Author Topic: Do you use Track IR?  (Read 5580 times)

Offline lulu

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Re: Do you use Track IR?
« Reply #105 on: January 28, 2012, 07:18:39 AM »
But it works fine very fine as in videos on youtube (il2 videos expecially).


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Offline The Fugitive

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Re: Do you use Track IR?
« Reply #106 on: January 28, 2012, 08:50:11 AM »
Fugitive, if you'd like, I can put them on the Trainers FTP. I don't know of anyone is willing to download a 3rd party program just to download another file.

Thats fine Del. Windows has the "zip" program installed already so you really don't NEED a 3rd party program to open it.

I spent what free time I had today trying to set up my older TrackIR 4. I'm using the new TrackIR5 software, and I'm definitely not getting the full movement for some reason. I moved the IR device and the monitor as far back as I could, but that didn't correct it.

Am I missing something?

I use the "pro clip" on the left side of my headset. So I mounted my "camera" to the left side of my monitor. If you use the reflectors/hat clip then center on your monitor would be best.

My monitor sits about 32-36 inches away. Like Mr Raven said, you want to make sure you see the dots clearly. Also, it's better if you keep your head movements small. The most you should do is like if you locked your eye balls to stay put in your head so that when you looked at each corner of the monitor that would be the max movement you want. Some have even less than that. So at my distance from the monitor I'm not turning my head more than 10 degrees in any direction.

Light is a big factor with the trackIR. If you have too much the camera won't "see" the reflectors/leds. If I fly during the day I hang a black out curtain over the windows behind me to keep the camera connection good. Mirrors reflect extra light and will cause a "blind spot" where the camera will lose the connection.

After you get a stable connection between the camera and the reflector/proclip and don't lose it by making large head movements then you can start messing with the setting.

Offline Mace2004

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Re: Do you use Track IR?
« Reply #107 on: January 28, 2012, 09:37:31 AM »
People do indeed seem to have some strange ideas for TIR but then it's a very individual preference, i.e., what works best for you.  Over about five or six years this is what my profile has developed into:

Yaw:


Pitch:


Roll:


X, Y, Z (all the same)


As you can see, all of my curves are very simple, smooth and lack any deadband although they all slow down just a bit near the center of the axis to provide a bit more stability and precision when looking forward.  The Roll curve slows down more than the other curves simply because roll is the least important of the axis and tends to complicate things in certain circumstances.  My motion controls are set at Speed: 1 and Smooth: 30.

These curves are quick yet smooth and predictable without alot of the jumping around that you can get with profiles that have a lot move of a deep "V" look to them like NrRaven's.  You can also use the Curve up and down arrows to move the entire curve up for quicker rotation or down to slow it down without messing with the curve itself.  

I am not a fan of deadbands at all because they're unnatural and give me the feeling of fighting the TIR rather than just smoothly looking around.  The best description of the deadband effect is that it feels like there are rubber bands pulling your views toward the individual axis.

Last, take a look at the part of the curve you actually use by calling up the Profile view and follow the red line.  With most monitors, your usable true head angle for Yaw only goes about 30 to 40 degrees because more than that and your head is pointed off screen so any part of the curve beyond about 30 degrees is useless.  For Pitch and Roll it's even less at about 10 or 15 degrees of actual usable head motion.  So when you do your curves, that's the part that matters so concentrate on getting the portion of the curve you actually use right. Yes, I know some of my curves go all the way to the edge of the graph, but they're virtually flat so it doesn't matter and I've been too lazy to change them for appearances sake.
« Last Edit: January 28, 2012, 10:33:08 AM by Mace2004 »
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Offline clerick

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Re: Do you use Track IR?
« Reply #108 on: January 28, 2012, 10:11:16 AM »
People do indeed seem to have some strange ideas for TIR but then it's a very individual preference, i.e., what works best for you.  Over about five or six years this is what my profile has developed into:

Yaw:
(Image removed from quote.)

Pitch:
(Image removed from quote.)

Roll:
(Image removed from quote.)

X, Y, Z (all the same)
(Image removed from quote.)

As you can see, all of my curves are very simple, smooth and lack any deadband although they all slow down just a bit near the center of the axis to provide a bit more stability and precision when looking forward.  The Roll curve slows down more than the other curves simply because roll is the least important of the axis and tends to complicate things in certain circumstances.  My motion controls are set at Speed: 1 and Smooth: 30.

These curves are quick yet smooth and predictable without alot of the jumping around that you can get with profiles that have a lot move of a deep "V" look to them like NrRaven's.  For instance, saYou can also use the Curve up and down arrows to move the entire curve up for quicker rotation or down to slow it down without messing with the curve itself. 

