Author Topic: Lone wolves  (Read 3853 times)

Offline Chilli

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Re: Lone wolves
« Reply #45 on: December 02, 2011, 05:50:12 PM »

I'm with you in many points: That the base captures are a (maybe even the most) critical component of the game, and that more commitment to a certain area even after the immediate capture could mean more protracted battles, more fighting etc.
As of now, I personally think the current system of AH warfare is lacking in several way. The lack of strategic targets, but even more the purely numerical requirements of winning the war (x fields, no matter where) do not only favor the attack on a massive scale but, more importantly, also the "strike where they never expect it" way of operations. IMHO this is the part that's actually making defense very frustrating for most players, as once they finally started to react in a certain sector, the enemy will simply strike elsewhere.

I haven't mad up my mind on your proposal yet. However, I would wish for an entirely different system for winning the war: The capture of one (or a cluster of) strategic targets deep in the enemy homeland.
In theory, this could result in what we may be looking for: Commitment to a certain battle, the requirement of sustained effort and more actual strategy. Base captures would be required to get to the heart of the enemy country, so once a had been created, the attacker would have very high interest in continuing the attack at this specific place. Sneak raids would still be possible but not always make much sense. Diverting from the direction of main trust could happen to break a stalemate, get out of a dead end or eliminate a threat to the flank.
But in the end, combat could be less erratic and more concentrated.




Always good to hear Lusche chime in.  :salute  I think that most of us, including the OP would like less finger pointing towards other players style of play and more diverse interaction AVAILABLE through design in game play.

What you are proposing sounds close to a system that uses a "tweaked" version of the old base capture sequence.  This is meaningful to me, because it means that there are tools already in place that may produce an easy fix for the designers  :noid.   This hopefully, would allow them to continue on the path of utilizing available resources for improving graphics and adding new toys, while deferring only a minimum amount of resources in changing game play.  :cheers: Win  :aok Win Baby!

Oh yeah, and base capture should be made easier...  ;)  <<< Only way to produce the most effective argument for reducing hordes while increasing a variety in options for game play fun incentives.

Offline Melvin

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Re: Lone wolves
« Reply #46 on: December 02, 2011, 05:59:36 PM »
I hate wolves, yet I enjoy flying "lone wolf".

I also enjoy freeballing in the summer.

So confusing...  :uhoh
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Offline Lusche

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Re: Lone wolves
« Reply #47 on: December 02, 2011, 06:02:35 PM »
What you are proposing sounds close to a system that uses a "tweaked" version of the old base capture sequence.

It is in as much as the capture order had a similar intention - concentrate the action. But it was way too extreme in doing this and was very rigid, it eliminated all freedom of action. My intention would be not to force players to do something, but to to make it just the most reasonable course of action to press the attack along an axis of advance.

But unfortunately there's a big reason why I haven't post it in the wishlist yet: I have no idea how to implement it without having to design completely new maps. So far it's just a vision what I would AH gameplay to be: Tactical combat and base captures as a means to reach a strategically favorable position, creations of "fronts" with more coherent action and reduction (but not total elimation) of the "grab and disappear" style.
« Last Edit: December 02, 2011, 06:04:33 PM by Lusche »
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Offline Tank-Ace

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Re: Lone wolves
« Reply #48 on: December 02, 2011, 06:06:51 PM »
are you saying that I usually fight when there is a 12 to 1 advantage on my side? Because if you are, we can discuss this in further detail. If you aren't then escuse me for the misunderstanding...

Not at all. I'm saying that a lot of the chest thumpers that cite stats or their KTD ratio are those that fly with the horde. If you look at Kills per sortie or kills per hour, its a lot lower. They maintain that high KTD not though skill, but because they have 20 other people to watch their back, or always run if the see an enemy.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Karnak

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Re: Lone wolves
« Reply #49 on: December 02, 2011, 06:42:20 PM »
I very much like the gist of Lusche's ideas.
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Offline JUGgler

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Re: Lone wolves
« Reply #50 on: December 02, 2011, 07:05:24 PM »
I do not wish to further derail this thread so I will put my thoughts in the wishlist for you guys to ponder!   :salute :salute   :cheers:




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Offline uptown

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Re: Lone wolves
« Reply #51 on: December 03, 2011, 02:39:48 AM »
Find the right guys on, post an Emil, P-39, P40b mission.

There is no way to fail.
I logged on a minute ago and typed on country channel, "if I post a Stuka/109 mission would anyone join". I got 2 responses...both basically said no. The one guy told me no because stuka only has one bomb  :huh  :rolleyes:  Dude, it's a egg the size of a fricken M3 !  :bhead  :lol we got this..... trust me  :devil

But here's the ying and the yang. By his response I could tell his fighting style. His first thought is to go in there and do shock and awe. in/out...smash, bang, boom, fight over. And that's awesome. I'm a big Mike Tyson fan here! That's what he did in a fight. But I kind of rather change it up from time to time. Fly TBM or D3A , JU87. It's hard to find guys that want to do things like that, let alone enough to get a mission together. I've been off on a 109 kick for the past few weeks and been getting pretty battered and bruised, but I'm having a blast! I wish more folks liked this kind of thing in the main arena.
« Last Edit: December 03, 2011, 03:11:14 AM by uptown »
Lighten up Francis

Offline bortas1

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Re: Lone wolves
« Reply #52 on: December 03, 2011, 08:32:45 AM »
Wolves are pack animals... The lone wolf is the exception to that. Thus, the use of the term.
:salute to tell the truth i seen that on the movie airheads thought it would apply here. :rofl

Offline doc1kelley

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Re: Lone wolves
« Reply #53 on: December 03, 2011, 11:38:52 AM »
I don't have any history in AW or WB but I've spent more than a few years here with AH and in that span I've dabbled in or played all parts of the game, a long time ago I used to look for big missions, big missions = more players, more player = good or so I thought at the time.  After doing that a while I realized my favorite part of the mission was shooting down the defenders, that once the fight was over and it was just the base that was left with no one shooting back the interest started to dwindle, it became a race with the other mission participants to get as many kills as I could before the hangars were dropped or they stopped upping.  Sure it felt good to be "winning" but when I saw that I was just sort of along for the ride and not really participating I started looking elsewhere.

