Author Topic: Arena cap changes  (Read 506 times)

Offline Crash Orange

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Arena cap changes
« on: June 02, 2011, 12:19:06 AM »
A few changes I wish we'd see for arena caps...

(1) The LW caps used to go to 450 and 400 at midnight Central time. Since we went to the off-hours system, that no longer happens. Please change it back. The arena population is often not enough to support two arenas after 11 or 12 Central, so you can't get in the fuller arena while the other one has 20-30 people in it and no action at all. Because it's late and there's nothing happening there, people are logging off the smaller arena much faster than they log on and the number in it never increases, leaving the player who logs on at that time with no prospect of decent play until the Off Hours arena opens. Unfortunately, that's the prime playing time for those of us who are west coasters or east-coast night owls. An arena cap system that's designed for 400+ people on at a time really doesn't work well when the number of people online is below about 200 and declining rapidly.

(2) Please bring back showing the actual number in the full arena. It's nice to know if there's any realistic chance of getting in in the next hour.

(3) Make arena caps side-dependent (of course, you'd have to leave the arena to switch sides if this were the case). It's really absurd to have a choice between one incredibly unbalanced arena where you have a 29 ENY and another where you're outnumbered 3-1. Face it, many, maybe most people simply aren't going to switch sides on a regular basis. Allowing side-switching is fine but you also need to recognize the reality of the situation and go to a system where that reality doesn't lead to an awful game experience because the arenas are ridiculously unbalanced between the three sides.

Offline matt

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Re: Arena cap changes
« Reply #1 on: June 02, 2011, 11:21:05 AM »
+1 please do something to fix this.......


                      flakhapy

Offline gyrene81

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Re: Arena cap changes
« Reply #2 on: June 02, 2011, 11:38:59 AM »
why do you keep asking htc to try and fix human stupidity? it can't be done without forcing people to give up their free choice...take your pick, freely choose which faction you fly for...or let the system put you where it wants regardless.
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Offline JOACH1M

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Re: Arena cap changes
« Reply #3 on: June 02, 2011, 11:41:34 AM »
The arena caps are fine....
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Offline AWwrgwy

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Re: Arena cap changes
« Reply #4 on: June 02, 2011, 12:42:53 PM »
A few changes I wish we'd see for arena caps...

(1) The LW caps used to go to 450 and 400 at midnight Central time. Since we went to the off-hours system, that no longer happens. Please change it back. The arena population is often not enough to support two arenas after 11 or 12 Central, so you can't get in the fuller arena while the other one has 20-30 people in it and no action at all. Because it's late and there's nothing happening there, people are logging off the smaller arena much faster than they log on and the number in it never increases, leaving the player who logs on at that time with no prospect of decent play until the Off Hours arena opens. Unfortunately, that's the prime playing time for those of us who are west coasters or east-coast night owls. An arena cap system that's designed for 400+ people on at a time really doesn't work well when the number of people online is below about 200 and declining rapidly.

(2) Please bring back showing the actual number in the full arena. It's nice to know if there's any realistic chance of getting in in the next hour.

(3) Make arena caps side-dependent (of course, you'd have to leave the arena to switch sides if this were the case). It's really absurd to have a choice between one incredibly unbalanced arena where you have a 29 ENY and another where you're outnumbered 3-1. Face it, many, maybe most people simply aren't going to switch sides on a regular basis. Allowing side-switching is fine but you also need to recognize the reality of the situation and go to a system where that reality doesn't lead to an awful game experience because the arenas are ridiculously unbalanced between the three sides.


1. You want to boot everyone earlier? Just when there were good fights? People go to bed... eventually.

2. The arena is full. Live with it.

3. ENY is about numbers. In order to "defeat" ENY you need to switch sides. If one is not willing to switch they are stuck with the 'penalty" of ENY. It seems to be working.

Now, if you are complaining that you are fighting six P-40Bs in an LA7, that's a different matter.



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Offline Crash Orange

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Re: Arena cap changes
« Reply #5 on: June 02, 2011, 05:08:18 PM »

1. You want to boot everyone earlier? Just when there were good fights? People go to bed... eventually.

2. The arena is full. Live with it.

3. ENY is about numbers. In order to "defeat" ENY you need to switch sides. If one is not willing to switch they are stuck with the 'penalty" of ENY. It seems to be working.

Now, if you are complaining that you are fighting six P-40Bs in an LA7, that's a different matter.

1. No. You fail at reading.

2. Why should anyone pay good money to play (or not) in an empty arena when there's a perfectly good one right next door?

3. ENy is broken. It doesn't work. Tying it to caps might make it work a little better. And it doesn't matter which side of it you're on, it's still broken.

Offline Crash Orange

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Re: Arena cap changes
« Reply #6 on: June 02, 2011, 05:09:44 PM »
why do you keep asking htc to try and fix human stupidity?

I am under no illusions that HTC can fix you. I just wish they'd fix the stupidity that is of their own creation.

Offline gyrene81

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Re: Arena cap changes
« Reply #7 on: June 02, 2011, 05:36:09 PM »
I am under no illusions that HTC can fix you. I just wish they'd fix the stupidity that is of their own creation.
i'm not the one crying over something that is a non-issue. and after all this time of you wetting your nappy over this, you still haven't come up with a better way.

try again sister fail.
jarhed  
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Offline Ack-Ack

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Re: Arena cap changes
« Reply #8 on: June 02, 2011, 06:22:33 PM »

3. ENy is broken. It doesn't work. Tying it to caps might make it work a little better. And it doesn't matter which side of it you're on, it's still broken.

How is ENY broken? 

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Offline Crash Orange

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Re: Arena cap changes
« Reply #9 on: June 02, 2011, 11:11:06 PM »
How is ENY broken? 

A number of ways, but it boils down to this: it doesn't alleviate what it is supposed to alleviate. The most significant way is that it doesn't address who's fighting who - when side A has 90 players, side B has 50 players, and side C has 70 players, but everyone from side B and C is fighting against side A and none against each other, side A is going to be outnumbered and yet it will have a terrible ENY. Side B will often have a numerical advantage and yet it will have 0 ENY and 100-perk 262s. But that's really another discussion.

The way that this thread addresses is that you routinely see 80% of the people in one country piled into one arena, which leaves everyone in both arenas stuck with either a high ENY or a big numerical disadvantage. For the individual player, there's nothing to be done about it: one or two players switching sides doesn't change  20+ player numerical advantage, so you're still left with a choice of flying a P-40B or facing 3-1 odds.

Linking arena caps to the countries won't address a large imbalance in the overall number of players online for each country, but it won't make it any worse either. What it will accomplish is making it harder for all the players on one country to pile in the same arena creating a huge imbalance for everyone in both arenas.

Of course, if the ONLY purpose of ENY is to get people to fly a greater variety of planes, I suppose it does that, but that isn't what we're told is its primary purpose.

Anyway, as I said in the original post, that item was more of a long shot. I don't see how the other two could hurt anyone, particularly making the caps go to 450/400 at midnight CST like they used to. There's no reason to have caps of 100 and 30 people in one of the arenas at 1:30 AM Eastern - it just doesn't serve any purpose to force people into an almost empty arena for 30 or 45 minutes before the switch to Off Hours.

Offline Ack-Ack

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Re: Arena cap changes
« Reply #10 on: June 03, 2011, 03:19:44 AM »
The most significant way is that it doesn't address who's fighting who

ENY is not supposed to address that issue nor the others you think it does.  All you've shown is you don't understand why ENY was put in place or how it works despite the fact things have been explained to you repeatedly over the years in all of your whines...err I mean posts about the arena caps.

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