Author Topic: Bish have become the new Nits  (Read 3287 times)

Offline Chilli

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Re: Bish have become the new Nits
« Reply #45 on: October 12, 2011, 06:18:42 PM »
Akak,

The last I checked the front page featured a new tank.  :headscratch:

Anyhow, flying with Bishops this morning, was the first time in a while that I did more than just hang and talk with my buds, get bored of non fights and log off. 

Salute fellas, Bishops were on a nice roll.
« Last Edit: October 12, 2011, 06:26:18 PM by Chilli »

Offline Ack-Ack

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Re: Bish have become the new Nits
« Reply #46 on: October 12, 2011, 07:22:55 PM »
really, check it out.

Akak,

The last I checked the front page featured a new tank.  :headscratch:

Anyhow, flying with Bishops this morning, was the first time in a while that I did more than just hang and talk with my buds, get bored of non fights and log off. 

Salute fellas, Bishops were on a nice roll.

Then you should get HTC to change the wording on the features page.
http://www.hitechcreations.com/Flight-Sim/Aces-High/gameinfo-features-art.html


ack-ack
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Offline Rino

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Re: Bish have become the new Nits
« Reply #47 on: October 12, 2011, 07:39:31 PM »
     Don't bother, they only see what they want to see.
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Offline Chilli

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Re: Bish have become the new Nits
« Reply #48 on: October 12, 2011, 08:42:01 PM »
Sorry that I am fanning the flames a bit on this thread.  Mostly, we should be talking about gameplay options.  Ack-Ack, has pointed out, and I also read in a thread that the "war" was HTC's incentive to produce air combat.  Giving the chess pieces someplace to gather. 

I hear and support both arguments, when things result in extremes.  Things in moderation (including the # of hours I spend playing = way, way too much) usually do not present harm.  If all we are doing is air combat DA is the place (and a wonderful place it is at times, well done HTC).  The same could be said for other arenas Axis versus Allies, Early / Mid War, Special Events, and now Custom Arenas.

When folks log on to interact with other online players, it is frustrating at times to be either forced to fly in the face of the oncoming horde or the reverse, have no enemy cons attacking your 3rd chess piece at all.   In the latter instance, what is there left to do?  The answer is what Bishops did to perfection early this morning:

Knights owned 2 isolated Bishop bases (obviously captured from sea).  Since these two bases threatened to spread and shorten the defensive or offensive options for the Bishop fields, they were effectively dealt with.  This amounted to large numbers of bombers, GVs and fighter / attackers overwhelming the first field.  The large force was necessary to preserve the bases hangars to complete the objective which was complete ejection of Knights from their isolated position on Bishop turf.  Completing the first objective was more difficult giving that base did still have the support for the second northern base.  Once the last base was completely isolated, there was no need to preserve any hangars or field bunkers.  A equally ( if not more impressive) force assembled and FLATTENED the targeted field, troops flew in with very little contested opposition.  Textbook in my opinion. 

So, don't hate the player, hate the rules.   There have been many suggestions as to a different style of gameplay, until other arenas gain the population needed to present an alternative, this is what you have. 

Offline thndregg

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Re: Bish have become the new Nits
« Reply #49 on: October 12, 2011, 08:47:39 PM »
Until the last couple of maps I put down the lack of bish success to weight of numbers, but it has become obvious that for whatever reason, there is general lack of interest in too many bish as to the outcome of the map. To be sure at times it's a gang-bang, but even when the numbers are there the interest isnt.

Just my observation

Flame on AKAK I know you can't resist. Come on, take the bait. Pigeon.

(Yawn...) No offense, but same story- different year. It'll pass.
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Offline hotard

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Re: Bish have become the new Nits
« Reply #50 on: October 12, 2011, 08:56:13 PM »
(Yawn...) No offense, but same story- different year. It'll pass.

Hey Egg u back??????????????

I'm sure it will pass in time, just discouraging to see so many apathetic bish. 
Debrody is right about 135 on the trinity map. We took 187 once, killed the spawn fight, man were the bish pissed. 

Sad when one of our opponents is 1 or 2 base captures away from winning the map and half the bish, and all the 3rd party are slugging it out trying to take a base from each other, and let the dominant country get an easy win.