Ever since then missions have sort of been the exception rather than the rule.   That is unless it's a group of bombers looking for escort, I really enjoy flying escort.  Trying to get the big friends to target AND home again I find really fun even if I don't get to shoot down many bad guys, I think it's looking over and seeing all those heavies helps me forget if only for a couple minutes that I'm playing a video game, it's those little moments of immersion that I live for in AH.




Now I gotta state for the record that Soulyss has "GOT IT"!  I always like him and now I know why.

All the Best...

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Offline SAJ73

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Re: Lone wolves
« Reply #54 on: December 03, 2011, 07:14:48 PM »
I logged on a minute ago and typed on country channel, "if I post a Stuka/109 mission would anyone join". I got 2 responses...both basically said no. The one guy told me no because stuka only has one bomb  :huh  :rolleyes:  Dude, it's a egg the size of a fricken M3 !  :bhead  :lol we got this..... trust me  :devil

But here's the ying and the yang. By his response I could tell his fighting style. His first thought is to go in there and do shock and awe. in/out...smash, bang, boom, fight over. And that's awesome. I'm a big Mike Tyson fan here! That's what he did in a fight. But I kind of rather change it up from time to time. Fly TBM or D3A , JU87. It's hard to find guys that want to do things like that, let alone enough to get a mission together. I've been off on a 109 kick for the past few weeks and been getting pretty battered and bruised, but I'm having a blast! I wish more folks liked this kind of thing in the main arena.



I love to roll the Stuka once in a while, especially sinking ships in one drop.. Only problem is getting out of it alive, I tend to get hunted down on my way there or on my way out of there..   :furious  :noid
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Offline DREDIOCK

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Re: Lone wolves
« Reply #55 on: December 03, 2011, 09:03:22 PM »
are you saying that I usually fight when there is a 12 to 1 advantage on my side? Because if you are, we can discuss this in further detail. If you aren't then escuse me for the misunderstanding...

I think h was speaking in general and not you specifically. Least thats what I got out of it
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Offline Jenks

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Re: Lone wolves
« Reply #56 on: December 04, 2011, 03:46:14 PM »
In reply to the first post, I definitely echo much the OP's and Soulyss's sentiments. I dabbled very little in the other aspects of the game in the MA. For me it's about flying a plane slick and looking for the air to air fight. Sometimes I'm the windshield and sometimes I'm the bug. that's twice today I've managed to quote that phrase :)  But it's all good to me. And I echo W.W. in that I'll help if a mission is happening where I'm at, but I rarely join them.

To the horde base taking discussion.  I don't know if missions are the reason for the horde, or catalyst or if it's the map, or even just the time of day. But saying they are, maybe HTC could ramp up the Intell if will. We already get a "base under attack"  warning, maybe a  "mission has launched" warning.  Just a thought, after all I'm a "lonewolf" AH personality type. And the horde just gives me an opportunity to try and drag 1 or 2 away for some knuckle banging, stick breaking I broke mine recently air to air combat or Jenks makes another stupid move and dies an embarrassing death.  :D

 :cheers:
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Offline uptown

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Re: Lone wolves
« Reply #57 on: December 04, 2011, 05:30:48 PM »
In reply to the first post, I definitely echo much the OP's and Soulyss's sentiments. I dabbled very little in the other aspects of the game in the MA. For me it's about flying a plane slick and looking for the air to air fight. Sometimes I'm the windshield and sometimes I'm the bug. that's twice today I've managed to quote that phrase :)  But it's all good to me. And I echo W.W. in that I'll help if a mission is happening where I'm at, but I rarely join them.

To the horde base taking discussion.  I don't know if missions are the reason for the horde, or catalyst or if it's the map, or even just the time of day. But saying they are, maybe HTC could ramp up the Intell if will. We already get a "base under attack"  warning, maybe a  "mission has launched" warning.  Just a thought, after all I'm a "lonewolf" AH personality type. And the horde just gives me an opportunity to try and drag 1 or 2 away for some knuckle banging, stick breaking I broke mine recently air to air combat or Jenks makes another stupid move and dies an embarrassing death.  :D

 :cheers:
I tip my hat to the lone wolf player. Players like you and the ones that have posted is why I keep coming back for more.
I always admired your style JenKs  :salute
Lighten up Francis

Offline Jenks

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Re: Lone wolves
« Reply #58 on: December 04, 2011, 06:49:39 PM »
I always admired your style JenKs  :salute

Careful there, you may be confusing me with my somewhat more successful but I maintain that's he's uglier doppelganger, JensK   ;)
But  :salute   :D
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Offline uptown

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Re: Lone wolves
« Reply #59 on: December 04, 2011, 06:57:08 PM »
Careful there, you may be confusing me with my somewhat more successful but I maintain that's he's uglier doppelganger, JensK   ;)
But  :salute   :D
:lol I think ur right  :lol sorry  :salute

All you guys look alike to me.  :D
Lighten up Francis