Author Topic: Horde management, please  (Read 2480 times)

Offline JUGgler

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Re: Horde management, please
« Reply #15 on: June 06, 2011, 10:07:17 AM »
Don't get me wrong, I don't wish to get rid of the horde. I think the hordes drive many a good fight, but they also drive many a poor fight also. I just wish for something reasonable, motivatable and rewardable for both theories ( offense/defence) to come together more often.

That is all



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Offline waystin2

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Re: Horde management, please
« Reply #16 on: June 06, 2011, 10:19:20 AM »
Can you extrapolate the "give them more to do" so that I can understand where you are coming from.  As far as giving defenders more motivation, it's already there.  Red guys aplenty is all I need to come after them!  Honestly though, most fellas (yourself excluded) do to EGO or score worries, and even skill level can't handle the high enemy con environment and simply will not come out and confront the horde.  How to motivate them to do it?  Head scratching there buddy... :headscratch:
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Offline dhyran

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Re: Horde management, please
« Reply #17 on: June 06, 2011, 10:21:22 AM »
well,

how to stop a horde? i call it a figther sweep, take 10 good fighter sticks, climb! dive and kill those hordes, good fun! when you act organised enough you can stop and dry out the horde of 40 with just 8-10 guys
maybe they call you alt monkeys or pickers or whatever, but who cares?  :cool:
getting killed over and over is not everyone's cup of tea, so setup a good fighter sweep and give them a good fight  :cheers:

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Offline JUGgler

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Re: Horde management, please
« Reply #18 on: June 06, 2011, 10:44:39 AM »
Can you extrapolate the "give them more to do" so that I can understand where you are coming from.  As far as giving defenders more motivation, it's already there.  Red guys aplenty is all I need to come after them!  Honestly though, most fellas (yourself excluded) do to EGO or score worries, and even skill level can't handle the high enemy con environment and simply will not come out and confront the horde.  How to motivate them to do it?  Head scratching there buddy... :headscratch:


This is my point and wish for some change here! I too have no answer :(

I upped against several captures over the weekend that were over in mere minutes, also I upped against a few where 1 or 2 guys stopped the take by finding the goons <-- which honestly isn't very cool either (makes a large effort seem silly when 1 dork (me) in a jet ruins the capture for a horde), very unrealistic also.


Maybe I'm after more horde opposing each other!   :aok



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Offline waystin2

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Re: Horde management, please
« Reply #19 on: June 06, 2011, 10:57:34 AM »

This is my point and wish for some change here! I too have no answer :(

I upped against several captures over the weekend that were over in mere minutes, also I upped against a few where 1 or 2 guys stopped the take by finding the goons <-- which honestly isn't very cool either (makes a large effort seem silly when 1 dork (me) in a jet ruins the capture for a horde), very unrealistic also.


Maybe I'm after more horde opposing each other!   :aok



JUGgler

I hear ya Juggler, and it is whay I push the Pigs to the biggest red dars I can find when there is a bunch of us online.  The problem is, that determined resistance to an attack nets the same result as the current defender apathy, most hordes do not like a determined foe.  They get a determined bunch of folks fighting them then they dissappear.

I spent the whole night last night playing whack-a-mole with a huge Bishop horde in Orange.  I would watch the country in-flight numbers , observe the large amount of folks sitting in the tower, and then wait for the number of folks in-flight to jump suddenly, then start hunting for where the NOE was coming from.  It worked about 80% of the time, and we had some short intense battles with incoming NOE attacks.  Most times they did not come back for a second round, as that would be a direct confrontation.  Eventually they got smart and split that 30 plus person horde in two and came at two bases at once.  It forced the Pigs into a choice as to which field the Knights were gonna lose.  So by my observation and the squad's response their tactics were affected.  Anyway, just rambling...
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Offline M0nkey_Man

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Re: Horde management, please
« Reply #20 on: June 06, 2011, 11:01:22 AM »
Greebo, that might help for a rare minority that fly in hordes for score.

