AND SHARKS! We need sharks for when the boat goes down and all those sailors are being cooked in oil.MMMMmmmm Fried Human Steak with Tartar sauce, a new McDonald's sensation!
The rules are simple: Don't be a dick.
It was skuzzy's <----- fault.
We just witnessed a miracle and I want you to @#$%^& acknowledge it!
Some water effects would be a nice addition when ships are sinking.Also, better damage/fire/smoke graphics added.At least have water doing something.Maybe add oil slicks.P.S.Perhaps sailors jumping overboard, maybe even some on fire. Oz
seriously, how often do you look at the cv sinking. perhaps use the coding time to bring more planes, rather than waste it on the 3 seconds it takes for cv to sink. hell I would rather have them fix the trees canopy stop ap rounds thingy.semp
yea they need to implement the trees so that its not a solid object when you shoot at the branches... if enemy is hiding behind trees or bushes...you have an opportunity for 1-2 shots to clear the obstacle, then you are able to hit the gvs when the trees ard him fall.. dunno abt the coding bit... but it sure as hell will give skuzzy lots of work to do..sorry skuzz..
There are too many trees on a map to make them destructible. It is too much data for the server to keep track of the damage state of each tree.Also, Skuzzy is the systems administrator, hitech and sudz are the programmers.
+2 to more effects.-over 9000 to the sailors. I don't like the idea of that, and also would be more resource consuming than the other things.Another reason for no sailors. My grandfather was on the Indianapolis when it went down, he lost his 2 best friends to the sharks. He was afraid of bodies of water larger than a pool after that (good thing he lived in NE).
then make the rounds go thru trees. semp