I am struggling to accept this notion of realism, which is why this post is in the "Wishlist" forum. My wish is for the community to poop or get off the pot as it were with what you find acceptable.
Ask 20 people about 'what they find acceptable' you'll get 25 different answers if you ask twice.
We have long term players lauding the GV site modeling, because it is "real", but at the same time I can build a gunsight for an airplane which allows me to aim munitions with a higher degree of accuracy. I can zoom in the gunner position of a B17 and nail 1000 yd head shots....because that is ok.
Why do we laud realism and at the same time laud unrealistic things? Where do you draw the line?
Please discuss.
What's that tremendously unrealistic about the zoom on the monitor, if you look at it in terms of a 'typical' setup?
Take, for example, a 21" flatscreen sitting a 2 1/2 feet from your eyes. At maximum zoom in the aircraft that's pretty close to a life size view of the gunsight if you were to put your head in a bag that had a monitor-sized and shaped hole at one end of it a couple feet away. It's maybe not precise, but it's not like putting a bloody sniper scope on your plane. It's maybe out by 10-20% depending on how far from your eyes your monitor is.
Now sure, if you put a 42" screen the same distance from you, now it's out of whack at maximum zoom. You can't optimize the views for the guy with the 42" screen 2 feet from his head.
It's set up to be somewhat reasonable, with the 'gamey' benefit of the ability to zoom
out so you have some peripheral vision because it would be nearly impossible to play if your monitor view was at 1:1 like you were looking through a monitor-sized window at the world.
As to the 2.5x zoom on the tank sight, that seems a bit off to me if one accepts that max zoom in a plane is quasi-1x. Seems to me it should be 2.5x the zoom-in on the aircraft zoom. In other words, I agree with the Snail.
Wiley.