Author Topic: GV's and their purpose in the game  (Read 2838 times)

Offline Tank-Ace

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GV's and their purpose in the game
« on: July 25, 2011, 01:33:42 PM »
It seems to me that GV's are meant to do more than be bombed and sit on concrete defending bases. But its a guaranteed death sentence if you spawn away from your base. I have several ideas (some taken from others) to improve the offensive capability of the GV's.

1) Remove any and all perk loss when you die to anything that doesn't qualify as a Ground Vehicle. The perk value is (or should be) based on its tank vs tank capabilties and its use. That being so, what is the reasoning for having perks lost when you die to something that wasn't factored into the equation of perk price?

2) Reduce Icon range to D600 for Tanks (flackers keep the 1.5K icon)

3) Spawnable AAA guns. Fact is the wirblewind and ostiewind don't cut it. They deter but don't protect. We've all seen on the CV's that puffy ack is far more effective at keeping the people with unplesant attitudes at arm's reach than are small-caliber autocannons (40mm, quad 20mm, 37mm, etc). These guns would be as easy to kill as an autogun on the field. They still won't STOP bomb****ing, as CV's have also proved, but they WILL reduce it.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline Ack-Ack

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Re: GV's and their purpose in the game
« Reply #1 on: July 25, 2011, 01:45:55 PM »
If you want an unmolested GV battle, there is the DA where you can go.  Just like the furballers are told to go to the DA for unmolested fights, I don't see why it can't pertain to you as well.

It is also rather silly to penalize attackers by denying them any perks for killing GVs, there is a real risk for the attacker when engaging ground vehicles and they shouldn't be penalized because Nemisis doesn't want to be bombed by airplanes while he's tooling away in a ground vehicle.

You accused others of "play my way" when in reality that is all your wish has been.

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Offline iron650

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Re: GV's and their purpose in the game
« Reply #2 on: July 25, 2011, 02:07:36 PM »
I'm with Ack-Ack. If you bring a GV battle but don't have air support it's your fault. It's not caused by the enemy because they brought fighters.

Offline Tank-Ace

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Re: GV's and their purpose in the game
« Reply #3 on: July 25, 2011, 02:13:26 PM »
You're not penalizing the attackers, you're removing the penalty for using a tank in the way it was intended.  Without this, the King Tiger is going to be king alright. King of the concrete sitters. The KT driver doesn't loose any of his, and the bomb**** still gets however many perks killing an ENY 5 tank in an ENY 15 plane earns

As to the DA, I physical can't go there. Tank island won't work on my graphics chip (student, not a lot of money unless I want to dip into my college funds).

And this is in no way forcing others to play in how I would like them to do so. The GV still dies, it still explodes. You just don't loose 100 GV perks because your king tiger was carpet bombed by some jackarse in a lancaster. That's all that would be changed. GV fights would be more lively, tanks could be used offensively instead of defensively.

And that was the lesson of the first half of WWII: Tanks make a better sword than they do shield.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Tank-Ace

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Re: GV's and their purpose in the game
« Reply #4 on: July 25, 2011, 02:16:12 PM »
Iron, you seem to be under the impression that fighters and flackers means you won't get bombed. That's not at all true. P-51's, typhoons, P-38's, F4U's, etc. Theres a whole plethora of aircraft that are capable of sprinting through defenses, and then egging some poor, luckless GV'er.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline iron650

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Re: GV's and their purpose in the game
« Reply #5 on: July 25, 2011, 02:36:14 PM »
Yes, true but you're less likely because the enemy is occupied by fighters and dodging flak.

Offline PFactorDave

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Re: GV's and their purpose in the game
« Reply #6 on: July 25, 2011, 02:36:34 PM »
the King Tiger is going to be king alright. King of the concrete sitters.

The concrete sitter syndrome is more because of the way the landing rules work for GVs, in my opinion.  If HTC would make it easier to successfully end a tank sortie at a spawn point, then I think you would see more use of higher perked GVs...

Just my $0.02

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Offline Tank-Ace

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Re: GV's and their purpose in the game
« Reply #7 on: July 25, 2011, 02:46:08 PM »
Iron, less likely doesn't mean you don't die. All it means is you survive for a bit longer.

Dave, while thats true for those spawning in, there are double GV bases within driving distance where perk tanks are STILL used as stationary gun emplacments. The other half of the problem is that you're probably going to have a bomb dropped on you if you're good enough to survive the enemy tanks  :bhead.

