Author Topic: Fi 156 Storch  (Read 6807 times)

Offline AWwrgwy

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Re: Fi 156 Storch
« Reply #105 on: December 07, 2011, 11:21:30 PM »
p.s has anyone noticed the yaks, and c202s look so awful and dated no one really flys them or is it just me??  :headscratch: why does the tempest still look like a game from 10 years ago and the typhoon doesn't oh yeah its been 10 years...



Yeah. It's because of the way they look.

 :rofl


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Offline infowars

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Re: Fi 156 Storch
« Reply #106 on: December 08, 2011, 12:00:34 AM »
Its for the giant gv battles. 
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Offline chaser

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Re: Fi 156 Storch
« Reply #107 on: December 08, 2011, 12:02:34 AM »
This is going to be a GREAT update. The best part if having the GV icon ranges shortened. i personally hope they take it down to 400-500 yards for the icon. Will definately put a damper on the eggers and you can't go wrong by doing that. The plane looks like it will be fun to fly though. I'll definately take it up.. Inbetween jeep sorties that is  :devil

Offline TinmanX

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Re: Fi 156 Storch
« Reply #108 on: December 08, 2011, 12:05:13 AM »
I can already see things though the headrests, clipboards and mountains, I don't need no spotter.
« Last Edit: December 08, 2011, 12:08:58 AM by TinmanX »
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Offline FTJR

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Re: Fi 156 Storch
« Reply #109 on: December 08, 2011, 12:18:41 AM »
Can we have the Boomerang now? It did the same job, but not to be available from the Vbases.
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Offline Debrody

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Re: Fi 156 Storch
« Reply #110 on: December 08, 2011, 12:39:41 AM »
All looks very nice.
Now what wuld be your reaction if HTC submitted Jak-3, Beaufighter, ki-44, or Tu-2 screenshots instead of a slow, defenseless "TARGET"?
Think about it.
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Offline MachFly

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Re: Fi 156 Storch
« Reply #111 on: December 08, 2011, 12:56:24 AM »
Now what wuld be your reaction if HTC submitted Jak-3, Beaufighter, ki-44, or Tu-2 screenshots instead of a slow, defenseless "TARGET"?
Think about it.
 :bhead

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Offline uptown

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Re: Fi 156 Storch
« Reply #112 on: December 08, 2011, 01:18:01 AM »

If it flies outta Vbases, it will be very useful"

And this is my problem with it. Vbase defenders have already a lot of advantages for them. They can sit on concrete in high perk tanks while the attacker has basically thrown his away when he upped (even more so with a Storch based there, hardly a chance to ever get away from the base and land your perked tank). They can wait listen for the enemy to roll in, they can leave the base and still ditch if necessary, supps are easily available, they can spot from tower & manned guns.

And now they Vbases are getting instant airborne spotters too? See a Vbase flash, up a plane and see what's coming in and where it's going to?
One more reason to attack the base with numbers and quickly smash all hangars.

That's the aspect I do not like at all, not the plane or it's role by itself.
I'm hoping the Storch will have a hanger of it's own, separate from the VHs. Then it'd just be the matter of bringing a jabo and taking the Storch hanger out. It's going to be interesting to see what develops.
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Offline LCADolby

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Re: Fi 156 Storch
« Reply #113 on: December 08, 2011, 04:00:31 AM »
I like spotting for GVers in the middle of a hard fight, I'm going to enjoy flying this kite.  :D
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Offline Pigslilspaz

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Re: Fi 156 Storch
« Reply #114 on: December 08, 2011, 04:05:42 AM »
Yup, sometimes just enjoy spotting GV's. This thing will be a riot.

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Offline VonMessa

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Re: Fi 156 Storch
« Reply #115 on: December 08, 2011, 06:13:59 AM »
I'm hoping the Storch will have a hanger of it's own, separate from the VHs. Then it'd just be the matter of bringing a jabo and taking the Storch hanger out. It's going to be interesting to see what develops.

Shouldn't need it...


The wings fold, one of the reasons that I was considering building one.  I could use a garage instead of a hanger  :rock
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Offline moot

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« Reply #116 on: December 08, 2011, 07:10:51 AM »
Another concern with reduced icon ranges are Wirbels.  They can already down a fighter at 1.5k.  Reducing the range further puts you squarely in the kill zone and dead before you even see them.
Realistic IE historically correct caution will be needed.  It's intolerable.

 
Quote
I can foresee more WW runway camping as well as more GVs over running airfields.  Who will want to be spotting GVs that somebody else gets to bomb?  Oh, yeah hand-holding types.  And what sort of point/score/perk incentive is going to be offered to encourage non-horders to fly this?  Most people want some kind of bang (fights, kills or stuff blown up) for their buck.
Also perk-flying and score-mongering and teamwork-happy types.  All of them hording around in Storches - slow as GVs and vulnerable as goons. There goes the Brewster's "obnoxiously overmodeled" crown.




If it flies outta Vbases, it will be very useful"

And this is my problem with it. Vbase defenders have already a lot of advantages for them. They can sit on concrete in high perk tanks while the attacker has basically thrown his away when he upped (even more so with a Storch based there, hardly a chance to ever get away from the base and land your perked tank). They can wait listen for the enemy to roll in, they can leave the base and still ditch if necessary, supps are easily available, they can spot from tower & manned guns.

And now they Vbases are getting instant airborne spotters too? See a Vbase flash, up a plane and see what's coming in and where it's going to?
One more reason to attack the base with numbers and quickly smash all hangars.

That's the aspect I do not like at all, not the plane or it's role by itself.
Bolded features should be removed with Storch introduction
« Last Edit: December 08, 2011, 07:12:23 AM by moot »
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Offline save

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Re: Fi 156 Storch
« Reply #117 on: December 08, 2011, 07:29:14 AM »
Half of a squad missions will be to rescue a fellow pilot in enemy territory.

Im glad  not a Vtard  ;)
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Offline Rino

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Re: Fi 156 Storch
« Reply #118 on: December 08, 2011, 07:47:32 AM »
This is going to be a GREAT update. The best part if having the GV icon ranges shortened. i personally hope they take it down to 400-500 yards for the icon. Will definately put a damper on the eggers and you can't go wrong by doing that. The plane looks like it will be fun to fly though. I'll definately take it up.. Inbetween jeep sorties that is  :devil

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Offline Vinkman

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Re: Fi 156 Storch
« Reply #119 on: December 08, 2011, 08:01:05 AM »
Love this idea. I think it shows that HTC recognizes that GV are sitting ducks for fighter bombers and is developing a solution. This looks like a great way to improve GV play. Adding the ability to land with supplies is great feature.

+ 1  :aok
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