Author Topic: CH Pro Pedals Question(s)  (Read 830 times)

Offline MaxQ

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CH Pro Pedals Question(s)
« on: November 19, 2011, 09:32:53 AM »
Hi Gents,

2 Questions:

1) I'd like to insert the chocks in the Pro Peds, and use the X and Y axis for rudder control. I cannot get comfy with the "sliding" Z axis. Can I do this? How?

2) Barring ability to do the above... I cannot seem to get the X and Y axis to work as toe brakes. I think I had them working once, and they register fine in all calibration routines, but seem to have no effect taxiing on the ground? What am I missing?

Thanks in advance for any help!

MaxQ

Offline noTch

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Re: CH Pro Pedals Question(s)
« Reply #1 on: November 19, 2011, 09:42:53 AM »
1.  Don't need to chock them but can see why.  The feel would still be there.  If you can get by without chocking all ya need to do is set the z axis to none.

2.  I think the problem you run into is you can't have 2 toe brakes as analog rudders.  You could set one as an analog rudder and one as a toe brake for both wheels.

 ;) Good luck
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Offline pervert

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Re: CH Pro Pedals Question(s)
« Reply #2 on: November 19, 2011, 10:50:11 AM »
It took me about 3 weeks to wire my brain in for rudder pedals, I would just stick at it the way it is tbh.  :salute

Offline MaxQ

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Re: CH Pro Pedals Question(s)
« Reply #3 on: November 19, 2011, 05:42:35 PM »
Thanks Gents.... but no go.

I can de-select the Z axis, designate it "not assigned". (It still reads the pot movement / shows numbers however)

I can select one of the remaining X or Y axis as "Yaw / Rudder"

When I select the remaining axis for "Yaw / Rudder", the previous is de-selected to "not assigned".

So I can have the rudder deflect only ONE way.

Soooo... I've gone back to the original setup, and STILL have no noticeable toe brakes, even tho they are selected / calibrated / appearing fine. The plane will only turn while taxiing with rudder input.

What the heck am I missing here?

MaxQ

Offline Bizman

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Re: CH Pro Pedals Question(s)
« Reply #4 on: November 20, 2011, 08:59:45 AM »
I don't have CH pedals, but my Saitek R440 wheel pedals have a setting where I can select using the pedals as one or two axis. The Rudder can only be used with one axis: Naturally you can't turn it both left and right at the same time. Toe brakes on the other hand would be logical to use two different axis, breaking the wheels on the side the pedal is pushed, both for even braking.

BTW does your keyboard give you the desired braking effect? If so (and it should), check you have the same function mapped in your pedals.

Offline noTch

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Re: CH Pro Pedals Question(s)
« Reply #5 on: November 20, 2011, 09:56:09 AM »
Thanks Gents.... but no go.

I can de-select the Z axis, designate it "not assigned". (It still reads the pot movement / shows numbers however)

I can select one of the remaining X or Y axis as "Yaw / Rudder"

When I select the remaining axis for "Yaw / Rudder", the previous is de-selected to "not assigned".

So I can have the rudder deflect only ONE way.

Soooo... I've gone back to the original setup, and STILL have no noticeable toe brakes, even tho they are selected / calibrated / appearing fine. The plane will only turn while taxiing with rudder input.

What the heck am I missing here?

MaxQ


What you are missing is the fact that your toe brakes are not calibrated for middle.  In analog mode, the rudder counts on a "centered" option.  Not gonna get it with one toe brake.  Also the analog function is to use one axis to control the action not a button set up.  Now what you could do is get the ch control manager, script your toe pedals to be buttons & then assign them to the corresponding keys for each rudder direction.  That should work, seems very linear though, but it should work :aok
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Offline The Fugitive

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Re: CH Pro Pedals Question(s)
« Reply #6 on: November 20, 2011, 10:11:53 AM »
We are talking 3 axises here. Rudder is Z, left brake is X, and right is Y. You can not split the "rudder" axis across two axises (X and Y). so no you can not use both toe brakes as a rudder. If you try to set up a single toe brake as the rudder you would have to hold it near center to fly strait....most un comfortable.

