From an article on ECommerce PR News :
Quote by "Dale Addink" ;
"Finally, animated paratroopers used to capture bases, have been added to the new version, a key tool for players to capture territory.
This is the first step towards a vision of integrating AI infantry and paratroopers into a more pronounced role in the game," says company CEO Dale Addink. "Aces High is about player- to- player combat in planes and vehicles and it will continue to be that. AI personnel will add a new layer to the immersion level of the game environment. Whether it is infantry fighting for territory or support personnel manning guns or refueling planes, it will add a lot to the online experience."
A very fascinating idea, adding infantry to the mix. I would take it a step beyond that and
allow the -players- to be that infantry. My personal thoughts on this would be to have
only particular areas of the map be able to utilize such an option. Perhaps terrain
other than the boring, same old , cookie-cutter types we're so accustomed to now.
I can see it now.... an M3 loaded up with ten -human- soldiers, armed variously with
bazookas, BARs, M1s, grenades.... Escorted by several tanks, the troops disembark
about 500 yards shy of a town, and begin working their way towards it. Perhaps some
combat engineers in another M3...
The possibilities are endless and I wouldn't imagine that it would impose any strain
on the servers.
Then enemy in those designated towns could contribute to its defense as well.
Hell, we've already got the gamey crap of guys bailing and fighting off/killing
dozens of (cough) well armed paratroopers with a single .45. How hard could it be
to implement these new "infantry" troops?
I would think it to be MUCH easier than designing a tank or plane from scratch and it
would add a much needed tactical aspect to the game now that the operational / strategic
level stuff is merely a thing of the past.
As for being strafed, bombed, etc... well, that'll have to be planned out ahead so that
there's some friendly air cover around to minimize/negate that stuff
From there, perhaps some small jeep towed ATGs or cannons...
Hell, we could try it out in one of the lesser utilized arenas/servers, play around with it
some, fine tune it, and see how it plays out. What's the harm in trying?
It's apparent something similar is in HTC's plans, here's a little nudge perhaps.

Regards, Odd