I am not a fan of deadbands at all because they're unnatural and give me the feeling of fighting the TIR rather than just smoothly looking around.  The best description of the deadband effect is that it feels like there are rubber bands pulling your views toward the individual axis.

Last, take a look at the part of the curve you actually use by calling up the Profile view and follow the red line.  With most monitors, your usable true head angle for Yaw only goes about 30 to 40 degrees because more than that and your head is pointed off screen so any part of the curve beyond about 30 degrees is useless.  For Pitch and Roll it's even less at about 10 or 15 degrees of actual usable head motion.  So when you do your curves, that's the part that matters so concentrate on getting the portion of the curve you actually use right. Yes, I know some of my curves go all the way to the edge of the graph, but they're virtually flat so it doesn't matter and I've been too lazy to change them for appearances sake.

I go the other way. I have a very narrow dead band in the center. I find that it helps keep the pipper where it needs to be without having to use much head movement at all. I've never noticed that I'm "fighting" the Tir this way. In fact, I find it's quite the opposite.

To each his own though.

Offline Delirium

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Re: Do you use Track IR?
« Reply #109 on: January 28, 2012, 06:11:11 PM »
When I attempted to use the TrackIR he last time, it would look around the headset for me. Now, I need to be a contortionist to check my 6 o'clock. What is different this time?

Thanks in advance for the help!
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Offline Mace2004

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Re: Do you use Track IR?
« Reply #110 on: January 28, 2012, 06:43:06 PM »
When I attempted to use the TrackIR he last time, it would look around the headset for me. Now, I need to be a contortionist to check my 6 o'clock. What is different this time?

Thanks in advance for the help!
There are a couple of possibilities Del but one big one is to make sure that you have both AH's "Track IR Object Relative Move" and TIR's "Trueview" turned off.  You can actually have them also both on but last time I experimented with these setting, it appeared that having both on caused TIR to use a different pivot point.  If you have these settings mismatched (i.e., one off, the other on) then it'll screw up your rear views.  It's hard to explain but easy to make sure they both match.  Also, of course make sure you lean a bit forward when centering the system.  This'll move your head toward the rear of the cockpit when facing forward and toward the front of the cockpit when looking aft.  This gets your face farther away from the headrest making it much easier to look around.6
« Last Edit: January 28, 2012, 08:18:53 PM by Mace2004 »
Mace
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Offline guttboy

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Re: Do you use Track IR?
« Reply #111 on: January 29, 2012, 06:16:49 AM »
When I attempted to use the TrackIR he last time, it would look around the headset for me. Now, I need to be a contortionist to check my 6 o'clock. What is different this time?

Thanks in advance for the help!

Delirium,

You and I seem to be in a similar situation.

I am dedicating this next week as my wife is STILL away on business.....to fix this dmn thing.

I took 6 months or so off and even though I wiped the "camera" off from dust acquired during the move, I am having some significant issues.


My worst problem is with looking DOWN.....when I do so the camera "swaps" rapidly from side to side.  Never used to do this and now it does.

SOOOOOOO......

I am going to spend a day or so tweaking curves, adjusting settings, swapping between "hat clips"........

From what I can gather......and I fly in a totally dark room now.......the "DOWN" look seems to get a TINY bit of Red.....this was fixed with moving the monitor/camera back again to the 3' away as I had prior to changing households.

TIR can be touchy....curves are PERSONAL PREFERENCE.......but something is not quite right any longer.

1.  Could it be the recent patches/updates?.....UNSURE

2.  Could it be a bad TIR after the move?......Perhaps......

3.  Could it be a bad USB interface?......Perhaps however, I have tested on PC and powered USB port......

4.  Could it be just not flying for several months?........it might be.....



I will post up my discoveries over the next few days.........



BTW....still using TIR 3 with 6DOF and hat clips........Figured this issue out last year and am bound and determined to fix it again!


Will let you know what I come up with.....

Cheers,

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Offline SIK1

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Re: Do you use Track IR?
« Reply #112 on: January 29, 2012, 12:00:20 PM »
Make sure the camera sees all three dots throughout your head movement. Also make sure there is isn't any alternate light sources the camera sees throughout your head movement. One thing I would like to point out is that the dots don't have to be in the center of the target when your head is center. It is more important that the camera sees the dots throughout your head movement. I had to play with the angle and tilt of my camera to get it to a point where it didn't lose one or more of the dots through my entire head movement which isn't really a lot as I like a fairly aggressive profile.

