LCAdolby You completely miss the point, the statement that lowering the price will increase the player base is as Dead Man points out the basis for all business. But it is completely irreverent with out considering the decrease in revenue side. The goal is to maximize revenue / profit not the quantity of players as you state. And hence if simply increasing player counts as you state the best way would be free.
Some where around 2001 - 2003 we ran real test offers at different price points to be able to calculate the supply and demand curve, I.E. What is the optimum price point.
Strangely most other companies followed our price point about 1 year later.
HiTech
I would pay more money per month for more freedom..
What about this Idea..
Custom arenas staying open 24/7 capable of stat/log collecting like we see in FSO?
With the freedom of choice to run 24/7 custom servers with logging tools folks could hold events have contests and generally be more dynamic.
All niches of playing styles would now be available .
Things like , Only tanks, Axis Vs allied like we see in FSO events or servers that specialized in say only PTO,MTO or ETO, arenas that were set up with any settings the operator wanted. Full icon ranges, no icons,short icons, externals enabled,WW1 arenas that pitted Pitted axis V allies plains on WW1 terrains. The sky is the limit.
The potential for new terrain development by server operators and involved players that all in AH could share would grow exponentially also..
Doing this would satisfy far more people globally. Opening up AH to meet the needs of more people has the potential for massive global growth.. Increasing the chance to generate more recurring revenue is the goal right? The more subscriptions the more growth. Giving the players control and freedom to run arenas as they wish opens the floodgates to an unlimited player base.. No player would be limited in how they wanted to set up their arena. It would be far more inclusive, increasing the potential for more customers translates into more recurring revenue and a much larger market share from the fight sim community globally.
It would all be additional on top of the existing customer base on the existing 24/7 arenas we have now like MA ect..
The consistency that 24/7 operation delivers is the key. This way a server operator doesn’t have to be in the server for it to run. For instance if a popular US server is running and has developed a following in a custom arena and the arena operator has to go to work at USA day time... the European players will still have a server to fly. other wise the server would be down..
Not to mention the momentum that’s lost when an arena is shut down and restarted. Imagine if the MA was turned on and off all the time.. one day it was there in the menu and the next day it wasn’t.
The potential for custom arenas to grow is limited in my opinion because they don’t stay open 24/7 they fall out of the publics eye.
Each server or arena has the potential to take on a life and following of its own if allowed to stay open 24/7 especially if its interesting enough to hold and log events on. That’s why logging and stat tools are needed.
Web sites would form around each arena,, pages upon pages of content such as "Aces high" 'custom arena" "High tech creations", "flight simulation" ect. The reach across the internet would in itself perpetuate huge numbers of impressions directing potential customers to the free trial..
The organic marketing potential is huge.. Opening the doors to everyone to set up arenas limited only by their imagination combined with the fantastic flight model, fidelity and security(NO MODS) Aces high delivers would open AH up for a huge opportunity to grab the flight sim market share. Especially once that news hit Sim HQ.
Build a "Black box with freedom to move in" and they will come...
~S~