Its a lose-lose situation. Either you die to an enemy tank, or you die to enemy bombs. V85 and V135 are the only two spawns where I've seen ord porking really prevent bombing.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline MK-84

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Re: GV's and their purpose in the game
« Reply #8 on: July 25, 2011, 03:21:36 PM »
Strange, DR7, Butcher, and Hooter just to name a few don't seem to either die from an enemy tank or die from bombs all the time.  It appears they "land" frequently.

Offline bustr

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Re: GV's and their purpose in the game
« Reply #9 on: July 25, 2011, 03:30:57 PM »
And that was the lesson of the first half of WWII: Tanks make a better sword than they do shield.

ACK ACK posted photos of what happened to german tanks in the second half of ww2 from allied bombing attacks recently.

I've never seen pictures of tanks upside down sitting on their turrets before. Mean while the russians were slaughtering german tanks from the air at the same time to the east of the brits and americans slaughtering german tanks to the west. Only time in the 2nd half german tanks were not slaughtered from the air was at night or bad weather. American, british and russian tanks got to be the sword because they had the air cover and superiority to keep them from being slaughterd from the air themselves.

Lots of tank salughterin goin on by aircraft in the second half of ww2 wouldn't you say ACK ACK.

As for the OP's computer being the real reason for his wish to have HiTech modify the game in favor of his personal problem. Get in the back of a 10 year waiting line. You have guys that have been waiting on everything in the universe from HiTech to make them personaly happy. I still want the L4 grasshopper that you can fire a tommy gun out the side window to straff troops with. And the strapped on bazooka to hit tanks in the hedgerows. Like Bazooka Charlie (Majpr Charles "Bazooka Charlie" Carpenter) did in the L4 "Rosie the Rocketeer". Story goes he got 6 tanks with his piper cub before being grounded.
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Offline iron650

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Re: GV's and their purpose in the game
« Reply #10 on: July 25, 2011, 03:59:33 PM »
Ostis and wirbs do deter most of the time. But, when you fly through wirble fire it will most likely kill or damage the plane. So, people now strafe/bomb the flakpanzers. Ok, tank-ace I'll set up a scenario for you now about reducing the lost perks. So say the VH is down at a base. There's no other way to kill them besides bombs. Then, a KT mission with some Tigers and panthers are inb. (Of course the KT too) So, the only way to kill them is by air. However your idea will allow them to regroup and respawn every time they're killed. There should be towed 88mm flack. But, should be perked not free to use. They will be used sometimes in direct fire so it should have a few AP rounds. (5-10) I agree with removing the range to see tanks but D800 seems fair enough.

Offline oakranger

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Re: GV's and their purpose in the game
« Reply #11 on: July 25, 2011, 04:11:41 PM »
GVs starting to become a big topic latley.  Did i miss something in the game that had to do with GVs and bombs?
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Offline iron650

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Re: GV's and their purpose in the game
« Reply #12 on: July 25, 2011, 04:14:18 PM »
I'm not sure. I think it has to do with the KT. Air power is an important part of war.

Offline Karnak

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Re: GV's and their purpose in the game
« Reply #13 on: July 25, 2011, 04:29:11 PM »
You're not penalizing the attackers, you're removing the penalty for using a tank in the way it was intended.  Without this, the King Tiger is going to be king alright. King of the concrete sitters. The KT driver doesn't loose any of his, and the bomber still gets however many perks killing an ENY 5 tank in an ENY 15 plane earns
This is due to perks and perk losses due to the inability to land them, not due to the ~15% of tanks killed by aircraft.  You go offensive with your perk tank and the vast likelyhood is that your killer will be in another tank.
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Offline Tank-Ace

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Re: GV's and their purpose in the game
« Reply #14 on: July 25, 2011, 04:38:49 PM »
If the VH is down, I don't think a KT mission (bound to be very small regardless of if you loose perks from air attack), would be much more dangerous than a mission with three times as many M4's.

Mk 84, so, whats your point? They don't spawn up and attack enemy bases with high perk tanks, and thats the topic of this entire thread; ways to encourage offensive use of tanks.

As to the FlaK 88, I'd say make it free for the first 2 tours, and see how it affects the game (Remember it can be destroyed by a couple 7.7mm bullets if they hit the gun crew). Based on the K/D and usage, the perk price would be set, or it could stay free. I say two tours because the first one is going to have the numbers skewed by people using it because of the new. Once the "new" wears off, its use will drop to what we can expect to see without a perk price.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"