Before the 12 hour side change rule I thing you saw numbers more balanced day in and day out, as guys would swap sides to take advantage of perk costs. Now they just live with it cuz they don't want to have to wait 12 hours to switch back. Think HTC shot themselves in the foot with that one.


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Offline Valen

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Re: Bish have become the new Nits
« Reply #51 on: October 12, 2011, 10:23:07 PM »


Debrody es un fleto culiao!
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Offline SmokinLoon

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Re: Bish have become the new Nits
« Reply #52 on: October 12, 2011, 10:59:31 PM »

Debrody es un fleto culiao!

Debrody is Phil Atio?  Huh?
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Offline 68ZooM

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Re: Bish have become the new Nits
« Reply #53 on: October 12, 2011, 11:04:26 PM »
Bish are the Diet Coke of the 3 countries , almost a Knight but less calories,  :D
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Offline Raptor05121

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Re: Bish have become the new Nits
« Reply #54 on: October 12, 2011, 11:13:19 PM »
Hey Egg u back??????????????

I'm sure it will pass in time, just discouraging to see so many apathetic bish. 
Debrody is right about 135 on the trinity map. We took 187 once, killed the spawn fight, man were the bish pissed. 

Sad when one of our opponents is 1 or 2 base captures away from winning the map and half the bish, and all the 3rd party are slugging it out trying to take a base from each other, and let the dominant country get an easy win.

Before the 12 hour side change rule I thing you saw numbers more balanced day in and day out, as guys would swap sides to take advantage of perk costs. Now they just live with it cuz they don't want to have to wait 12 hours to switch back. Think HTC shot themselves in the foot with that one.


AKAK cudos to you for more or less non-flaming posts

complain all you want but since the 12 hour switching went into effect I have yet to be on one mission that was pounced by a gang of fighters waiting for us.
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Offline Tordon22

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Re: Bish have become the new Nits
« Reply #55 on: October 12, 2011, 11:53:45 PM »
The only constant in this game anymore is Midway on 200.

Offline thndregg

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Re: Bish have become the new Nits
« Reply #56 on: October 13, 2011, 06:16:03 AM »
Hey Egg u back??????????????


Not just yet. I still stop by the boards quite a bit, but for now the game isn't on the priority list. We'll see what happens after this year is done.
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Offline Shuffler

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Re: Bish have become the new Nits
« Reply #57 on: October 13, 2011, 11:43:14 AM »
That's not my experience, but I only started doing this back in the AW days.  I know there are hordes and there are NOE missions that completly shut down bases, but I've also seen one or two guys hit a base with one or two guy up to defend and slowly over time, you end up with 20 to 30 guys attacking and 20 to 30 guys defending, they fight for hours over and around the base.  Not sure what your expecting but if it's just one on one type of fights, you can find those in the MA but you have to go looking for them.  I don't know so I"ll ask, are you an active pilot in the MA ?



The one or 2 early guys are porking.
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Offline Wiley

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Re: Bish have become the new Nits
« Reply #58 on: October 13, 2011, 12:47:55 PM »
The one or 2 early guys are porking.

...or that. :)

Wiley.
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Offline Crash Orange

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Re: Bish have become the new Nits
« Reply #59 on: October 13, 2011, 03:45:59 PM »
Before the 12 hour side change rule I thing you saw numbers more balanced day in and day out, as guys would swap sides to take advantage of perk costs. Now they just live with it cuz they don't want to have to wait 12 hours to switch back. Think HTC shot themselves in the foot with that one.

Before the 12-hour switch you often had a huge imbalance because two sides were ganging up on the 3rd giving them a 2-1 advantage all along both their fronts with no ENY. Now with the 12-hour switch you often have a huge imbalance because two sides are ganging up on the 3rd giving them a 2-1 advantage all along both their fronts with no ENY. In other words, side switching does nothing at all to address the main factor causing huge numerical imbalances and neither does ENY. Whether they go to a 1-hour switch or a 72-hour switch you'll still see the same situation until they wake up and implement zone or front ENY.

(OTOH, if you're one of those folks who say they want to simulate RL WW2 air combat, you can just up a 152 or N1K and enjoy the chance to simulate the actual conditions in which those planes were flown...)  :lol