I think the assumption that "education" will avert horde tendancy is fundementally flawed.
I would expect that you will find the same mix of free players in EW as you do "paying" players in LW each doin much the same.
"Sharks" are every where........ in every game and every noob learns stuff the hard way cos (in general) he/she is too lazy to learn any other an its all in fun.
Fundementally, IMO if a free player is in the same arena as account players but severely ride restricted then there will come a point when he/she wants what the other players are enjoying. Even if it is his/her dream to ride with the horde in his/her bomb toting cannon firing uber ride so that he/she to can become a "Shark".
Most of us that are more comfortable outside of the horde have come from another flight sim. With that extra time and training we feel a bit more comfortable fighting with out 10 wingman, most prefer it with out all those wingman. Letting a new players get his feet wet fighting players with the same skill set will give them a chance to win now and then and not be so frustrated.
That is why the limits MUST be set. As new players excel and start to become "sharks" they hit that score/kill level that locks them out. New players and old players don't mix until the new as learned some skills and has gotten a number of kills under his belt.
Players who weren't going to pay anyways playing for free and providing more fun for paying players who want to enjoy both WW1 & WW2 is not a risk. The risk would be paying WW2 players settling for a free WW1 arena and canceling their subscriptions. I can't imagine this being a high number.
I don't think so either. I'm sure there are a number of clueless, skillless dweebs that would feel they have to "cheat" the system to get their "kills" but I think they would be few and far between. Also, I'm sure the skilled programmers at HTC would be able to monitor and curb that kind of action.
Daubie,
I would think anyone that has been in Aces High anywhere from 3 to 5 years or longer...... is truly subjected to becoming burnt out........... depending on how long they would play each day, each week, each month....... it is easier to say I am quitting because I do not like how Aces High is these days and blame it on that excuse than to man up and tell it like it is........ they are simply burnt out.......
I know many who have played multiple years longer than myself...... and I have seen them go , then come back....... then go again....... then come back......
I am not saying what your friends told you is not true..... they may very well feel like that and may feel it is time to move on....... I have seen some of my friends and squad members do the same........ but me personally, I still associate it with them having finally come to a full burn out of playing......
I think that is a great idea, Bruv...... + 1
TC
To me, I think burn out is there, but not as much as before. I think burn out is when a person has become very good at the one thing they do in the game and the challenge is now gone. The game is no longer fun because they "win" almost all the time. There is nothing new for them, so they get bored, burned out and move on. Some come back and once they knock the rust off they become as good as they once were and the thrill goes away again.
Some people have told me I am burned out
I don't think so. I enjoy this game immensely ! I have for years. Of course I'm not "very good" at anything. I like to bomb, and while I can pretty much hit anything on the ground I'll NEVER be able to shoot like 999000. While I can fly a plane as good as anyone, my aim is so poor I'll NEVER be known as a killer. And GVs, well the best I can say of those is I can drive the crap out of them ... until I'm picked off
There is so much room for improvement for me it isn't funny. Each fight I enter I haven't any idea if I have it in the bag until I see the system message come up.
Then there are guys like Grizz. He hasn't been playing for a bit, and I don't really know why, it's not my business. To me he is a perfect candidate for burn out. He his VERY good at killing. I'd bet in 90% of the fights he enters he could tell you that he has it in the bag before the first turn, he's that good. But it is all he does. Sure he does a few buff runs, maybe a couple of GV runs, but these things don't seem to interest him that much, and lets face it he is not as good at them. So he gets tired of the game once he can pretty much beat anyone. There isn't any challenge, and so maybe that is why he has taken a break.
I think burn out was seen more often in the old days due to the lack of options. Then as the game progressed more options were added and it flourished. Burn out was something you say only now and then. Today it's seems to be coming back because players don't explore any other options and do the same thing over and over. Yesterday I started flying about 11 eastern. There were a few "hordes" from the Bish that the Rooks beat back, and I joined a couple of missions and helped capture a base.... ya I know! Rooks capturing bases!!!
Any way, the Bish were hitting the Knights pretty hard trying to push them back to the mainland so they could make a rush through the Rooks later to win the war. About 6 eastern the Bish numbers got high enough that they could work both fronts at the same time. As they started to roll... and the fun fights disappeared, I thought I'd go over and see how the Bish ran things. Chewie was leading the rush. He ran his "Hulk Smash" mission a few times in a row, and then a "Your in the Navy now" off a cv. I didn't run in the missions but half the Bish nation did. All of them were NOE, and the only instruction on launch was "Stay low please!".
That kind of repetition is going to burn out a player just as easily as being super skilled in one area does.
1. Populated WW1 arena will allow for "something else" fun for subscribed customers to do in the game. This will help sustain active players longer before burning out and taking breaks potentially.
2. Would open the flood gates for players to come to the game. When you integrate guys playing for free and paying customers, the paying customers act as free marketing for the paying WW2 arena. They will say things "This was fun, but i'm back off to the WW2 arena". Many free WW1 players will inquire about WW2 and will realize that is where the fun is at.
This would be the smartest thing HTC could do, and advertise the heck out of it. We'd be back to split WW2 arenas in no time!
I think WWI would be too limited an area to draw in the new players. WWI planes are not flown like WWII as well as the game play options that are NOT available in WWI that some players ....buffers and tankers wouldn't get to try.