I like to set my default head position in the plane by disabling tir moving my head back as far as I can, raising my head so that the dot gunsight is just at the top of the sight glass, using the arrow keys and page up key, F10 to save. Now when I enable tir and center it that is where my view is at. When I look back I just lean a little left or right and look back down that side of the fuse. I fly corsairs a lot and I do not have any problems with six views.

I have trackir object relative move checked in AH. I do not have trueview checked in tir. I disabled the roll axis as it was messing my aim up. I'm not sure why but I do a lot better without it. My camera is about two and a half, three feet from the track clip.

I do not have the views mapped to my controller relying entirely on tir.  I don't even have the ability to enable/disable tir on my controller using the keyboard since I do it so rarely. I do have center view mapped.

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Offline Changeup

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Re: Do you use Track IR?
« Reply #113 on: January 29, 2012, 02:30:19 PM »
I don't use trackir or pedals, although i would like to if i had the money spare.

I use neither as well...thanks to ol' MugZ, he gave me some drills to keep sharp with the hat switch.
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Offline Traveler

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Re: Do you use Track IR?
« Reply #114 on: January 29, 2012, 02:53:40 PM »
I have one of the original units that I have used out of the box with the default profile provided with the unit.  I have never altered that profile except to copy it and name it AcesHighProfile.  The only issue that I have ever had was caused by extremely bright sun light and blackout shades resolved that problem.  The unit worked the first time and every time as advertised.    I have no issues with any of the views and once you get used to using it I think you would find it hard to go back to the hat switch.

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Offline Gryffin

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Re: Do you use Track IR?
« Reply #115 on: January 30, 2012, 11:26:55 AM »
When I attempted to use the TrackIR he last time, it would look around the headset for me. Now, I need to be a contortionist to check my 6 o'clock. What is different this time?

Thanks in advance for the help!

Try disabling trackIR, then going in with the normal num-keypad views and use the arrows, pageup, pagedown and the home key to save the views so that you are looking around the headrest.

Now re-enable trackIR, and you will find that when the angle of the view gets close to one of the ones you saved, the head position will "snap" to the saved location.




Offline branch37

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Re: Do you use Track IR?
« Reply #116 on: January 30, 2012, 02:45:19 PM »
Do any of you track ir users fly the hellcat?  Im having all kinds of hell with my views in this particular plane.  All my other planes are fine, but I cant see squat in the hellcat.

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Offline Delirium

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Re: Do you use Track IR?
« Reply #117 on: January 30, 2012, 02:59:10 PM »
Well, I learned a lot of things about the TrackIR this time out.

1. Head position is important, but having a perfect view of your tail equates to sitting on the nose when looking forward.

2. The TrackIR5 is MUCH better than the 4; less interference and much better control over the device. In fact, I'm probably going to give the TrackIR4 away, I will never use it.

3. Pausing the TrackIR isn't really helpful for shooting, imho keeping the deadband in the center a little larger is a much better proposition.
--------------

I do have a few more stupid questions;

1. Is there any negatives to disabling the roll axis on the TrackIR? I don't see any purpose for it, other than it being another axis to worry about.

2. I haven't had any luck using the Aces High in game controls of the TrackIR (precision, pause, etc), except for the centering feature. Am I doing something wrong?

3. Should the curve of the Pro-clip follow the curve of the head or headset, or remain completely upright in a 90 degree angle?

4. With previous versions, I could use the TrackIR as mouse emulator, is this still possible?  I want to try playing Skyrim with it.   :D
----------------------

Now I just need some online time, but with 2 sick kids and a needy wife, it is almost impossible. Anyone care to duel me?
Delirium
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Offline Delirium

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Re: Do you use Track IR?
« Reply #118 on: January 30, 2012, 03:03:55 PM »
Do any of you track ir users fly the hellcat?  Im having all kinds of hell with my views in this particular plane.  All my other planes are fine, but I cant see squat in the hellcat.

I had some trouble with the P38, but if you make your X axis more aggressive, you can shift from one side or the other slightly to look around the headrest. In addition, turn off the TrackIR, lean forward as far as you can comfortably forward view and hit F10 to save the position. This will move your head farther forward to make looking behind you much easier.
Delirium
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I found an air leak in my inflatable sheep and plugged the hole! Honest!

Offline steely07

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Re: Do you use Track IR?
« Reply #119 on: January 30, 2012, 05:17:18 PM »
turning off roll will give you back your hat view positions, I'll check tonight, but i'm able to get the same views i did using the hat when using trackir, will post screenies tomorrow.
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