Author Topic: AI gunners in non drone planes  (Read 3930 times)

Offline B-17

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Re: AI gunners in non drone planes
« Reply #60 on: September 02, 2011, 10:18:29 PM »
There are no distractions if there is more than a single crew member flying, controlling throttles, and such at the same time.



Random question, but why isn't it possible for heavies/planes with gun positions to shoot positions on the ground? And can it be turned off offline?

Offline MK-84

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Re: AI gunners in non drone planes
« Reply #61 on: September 02, 2011, 10:32:12 PM »
I think there should be "auto gunners" in planes that carry a gunner, maybe not the heavies...but for a kate, sbd, stuka, bf110 etc.  I am not talking about laser accurate, or, whatever the guy who said you get more engine and cockpit shots because it shoots at the center of the airplane (HUH?)  But the point is that there was some sort of risk involved attacking a plane with a gunner, I'd like to see that here.

Offline AWwrgwy

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Re: AI gunners in non drone planes
« Reply #62 on: September 03, 2011, 05:21:16 PM »
The point of his request is that when your maneuvering to avoid being blown out of the sky, an AI gunner will shoot your tail gun for you...like said in the last few pages it wont be accurate, but it will have a chance to damage the attacking plane.


Your plane has more than one crew member, so why should you have to act as all of them? I mean if my 110 has a crew of two and I am in the pilot seat, isn't it unrealistic that my gunner is not firing back? I mean is my partner asleep?


You can gun and maneuver at the same time now. You probably cannot maneuver like you want to maneuver but you can maneuver.

You need to manipulate your rudder to turn and your throttle and auto-climb or dive, auto-speed, to go up and down.

Have you ever had a gunner on board while maneuvering? Hear the whines from the back seat that he can't hit anything because you keep moving around?

If you can't get a gunner, do your own shooting. What you want is something that will hit your attacker while you do loops and rolls.


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Offline Skyguns MKII

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Re: AI gunners in non drone planes
« Reply #63 on: September 04, 2011, 02:56:32 PM »
You can gun and maneuver at the same time now. You probably cannot maneuver like you want to maneuver but you can maneuver.

 What you want is something that will hit your attacker while you do loops and rolls.


wrongway

yup, because you cant do both and still do well.

Offline AWwrgwy

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Re: AI gunners in non drone planes
« Reply #64 on: September 04, 2011, 05:31:46 PM »
yup, because you cant do both and still do well.

So, to be specific, you wouldn't be happy with a player as a gunner either. You want an "AI, won't miss" gunner.



wrongway
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Offline Skyguns MKII

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Re: AI gunners in non drone planes
« Reply #65 on: September 04, 2011, 06:22:30 PM »
So, to be specific, you wouldn't be happy with a player as a gunner either. You want an "AI, won't miss" gunner.



wrongway

Never said that, and a AI gunner if you had been reading the previous post on this thread, would never be as good as a joined gunner.

Offline Debrody

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Re: AI gunners in non drone planes
« Reply #66 on: September 05, 2011, 01:12:13 AM »
Wrongway,
he meant when you manipulate with the rudder, that only makes you an even easyer kill due to the larger area the opponent can see from you.
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Offline Raptor05121

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Re: AI gunners in non drone planes
« Reply #67 on: September 05, 2011, 02:20:52 AM »
+1,000,000 to this.

I love my SBD. But it seems like whenever I get off the CV, every red dot starts gunning for me.  :joystick:
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Offline surfinn

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Re: AI gunners in non drone planes
« Reply #68 on: September 05, 2011, 10:34:28 PM »
then don't fly where there are red dots. don't mean to be capt obvious but hey  :devil

Offline Skyguns MKII

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Re: AI gunners in non drone planes
« Reply #69 on: September 05, 2011, 11:24:16 PM »
then don't fly where there are red dots. don't mean to be capt obvious but hey  :devil

Well that's not always a option Buddy  :rolleyes: defending a base, saving a CV...

Offline PJ_Godzilla

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Re: AI gunners in non drone planes
« Reply #70 on: September 06, 2011, 08:45:17 AM »
then don't fly where there are red dots. don't mean to be capt obvious but hey  :devil

Not to be Captain Obvious but, doing this would negate the entire purpose of the game... " A War rages online" is how the commercial goes, not, "a bunch of guys maneuver away from each other online" ...

I and a countryman saw an F4u come in the other day. He came in overhead and dove on me. His pass was fairly easily dodged. We had a few seconds of maneuvering for advantage. He then quit the field, more or less. Mind, he wasn't 1:2. My countryman was in range for radio only. I was in a G-14 and, imj, most Corsair pilots ought to be able to hack that 1:1. Hell, I've seen Pony and Dora drivers furball - and they don't have combat uberflaps like the Hawg. If I used my subscription thus, I'd be tempted to throw it away. A little later, a lone C-47 came by. As I closed on it's six and cut throttle so that I could six-camp and save ammo, I though, "bet he'd really appreciate an F4u escort right about now" <boom>. 
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Offline Skyguns MKII

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Re: AI gunners in non drone planes
« Reply #71 on: December 05, 2011, 07:15:50 PM »
Not to be Captain Obvious but, doing this would negate the entire purpose of the game... " A War rages online" is how the commercial goes, not, "a bunch of guys maneuver away from each other online" ...

I and a countryman saw an F4u come in the other day. He came in overhead and dove on me. His pass was fairly easily dodged. We had a few seconds of maneuvering for advantage. He then quit the field, more or less. Mind, he wasn't 1:2. My countryman was in range for radio only. I was in a G-14 and, imj, most Corsair pilots ought to be able to hack that 1:1. Hell, I've seen Pony and Dora drivers furball - and they don't have combat uberflaps like the Hawg. If I used my subscription thus, I'd be tempted to throw it away. A little later, a lone C-47 came by. As I closed on it's six and cut throttle so that I could six-camp and save ammo, I though, "bet he'd really appreciate an F4u escort right about now" <boom>. 


This has little to do with anything... the point is, until a position is occupied by a actually joined player, it will be occupied by and AI gunner. It can be placed on or off and only fires short burst. This is NOT some aimbot. The chances of the AI killing anything is slim but will serve as some sort of defence...

Offline Ack-Ack

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Re: AI gunners in non drone planes
« Reply #72 on: December 05, 2011, 07:41:33 PM »
Warbirds used an "Otto" that was deadly accurate.

And Otto didn't make it to the AH line up...the OP should ask himself why HiTech didn't put a feature in his first game in his second. 

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Offline Skyguns MKII

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Re: AI gunners in non drone planes
« Reply #73 on: December 05, 2011, 07:53:56 PM »
And Otto didn't make it to the AH line up...the OP should ask himself why HiTech didn't put a feature in his first game in his second. 

ack-ack

well its obvious if it was deadly accurate. But I'm not asking for that. All i want is the rear gun to shoot short, inaccurate burst. You would imagine if the pilot was maneuvering for his life with and enemy on his six in a SBD for argument sake, that the rear gunner would at least attempt to fire at the bogey though very inaccurately do to Gs.. Don't expect it to be better than a Joined gunner, expect it to be better to nothing though.

Offline guncrasher

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Re: AI gunners in non drone planes
« Reply #74 on: December 05, 2011, 08:50:20 PM »
+1 I also wouldn't mind having AI gunners in the offline drones, just for target pratice. :D

xmas is coming i'll contribute to your comeback account as a gesture of good will.  not as funny anymore to make fun of your non-member status :).


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