maybe we could agree on a different handicap then, maybe a scale of 1 to 10. I only used ENY as an example because the figures are all there. A spitV though may be able to out turn say a pony but the pony can extend, gain alt and the BnZ the spit. Not perfect but its just an idea for something different.
Actually, it can't, unless you want 45 minute "duels" that mostly consist of of one guy running away from his opponent in a high speed climb The difference in energy performance must be fairly extreme for the higher-wingloading plane to gain an advantage from a co-e merge on any reasonable timescale, especially as the lighter loaded plane will tend to retain airspeed better when pulling Gs.
If you think the co-alt co-e merge duel thing is getting abit stale and unrealistic, one could mix things up abit by taking a cue from college wrestling. Instead of all the merges being co-alt and co-e, you could have 10,000/5000 foot merges-I.E, players would take turns having the disadvantage in some of the duels. Now, one could arrange a point system to where winning from a neutral start was worth 1 point, winning from the advantage was worth .5 points, and reversing the situation and winning from disadvantage was worth 2...make sense?
But then again, things are probably fine just the way they are.
