Yes, well, go back to watching Source Code. It seems a better use of your time than logical reasoning, eh?
I believe it may be defined as you put it. If so, IRL it is possible to fly multiple sorties consecutively in one aircraft.
Technically ALL sorties were consecutive in the same aircraft. They didn't magically disappear. They kept flying for many years during the war, racking up hundreds or thousands of sorties.
That doesn't mean they could just touch down and take off again nonstop. That was actually rather rare. Even on Marseille's repeat sorties over the desert there was an hour's down time where they reloaded, topped off oil, fuel, radiator liquid, air, checked the tires, etc...
If there was ANY sort of damage, even a single bullet hole, that plane would not go back up. The pilot would take a new fresh or stand-by plane while the damaged one was moved back to the repair area. Squadrons often hand 40% more aircraft on hand than those that flew any given mission. Most were in some state of disassembly/repair.
It's a stretch of the imagination to have a rearm pad, but it's beyond any logic or reasoning to add such an arcade feature as "instant repairs" to this game "just because" you can't fly what you want. Man up, switch teams, try the other arena, fly in the AvA, whatever. No need to go screwing with game fundamentals for a very selfish wish: "I don't wanna lose my ride!!!!! OMG we are steamrolling them so bad I want to keep my tempest!!! Don't make me tower!!"
