Author Topic: real gauges  (Read 2886 times)

Offline olds442

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Re: real gauges
« Reply #15 on: May 07, 2011, 01:40:38 PM »
A turbo-supercharged engine that can only get to ambient air pressure?
Sounds legit

thats with turbos and surper chargers off
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline olds442

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Re: real gauges
« Reply #16 on: May 07, 2011, 01:49:32 PM »
You are incorrect fuel burn rates & speeds will match real world settings per the gauges.

All you are asking for is simply for the gauge to read ambient when prop is not turning.  :rolleyes: Next you would be asking for it to change as the engine is starting and sputtering. Then  to change with feathered props and changes in altitudes so it measures atmospheric.

All of which have zero impact on plane performance or game play.

HiTech
i understand your point im just saying it cant be that hard to code however i could be worng
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline guncrasher

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Re: real gauges
« Reply #17 on: May 07, 2011, 01:56:23 PM »
i understand your point im just saying it cant be that hard to code however i could be worng

he didnt say it was hard, he said it was useless.

semp
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Offline gyrene81

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Re: real gauges
« Reply #18 on: May 07, 2011, 02:03:45 PM »
i understand your point im just saying it cant be that hard to code however i could be worng
now i can't resist this one...how would you go about coding that in a make believe environment? all the effort to make one non-factor gauge read what you think it should read in a make believe world...do you also spend a lot of time contemplating the growth rate of grass in kansas?
jarhed  
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Offline Motherland

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Re: real gauges
« Reply #19 on: May 07, 2011, 02:10:03 PM »
thats with turbos and surper chargers off
They're always on in Aces High

Offline olds442

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Re: real gauges
« Reply #20 on: May 07, 2011, 05:02:39 PM »
he didnt say it was hard, he said it was useless.

semp
ya but whats so useful about advance grafics and eye candy
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline Reaper90

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Re: real gauges
« Reply #21 on: May 07, 2011, 05:17:26 PM »
grafics?
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Offline hitech

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Re: real gauges
« Reply #22 on: May 07, 2011, 06:58:50 PM »
Thinking about it, I have over 1k hours in my RV. I have no idea what the MP reads when the engine is stopped , simply because I never look at it , and most of the time it is turned off when the engine is off.

2nd I can not even tell you what that gauge reads at ideal. Again it is not something any pilot cares about and I have never considered looking and committing to memory what it reads.

I can tell you where it should be when doing lazies eights to maintain alt and speeds.
I can tell you where it should be when doing verticals.
I can tell you what it almost allays reads at 5500 ft.
I can tell you where to put it form normal cruise down low.
I can tell you where to put it after crossing 500 ft.
I can tell you what it looks like when oil runs down the tube and fills the gauge.
I can tell you what it does when pulling back 200 rpm.

But again I have no idea what it does with a stopped prop, in fact I cant even tell you what the minimum read out is on the gauge that I have looked at 10, 000 times.

And finally it really is not all that easy to make it read correctly with out the engine running.

HiTech

Offline GNucks

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Re: real gauges
« Reply #23 on: May 07, 2011, 07:05:12 PM »
And with how many people I see that use auto-takeoff most players don't spend a moment stopped on tarmac without their prop spinning.

Hey, olds, kudos for linking that video though. I learned some neat stuff and I've enjoyed watching the other videos on A2A's profile.  :aok

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Offline olds442

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Re: real gauges
« Reply #24 on: May 07, 2011, 07:06:47 PM »
And with how many people I see that use auto-takeoff most players don't spend a moment stopped on tarmac without their prop spinning.

Hey, olds, kudos for linking that video though. I learned some neat stuff and I've enjoyed watching the other videos on A2A's profile.  :aok
thank you  :)

and HTC thank your for thinking about it
« Last Edit: May 07, 2011, 07:10:12 PM by olds442 »
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline colmbo

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Re: real gauges
« Reply #25 on: May 08, 2011, 01:33:37 AM »

i have a book that has B17 power ratings and for the best fuel range but it useless because full power should be around 29in of mercury but in game its around 50



Who told you full power should be 29 inches MP?  Even using just 100LL we routinely used 40-44 inches MAP for takeoff in the Nine O Nine, 36 inches for climb and 28-20 for Cruise...and that was all without the turbocharges being used.
Columbo

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Offline MachFly

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Re: real gauges
« Reply #26 on: May 08, 2011, 02:46:00 AM »
-1, HiTech explained why.


But again I have no idea what it does with a stopped prop, in fact I cant even tell you what the minimum read out is on the gauge that I have looked at 10, 000 times.

That's exactly what I was thinking when I read the OP.
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
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Offline Flayed

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Re: real gauges
« Reply #27 on: May 08, 2011, 02:57:09 AM »
 So HT I'm assuming this is engine oil that is running down to fill the gauge?   If so is that how you decide when it's best to change the oil?     Some how I'm picturing you sitting there flying along and looking at it going "Hmm getting a lil dark batter get it changed when I land." lol   Or maybe your one of the "Ahh  it's not tar yet, got a few more hours of run time in it." :P

 Sorry just funny random thoughts popping into my head. :)
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HiTech

Offline olds442

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Re: real gauges
« Reply #28 on: May 08, 2011, 09:34:50 AM »
Who told you full power should be 29 inches MP?  Even using just 100LL we routinely used 40-44 inches MAP for takeoff in the Nine O Nine, 36 inches for climb and 28-20 for Cruise...and that was all without the turbocharges being used.
as i said later that is with out the turbo superchargers
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline colmbo

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Re: real gauges
« Reply #29 on: May 08, 2011, 11:05:39 AM »
as i said later that is with out the turbo superchargers

That's wrong...without turbochargers you can get up well over 42-44 inches at Sea Level.  The B-17 I flew did not have working turbochargers, the numbers I poster are without a working turbocharger.
Columbo

"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return."

Fate whispers to the warrior "You cannot withstand the storm" and the warrior whispers back "I AM THE STORM"