Any suggestions on how to keep objectives from being taken against no opposition?
This week, the Allies rolled 10 bases and met all the objectives by Sunday night.
After resetting it, I shortened auto gun down times to 30 minutes and made it require 2 troop loads to capture so that it would take at least 2 players to capture a base.
I also upped the Ack lethality in the wee hours, but would set it back to low for prime time play.
I'm just not sure how to strike a balance that will keep it fun but fair.