There are some PERFECT sounds for the T34 in the above vids. If I has any skillz in making sounds for AH I'd attempt. For now I can only hope one of the better fellas take the -real- sounds in those vids and make them into something we can use.
I was thinking the same thing about these YouTube sounds. They have some of the Tiger which seem to have verified how good a job Mitsu did with the sound files of the Tiger and others. As YouTube continues to mature, being loaded with international sources, we may even be able to emulate the sounds of Polish bicycles & *cavalry rampaging to the front. There was no greater valor. (*but has never been proved to assault German Armor)
One sound file problem is that when I jump in a Tiger or a Panzer, all other tank guns emulate the Tiger or the Panzer respectively. The beauty of Mitsus files is that you can tell exactly what kind of tank lurks nearby when it cannot be seen. You know this affects & improves your tactics.
The powered pivot we need:
ff to mm's 4:23, 7:40:
http://www.youtube.com/watch?v=ZRIoFULw4a4&NR=1Notice at the 7:40 mark the tanker first uses skid steer only, and with the slippery road it almost deceives us to believe it is a true pivot. But then carefully watch as he introduces a reversing track near the end of his cavorting actually effecting the pivot.
A case for authentic tree VS tank handling: mm2:44
and another pivot @ mm5:07
http://www.youtube.com/watch?v=h5Kkn9EzcQ0&NR=1Although "power pivot" may not be the exact engineering term for the maneuver seen in the vids, after driving heavy equipment for over 40 years, having an authentic true reversing track option for steering in addition to the skid steer would be luxurious.
In the previous tank scheme we had a heading-lock feature if you wanted it. While activated, if you tried to veer from that with a steering input it resisted with an elastic snap back quality. It seems we have that feature/option constantly at this time. It fights deviating from the set heading and could only be defeated with multiple steering inputs. It seems that we now cannot turn it off. I don't like that being imposed. I'd like it a toggle-option as before.
In my opinion, the greatest improvement of the last GVB patch is the ability to operate the driver's commands from any of the tank stations. Another set are the anti-vertigo pointers, the gun and heading "crayon" indicators on the turret wheel dial. With these you always know the relationship between turret & hull direction and tank heading. In certain saved head positions though, you cannot see the data or those indicators...maybe they could be repositionable?
I M3'd & dumped troops out at water's edge the other night. I didn't realize there was a strip of marsh isolating a V base preventing passage into it. I saw that one troop didn't disappear and didn't run off anywhere. So I dumped them all out in a grouped pattern rather than the typical single file. I waited a while for the show. They never danced. What's with that? I submit a protest to lift the ban on troop dancing outside the hanger. In fact, I think they should group-up and dance in taunt before filing one by one into any map room. Perhaps the M3 driver could have a key to activate dancing as the hapless enemy observes the celebration from god's eye those last moments of their base occupation into utter defeat.

Here is a most usefull recticle and happens to be an authentic T34 site.
Which means I liked our T-34's previous site better.