Most hordes I see are random associations, not intentional. Nobody in them cares about score.

I know I don't care about score, as long as I get me my perks! It's at the point that even flying high ENY planes and getting a number of kills every sortie I can't make ANY perks these days. I'm killing 5 or 6 planes in a sortie and landing with 10 points sometimes. Not necessarily a bad perk multiplier either, close to 1x. I think the perk assessment needs to be re balanced!

EDIT: The above was in reference to making fighter perks, but making bomber perks is even harder! I STILL can't afford a formation of B-29s!
is it bad that I have more bomber perks than fighter?I barely even use the bomber too  :D
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Offline Krusty

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Re: Horde management, please
« Reply #21 on: June 06, 2011, 11:18:00 AM »
Something changed in the balance of the perks a couple years back, bit after the server split. I had to cancel my account once or twice and lost my thousands of perks (or whatever the total was). Since then I have been really really struggling to get ANY perks back.

For example I spent twice as many hours in bombers as I did fighters last tour, and probably made all of 5 perks. You fly an hour to totally plaster a megastrat, get an entire screen full of buildings destoryed, RTB, land, and get all of 1.2 perks for your hour's work wasted.

Meanwhile you land 5 kills in a C205 and it only gives you 4 perks. How the hell do you get any perks these days? Winning the war is gone. No perks for that anymore. I honestly don't have the free time to fly 30 hours a week like I did some years back. I honestly can't. So here I sit never being able to afford more than a single B-29 drone. Here I sit never being able to take a 262 just for a fun jaunt (I used to like trying my hand with it). It's at the point if I lose a Spit14 or a CHOG I'm trying to earn back those perks for weeks.

HTC needs to make bombing strats easier and more rewarding. That would bring out some more action, right? Focus the hordes a tad, right?


EDIT: "Winning the war is gone" -- I know it still exists but it's rare to scarce. I'm never there for it, I never get any part of it, and I never seem to get any perks for it. So effectively it's dead as a means to gather perks. Just to clarify.
« Last Edit: June 06, 2011, 11:23:31 AM by Krusty »

Offline JUGgler

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Re: Horde management, please
« Reply #22 on: June 06, 2011, 11:19:29 AM »
I hear ya Juggler, and it is whay I push the Pigs to the biggest red dars I can find when there is a bunch of us online.  The problem is, that determined resistance to an attack nets the same result as the current defender apathy, most hordes do not like a determined foe.  They get a determined bunch of folks fighting them then they dissappear.

I spent the whole night last night playing whack-a-mole with a huge Bishop horde in Orange.  I would watch the country in-flight numbers , observe the large amount of folks sitting in the tower, and then wait for the number of folks in-flight to jump suddenly, then start hunting for where the NOE was coming from.  It worked about 80% of the time, and we had some short intense battles with incoming NOE attacks.  Most times they did not come back for a second round, as that would be a direct confrontation.  Eventually they got smart and split that 30 plus person horde in two and came at two bases at once.  It forced the Pigs into a choice as to which field the Knights were gonna lose.  So by my observation and the squad's response their tactics were affected.  Anyway, just rambling...


And this is where the strategy comes in (good for them) to get creative. More of this would be great. They change to the situation, you have to formulate a change to respond "effectively" to their change, on and on it is the brilliance of "struggle"

The game could use more "struggle"

Furballing is fine, but it does lack a goal. I have found when there is "real" struggle for a capture the fight is more intense and desperate than any furball for all involved, this foments the "thrill of victory and the agony of defeat" It is these two outcomes we should be struggling for and against.


Lets spice this mutha up already!


 :salute


JUGgler
« Last Edit: June 06, 2011, 11:21:47 AM by JUGgler »
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Offline Lusche

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Re: Horde management, please
« Reply #23 on: June 06, 2011, 11:22:20 AM »
Something changed in the balance of the perks a couple years back, bit after the server split. I had to cancel my account once or twice and lost my thousands of perks (or whatever the total was). Since then I have been really really struggling to get ANY perks back.