I have my CH Pros set up as slides for rudders, left and right toe brakes, and this is how I have it set in the game.

go to "Controls" and click on "map controllers'.

In the top drop down select the CH pro pedals, and be sure in the second drop down that you are mapping for "Mode 1"

At the top of the controllers window you'll see z axis, y axis, and x axis.

For the toe brakes, click on the "Y" axis then click on the modify button. when that window opens click on the "analog inputs" button and then select "right brake" click "OK" and do the same for the "X" axis and the "left brake". Click ok on the main window to save the settings.

As for having trouble with the rudder, if it is too snappy you can use the sliders to turn it down. It's the only axis I ahve to use the sliders on because I have heavy feet   :D

Offline noTch

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Re: CH Pro Pedals Question(s)
« Reply #7 on: November 20, 2011, 12:15:51 PM »
We are talking 3 axises here. Rudder is Z, left brake is X, and right is Y. You can not split the "rudder" axis across two axises (X and Y). so no you can not use both toe brakes as a rudder. If you try to set up a single toe brake as the rudder you would have to hold it near center to fly strait....most un comfortable.

I have my CH Pros set up as slides for rudders, left and right toe brakes, and this is how I have it set in the game.

go to "Controls" and click on "map controllers'.

In the top drop down select the CH pro pedals, and be sure in the second drop down that you are mapping for "Mode 1"

At the top of the controllers window you'll see z axis, y axis, and x axis.

For the toe brakes, click on the "Y" axis then click on the modify button. when that window opens click on the "analog inputs" button and then select "right brake" click "OK" and do the same for the "X" axis and the "left brake". Click ok on the main window to save the settings.

As for having trouble with the rudder, if it is too snappy you can use the sliders to turn it down. It's the only axis I ahve to use the sliders on because I have heavy feet   :D

The guy is not having trouble setting the z axis as rudders, he wants to use the toe brakes as rudders. Which, as you, I, & a couple others have said in a few different ways, he can not use toe brakes. Unless he turns them into button inputs, then designates them in the game as the keyboard code for left rudder & right rudder :aok
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Offline The Fugitive

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Re: CH Pro Pedals Question(s)
« Reply #8 on: November 20, 2011, 01:41:37 PM »
Hi Gents,

2 Questions:

1) I'd like to insert the chocks in the Pro Peds, and use the X and Y axis for rudder control. I cannot get comfy with the "sliding" Z axis. Can I do this? How?

I pointed out that you can adjust the sliders to get away from some issues with the rudders being too sensitive.

Quote
2) Barring ability to do the above... I cannot seem to get the X and Y axis to work as toe brakes. I think I had them working once, and they register fine in all calibration routines, but seem to have no effect taxiing on the ground? What am I missing?

Thanks in advance for any help!

MaxQ

So I explained how to set the toe brakes on the CH Pro pedals

Offline MaxQ

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Re: CH Pro Pedals Question(s)
« Reply #9 on: November 20, 2011, 06:43:33 PM »
Thanks for the help gents.

Notch, I'll try your suggestion re CH Control manager... or really deaden the input as I have heavy feet as well. In fact, I fly in my socks to try and get more feel. That was probably more info than anybody needed :)

But damn, my old rudders seemed perfect, the new usb CH Pros with the sliders is a whole new approach. Even moving the peds from the detent / middle position is a distraction, I feel it too much.

Maybe I need a few weeks to get used to them, as suggested.....

MaxQ

Offline SIK1

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Re: CH Pro Pedals Question(s)
« Reply #10 on: November 20, 2011, 07:47:02 PM »
Try just using your toes. I had mine set up so that I rested the ball of my foot on the heel cup of the pedal.
I found if I rested my heel in the heel cup I gave way to much rudder input. This way you don't move your legs you just move your toes.
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