couple new guys so I am reposting the rules......
Dueling Ladder General Rules: Season 1, Oct 2011 - March 2012
1. May challenge up to 3 spots above on the ladder.
2. May issue challenges up to 3 times per week, no repeat challenges.
3. Challenges shall be posted in the Ladder Thread, but PM's are encouraged.
4. Challenges may not be declined. A mutually agreeable time must be agreed upon and
occur within a one week time span from the issuance of the challenge. Failure to complete
a challenge will result in an automatic loss for the Challengee.
5. Results must be posted in the Ladder Thread by the loser, as simple as "I lost" or a
complete writeup... have fun with it.
6. Record film from takeoff until 5 seconds past the kill message. Victor must be in
controlled flight for these 5 seconds, at which point they must auger, ditch or bail.
7. The winner of the challenge will retain the higher ranked rung, loser will retain lower rung.
8. At least one challenge per month must be issued or a player will be considered inactive.
Inactive players will drop three rungs per month per ADS*
a. If you have defended a Challenge within the week, you do not need to initiate a Challenge for purposes of
ADS.
9. Initial rankings will be based on random draw. New players joining after this draw will be
placed at the bottom of the ladder.
10. The top spot may challenge anyone else on the ladder and is not limited by the 3 slot
rule. If they lose they switch rungs with the winner.
11. A Ladder software program will be utilized to test it's feasibility. For now it will be
handled manually.
a. Wins and loses will be displayed by date/time of duel.
b. A ranking system based off wins and loses will be given.
Dueling Ladder Rules of Engagement
1. All duels will occur in the DA in the low, mid or high alt field areas.
2. Number of fights is determined by the rung of the challenger
a. Ranked 20+ will be best of 3.
b. Ranked 6 - 19 will be best of 5.
c. Ranked 1 - 5 will be best of 7.
3. The Challenger has choice of the first plane, loser subsequently.
a. Only fighters may be chosen.
b. Fuel will be 25% - if both run out of fuel, the duel will be re-done.
c. Guns/ammo loadout personal choice unless mutually agreed upon. No restrictions on emptying
ammo.
4. Challenger will have initial choice of fields to use, then loser subsequently.
a. There will be a +3k above chosen field altitude, pre-icon alt-cap. For example if the
fields are 2k, the alt-cap is 5k.
b. Neither may exceed this alt-cap until icon is acquired, at which point pilots may begin
maneuvering and anything goes.
5. HO's are not expressly forbidden, but excessive use may result in ejection from the
ladder. Front Quarter shots are what they are, deal with it.****
6. Neither may extend beyond 2.5k icon range from their opponent. Doing so results in an
automatic loss.
7. Collisions at initial merge result in a draw and shall be re-fought. Collisions after the
initial merge shall stand, unless both parties agree to a do-over.
8. Disconnects will be considered a random mechanical failure and result in the loss of
that fight.but there is nothing prohibiting the two from agreeing to re-fight, but it's the non-disco person's choice.
9. F3 mode... don't even - auto ejection from ladder.
Dueling Ladder TOP DOGs (Rungs 1 - 3) Rules
1. First player to win 3 consecutive matches moves to Rung #3
2. First player to win 4 consecutive matches moves to Rung #2
3. First player to win 5 consecutive matches moves to TOP DOG, Rung #1
4. This gives all players a chance at the start of the season an opportunity to obtain these
positions. Once the TOP DOG rungs have been filled, all players must win their way up the
ladder in typical challenge fashion.
* Automatic Degradation System: All Ladder Duelers must Duel at least once per month in
order to maintain their place. For every month they do not Duel, they will move down 3
rungs. Example: If the order of the Duelers is INK,Prono,Irishone,Zoney,Debrody.... and
INK and Irishone do not duel in that month, the new order would be Prono, Zoney, INk,
Debrody, Irishone,
**** More on the "HO" shot......this Ladder is for those of us that enjoy a fight, for those of
us who want to get better at ACM, to be able to fight those that you may not get a chance
to in the arenas without being horded.....so if we as a Dueling community feel someone is
not here for the right reasons. i.e., a good fight.....and they choose to just HO every fight
without any ACM....an ejection thread will be started we will try to encourage this individual
to change his ways if they still refuse and just HO every fight they will be ejected from the
Ladder. Again, the HO shot is just a coin toss.....it has NO PLACE in a dueling Ladder
where good fights are expected.