes a big difference by reducing the work load. The instruments are also a lot easier to scan with a glass cockpit.
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline muzik

  • Silver Member
  • ****
  • Posts: 980
Re: Glass gauges compromise
« Reply #22 on: April 25, 2011, 02:28:02 PM »
OH and BTW a little addition to the glass panel idea I had years ago was the ability to pull up our maps, clip board, and remove the annoying chat buffer from our monitors. I know this is such a bad idea, IL2 will be the first to have this feature also.

I was referring to the 4th monitor that would display the instrument panel of what ever plane you were flying.  But those USB instruments looked really nice, I think I might get some of them.

You had a good idea bud, stick with it. I hate to break it to you though, until it gets coded into the game, none of those USB instruments will work either.


True, but the limiting factor is time. As all the wishes cannot be done immediately, is one wish going to bring in 'more' value than another and thus needs to be prioritized over the others. Only HTC can answer that too, so yes, bashing wishes that add value even if it doesn't appeal to you is pointless, but a better questions is would you like to have glass gauges more than some new airplanes added to the game or airplane cockpit remodeled?


Oh by all means, add a couple new aircraft to a game that is basically the same as it was 15 years ago. What could be more important?

It doesnt matter that those 3 or 4 new planes or a little bit of new eye candy doesnt even come close to the 200+ aircraft and graphics the competitor has. But I think we're gainin on em sonny   :old:

Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline muzik

  • Silver Member
  • ****
  • Posts: 980
Re: Glass gauges compromise
« Reply #23 on: April 25, 2011, 02:37:50 PM »
I flown with both, it makes a big difference by reducing the work load. The instruments are also a lot easier to scan with a glass cockpit.

You're talking about a real aircraft as I am pretty sure you dont have one on your pc.

That being the case you are talking about something completely different. We dont have to worry about engine temp or other factors associated with real aircraft. There is little to no work load now as you put it so there is no significant savings. The only thing I can see that would make a difference in a fight are a persons ability to manage his energy state by using his airspeed indicator.

If there is another advantage that would allow me to win in a 1v1 where I would not have before, I would love to hear what it is.
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: Glass gauges compromise
« Reply #24 on: April 25, 2011, 02:39:04 PM »
You're talking about a real aircraft as I am pretty sure you dont have one on your pc.

That being the case you are talking about something completely different. We dont have to worry about engine temp or other factors associated with real aircraft. There is little to no work load now as you put it so there is no significant savings. The only thing I can see that would make a difference in a fight are a persons ability to manage his energy state by using his airspeed indicator.

If there is another advantage that would allow me to win in a 1v1 where I would not have before, I would love to hear what it is.

True
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Re: Glass gauges compromise
« Reply #25 on: April 25, 2011, 02:42:26 PM »
It doesnt matter that those 3 or 4 new planes or a little bit of new eye candy doesnt even come close to the 200+ aircraft and graphics the competitor has. But I think we're gainin on em sonny   :old:

What competitor has 200+ aircraft?  *Hint* IL2 and the more recent sequal Cliffs of Dover are not competitors as neither are MMO games.


ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: Glass gauges compromise
« Reply #26 on: April 25, 2011, 02:48:45 PM »
Oh by all means, add a couple new aircraft to a game that is basically the same as it was 15 years ago. What could be more important?

It doesnt matter that those 3 or 4 new planes or a little bit of new eye candy doesnt even come close to the 200+ aircraft and graphics the competitor has. But I think we're gainin on em sonny   :old:
what? what competitor? i know you're not talking about warbirds...fewer aircraft there and hasn't been updated in many years...that's the only other mmo flight sim still in business.

there is no competitor
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline muzik

  • Silver Member
  • ****
  • Posts: 980
Re: Glass gauges compromise
« Reply #27 on: April 25, 2011, 03:09:35 PM »
IL2 new versions are coming with 128 player server capability. That is not much less than AirWarrior was when I joined it.

So what if it's not comparatively a MMO. The point was, there are plenty of people who play IL2 that use generic cockpit products and if they ever got the wild idea to try AH and came to find a game with less graphics, less aircraft, less eng management, and they couldnt use their cockpits they might not be so inclined to stay.

You can argue that everyone has different tastes and tolerances and you cant make everyone happy. But thats exactly what I just did. If you want this game to grow it has to start reaching out to new customers and not pandering to those who cant wait for a 5th or 6th version of the spitfire, 109, or better graphics. This game wasnt supposed to be about the graphics.

Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Glass gauges compromise
« Reply #28 on: April 25, 2011, 04:05:43 PM »
Oh by all means, add a couple new aircraft to a game that is basically the same as it was 15 years ago. What could be more important?

There are gaping holes in the Italian and Japanese plane sets in AH. If these sets were filled out, then maybe we wouldn't have 200+ planes but we would have a more 'complete' representation.
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: Glass gauges compromise
« Reply #29 on: April 25, 2011, 04:08:34 PM »
IL2 new versions are coming with 128 player server capability. That is not much less than AirWarrior was when I joined it.

So what if it's not comparatively a MMO. The point was, there are plenty of people who play IL2 that use generic cockpit products and if they ever got the wild idea to try AH and came to find a game with less graphics, less aircraft, less eng management, and they couldnt use their cockpits they might not be so inclined to stay.

You can argue that everyone has different tastes and tolerances and you cant make everyone happy. But thats exactly what I just did. If you want this game to grow it has to start reaching out to new customers and not pandering to those who cant wait for a 5th or 6th version of the spitfire, 109, or better graphics. This game wasnt supposed to be about the graphics.
128 players on the same server? not bad...considering the cost to anyone who wants to try and host a server, not worth it. nor is it worth the massive lag.

still don't see 200+ flyable aircraft...less sugar could down on that blurred vision you're experiencing. engine management is an non-factor because it is a player option and the supposed realistic servers aren't that realistic. want me to show you some rather fun stuff you can do if you happen to have admin privs to the server? you could be top gun on it...  :t

not even going to touch the graphics point...comparing apples to oranges
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett