Which would a) negate the Storch's unique role and b) lead to further discussion why the Hurri D can see tank while Hurri C can not.
That was kind of my intent...well, not to negate the Storch, but to use its introduction to up the relevance of some under utilized attack aircraft. I think the yardstick for what planes apply out of the short list would be strictly game driven. Hurri C are used far more in an air to air roll, and are far more capable in that regard.
I think you are misjudging the Storch a bit. It will hardly ever "enter a sector", it's mainly a tool of defense due to slow speed and serious need of fighter cover. But the fact that it will fly from Vbases ensures it's lasting utilization. As soon as a Vbase starts to flash with no sign of air cons, the Fi 156 will take off.
I would think we will see it at air base captures too. How do you manage the GV's otherwise, either offensively or defensively? Without the Storch flying it seems to me that fighters would have to fill that roll. The potential is there for fighter to be forced to play the roll of the Storch and fly around at tree top looking for GV's...which kinda defeats the purpose of having the Storch in the first place.
Certainly don't disagree about the Vbase analysis. I would add that a blinking Vbase will generate more interest from fighters hunting for an easy kill.
That all being said, I'm not against the addition, it should prove interesting. I would like to see some of the attack aircraft included in the enhanced vis range category though, just to add a bit more variety.