The range of ENY values for the planes had been compressed at the Arena Split. For example the C.205 had ENY 40 in the old main. Killing a La-7 in gave you (unmodified) 8 perks back then, now you will get 3 perks for the same deed. 40 is now the upper limit, reserved for planes like the Spitfire I or the P-40B, those had ENY 60 before the split.

Winning the war is gone. No perks for that anymore.

I have witnessed at least 3 won wars in LW during the last week. Could be even more.

For example I spent twice as many hours in bombers as I did fighters last tour, and probably made all of 5 perks. You fly an hour to totally plaster a megastrat, get an entire screen full of buildings destoryed, RTB, land, and get all of 1.2 perks for your hour's work wasted.

In this case, totally wrong choice of plane & targets. When I came back last autumn, I decided to build up buff perks for the promosed B-29. Was pretty easy to get a few thousand. You should be able to make at least ~15 per hour.
« Last Edit: June 06, 2011, 11:26:36 AM by Lusche »
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Offline ACE

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Re: Horde management, please
« Reply #24 on: June 06, 2011, 11:31:40 AM »
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Offline JOACH1M

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Re: Horde management, please
« Reply #25 on: June 06, 2011, 11:37:38 AM »
I just want to get rid of fun police, (bomb hangers and's killing the fight)
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Offline Lusche

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Re: Horde management, please
« Reply #26 on: June 06, 2011, 11:40:07 AM »
I just want to get rid of fun police, (bomb hangers and's killing the fight)

You should ask for indestructible hangars then. (Not that I think you have the slightest chance to get your wish granted ;))
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Offline Noir

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Re: Horde management, please
« Reply #27 on: June 06, 2011, 11:44:54 AM »
I've suggested a fix for this problem before, but it never got anywhere.

Alter the scoring so that when a player records a kill the game tots up the number of red and green icons in range at that instant and applies a score modifier. So lots of green and few red icons negatively affects score and lots of red and few green improves your score. A variation to this would be to weight closer icons to a greater degree than further ones.

If this were introduced players who cared about their scores would be forced to seek out more even fights and anyone like me who does not care would therefore be more likely to find an even fight.

-1 I think it would create tension inside the countries, like "stay from that field its mine!"
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Offline Krusty

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Re: Horde management, please
« Reply #28 on: June 06, 2011, 11:47:11 AM »
In this case, totally wrong choice of plane & targets. When I came back last autumn, I decided to build up buff perks for the promosed B-29. Was pretty easy to get a few thousand. You should be able to make at least ~15 per hour.

What do you recommend? I tried a variety of different things, to see what would earn the most perks. I took the highest ENY bombers and bombed towns. Even a Betty with some 3000lbs of destruction points on landing only got me 2.2 perks for a 30-50 minute sortie.


The one caveat is that bombers might make perks ONLY from killing fighters. This, naturally, means the early high-ENY bombers are more likely to never get the kills or make it home.

Landed almost no bombs on a town with a Betty (it was already hit, couldn't tell) but was chased back RTB. Got a kill with the 20mm. Gave me over 10 perks!

Definitely out of whack, reward-wise. Doesn't encourage bombing or anything.

Offline BnZs

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Re: Horde management, please
« Reply #29 on: June 06, 2011, 11:48:36 AM »

The range of ENY values for the planes had been compressed at the Arena Split. For example the C.205 had ENY 40 in the old main. Killing a La-7 in gave you (unmodified) 8 perks back then, now you will get 3 perks for the same deed. 40 is now the upper limit, reserved for planes like the Spitfire I or the P-40B, those had ENY 60 before the split.

Really? I knew there are only TWO eny 5 planes now. I dislike these changes. We should give people real motivation for flying something that does not perform so well.
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