Lots of good, relevant stuff in this thread that I wholeheartedly agree with
The gameplay, on the other hand, could be improved. It is asinine to say "I can't wait to see his uber sim...", as though his opinion doesn't count and AH2 is beyond criticism.
It is asinine, but sadly it's a pretty typical example of the weak minded bandwagonning and backslapping that we see so much of on these forums (especially in Midway threads

). Now, on to the constructive criticism stuff...
It's pretty obvious that the game is dieing slowly...AH gameplay (which was built around Main Arena) was not improved enough to keep customer base growing.
Small maps promote fights...well atleast some human contact. And Big maps promote sneaking and milking. ...I think the game is just uninteresting at times. If they had some kind of strat/HQ capture objectives or something. Last night 3am, was flying over city and factories and thought to myself "what a waste of space". All those roads and buildings to hide around would make for some fun fights! But it just sits there
I miss the ack trains. I'd like to see those back and in some of the towns.
Build it and they will come
many players don't WANT to fight. A big map just makes it easier for them to avoid it.
The perfect example at the moment seems to be the large squads that work together to win. They do what the game is designed for them to do.

Yes, unfortunately the way the game works promotes hordeing, running away, avoiding the opposition entirely to take undefended bases while they do they same to your undefended bases (!!!!) and spawn camping (in the case of GVs).
Don't blame the players for their lame behaviour (although I agree, it IS lame), the majority of people will always behave as badly as they can possibly get away with. The fault is with the game design that encourages and rewards these playstyles.
With all these excellently modelled planes and tanks in the game, it's a real shame that we (currently) don't have a more interesting, exciting playground to use them in.
without better graphics...new and better maps, and more dynamic gameplay rules, its going to end up like Battleground Europe. Already AH has 1/2 the players it used to.
I hear lots of comments about the dated eye candy, strat system and capture setup.
Indeed, I've only been playing for a relatively short amount of time and it's already a bit stale...and I imagine there are many other squads in the game that have a similar proportion of totally inactive members who are just plain bored with the game (not with flight sims, with AH), as we do
Flying around with squad mates, and chewing the fat seems to go a long way.
Absolutely agree, I am convinced I would not have enjoyed the game enough to subscribe if I hadn't been taken under the wing of a squad when I was completely green.
I think the biggest threat to AH is the community itself. There seems be a growing sense of intolerance among alot players...
The bottom line is don't look for any big bump in new subscriptions, until the player base is ready to be more welcoming and not just for cannon fodder. 