Made an observation that a buff 50 caliber can kill a me110 flying beside it at 1500 meters.
My question is whether this was possible in real life.
I added a question on whether the ho103 disappears after 750 yards in game or whether it's trajectory just falls off.
I apologize for removing the ability to throw the time honored "netlag excuse" and the fact that is leaves many without an answer.
Been here roughly 10 years, and this is the first time I've heard netlag used as an argument for long-range shooting. Regardless, netlag doesn't factor into the range that your guns are effective, so it's a misinformed excuse anyway. The fact is,
your computer keeps track of
your rounds. If
your computer registers
your bullets hitting your opponent, he takes hits, regardless of what his computer "thinks". He could "see" your bullets miss, fall short, whatever, it doesn't matter. He'll still take hits, because your computer will tell him to...
You'll get a more accurate measure of maximum range if you use the .target. D1500 isn't a "tight" enough measurement to accurately draw conclusions from (it's actually a 500yd wide window).
Stick it out there at 1000 (or whatever) yards, and shoot it. You'll see holes. Move it in/out at 100yd increments, and you'll eventually see that you'll stop making holes...
One thing you'll find is that the maximum range that you can score hits on the .target will vary with altitude. The maximum range for one particular gun isn't the same at 1000ft as it is at 10,000ft.
Go check the HO103. See what you find.
One way netlag may effect apparent ranges is when you have a plane directly behind you (chasing you). He'll "see" you a little behind where you really are (so you're a bit closer to him than you think). Also, you'll "see" him a little behind where he really is (so he's a bit closer to you than you think, again). The result is that the guy behind you is (a little) closer than he appears.
Don't you hate it when you put a title like this one on a thread, and then get factual answers?