Author Topic: additions to AH3Beta  (Read 718 times)

Offline meddog

  • Copper Member
  • **
  • Posts: 296
additions to AH3Beta
« on: December 18, 2011, 04:32:18 PM »
Changes I would like to see: 

To help facilitate more team work-
(1) Disable the ability to display someone elses score.
(2) Disable the ability to display all ranking.
(3) Group fighter/ attack platforms as fighter and bomber/ attack platforms as bomber.

I would like to see this game become less X-Boxish ( all about scoring & ranking) and more about team work, tactics & startegy.  Other methods that could facilitate teamwork would be
(1) Requiring everyone to be a member of a squad like in squad ops or
(2) Squad only Main Arena where bases can be taken and a main arena for those that just want to screw around and base taking disabled.  Basically spawn camping and furballing.

One other thing that may add an interesting facet to the game would be to disable auto regeneration of ground objects i.e hangers, bunkers etc. requiring manual resupplying. 

LET THE SLINGS AND ARROWS FLY !!!!!!!!

Yes I know I suck, other wise youuuuu would be dead so stop bragging.

Offline MK-84

  • Gold Member
  • *****
  • Posts: 2272
Re: additions to AH3Beta
« Reply #1 on: December 18, 2011, 04:37:28 PM »
That will never happen.

Have you considered that not everyone wants to play the way that YOU want to play?

Offline Butcher

  • Platinum Member
  • ******
  • Posts: 5323
Re: additions to AH3Beta
« Reply #2 on: December 18, 2011, 04:57:29 PM »
That will never happen.

Have you considered that not everyone wants to play the way that YOU want to play?

I was hoping we could work together Bomb  :cry
JG 52

Offline meddog

  • Copper Member
  • **
  • Posts: 296
Re: additions to AH3Beta
« Reply #3 on: December 19, 2011, 08:05:31 PM »
That will never happen.

Have you considered that not everyone wants to play the way that YOU want to play?

Hence the 2 arena idea.  So that those that want to work together as a team can do so and those that just want to furvall can do so with out pissing the other group off.
Yes I know I suck, other wise youuuuu would be dead so stop bragging.

Offline MK-84

  • Gold Member
  • *****
  • Posts: 2272
Re: additions to AH3Beta
« Reply #4 on: December 19, 2011, 08:22:17 PM »
We had 2 main arenas before.  and It was changed because there were not enough players to support two main arenas.

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17423
Re: additions to AH3Beta
« Reply #5 on: December 19, 2011, 11:27:10 PM »
Hence the 2 arena idea.  So that those that want to work together as a team can do so and those that just want to furvall can do so with out pissing the other group off.

i think the user arenas would be good to try your idea. see how it goes.


semp
you dont want me to ho, dont point your plane at me.

Offline kvuo75

  • Gold Member
  • *****
  • Posts: 3003
Re: additions to AH3Beta
« Reply #6 on: December 20, 2011, 08:27:06 AM »
(1) Requiring everyone to be a member of a squad like in squad ops or
(


that should work, i'd just join a squad then go off and do my own thing. just like I did when I was in a squad.

good teamwork :)



personally, I think the notion of "teamwork" in the main arena is one of the main problems.. too many "teams" not enough individuals. that, and "teamwork" is typically nothing more than "we have the bigger team".
« Last Edit: December 20, 2011, 08:29:23 AM by kvuo75 »
kvuo75

Kill the manned ack.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23939
      • Last.FM Profile
Re: additions to AH3Beta
« Reply #7 on: December 20, 2011, 08:34:47 AM »
Philosophical question:

What would happen if those constantly complaining about the lack of teamwork would actually start to work as a team?

Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline Delirium

  • Platinum Member
  • ******
  • Posts: 7276
Re: additions to AH3Beta
« Reply #8 on: December 20, 2011, 08:54:13 AM »
What would happen if those constantly complaining about the lack of teamwork would actually start to work as a team?

Better yet, why do those that complain about a lack of teamwork always throw those questions out which are directed at no one in particular? For example;

"Everyone saw the mission going to A11, how come it wasn't defended properly?"

(this was not aimed at Lusche, nor anyone else.)   :D
Delirium
80th "Headhunters"
Retired AH Trainer (but still teach the P38 selectively)

I found an air leak in my inflatable sheep and plugged the hole! Honest!

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23939
      • Last.FM Profile
Re: additions to AH3Beta
« Reply #9 on: December 20, 2011, 09:19:54 AM »
Better yet, why do those that complain about a lack of teamwork always throw those questions out which are directed at no one in particular? For example;

"Everyone saw the mission going to A11, how come it wasn't defended properly?"


"Why hasn't anyone porked A44?"

(my standard reply being "SYSTEM: user Anyone not online")  :devil
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline matt

  • Silver Member
  • ****
  • Posts: 1136
Re: additions to AH3Beta
« Reply #10 on: December 20, 2011, 10:07:08 AM »
We had 2 main arenas before.  and It was changed because there were not enough players to support two main arenas.
2 country war

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17423
Re: additions to AH3Beta
« Reply #11 on: December 20, 2011, 11:46:05 AM »

"Why hasn't anyone porked A44?"

(my standard reply being "SYSTEM: user Anyone not online")  :devil

I saw anyone and system land kills the other day.   :noid

Semp
you dont want me to ho, dont point your plane at me.

Offline Seanaldinho

  • Silver Member
  • ****
  • Posts: 1363
Re: additions to AH3Beta
« Reply #12 on: December 20, 2011, 11:53:00 AM »
First of all AH 3?! Where'd you pull that one out of? :huh :huh :huh :huh :huh :huh :headscratch:

Offline ImADot

  • Platinum Member
  • ******
  • Posts: 6215
Re: additions to AH3Beta
« Reply #13 on: December 20, 2011, 12:29:01 PM »
2 country war

FSO/Scenarios and Axis Vs Allies arena are two sided.

HTC has decided 3 sides is best for gameplay dynamics for the main arenas.
My Current Rig:
GigaByte GA-X99-UD4 Mobo w/ 16Gb RAM
Intel i7 5820k, Win7 64-bit
NVidia GTX 970 4Gb ACX 2.0
Track IR, CH Fighterstick, CH Pro Throttle, CH Pro Pedals

Offline ink

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11274
Re: additions to AH3Beta
« Reply #14 on: December 20, 2011, 01:15:07 PM »
Changes I would like to see: 

To help facilitate more team work-
(1) Disable the ability to display someone elses score.
(2) Disable the ability to display all ranking.
(3) Group fighter/ attack platforms as fighter and bomber/ attack platforms as bomber.

I would like to see this game become less X-Boxish ( all about scoring & ranking) and more about team work, tactics & startegy.  Other methods that could facilitate teamwork would be
(1) Requiring everyone to be a member of a squad like in squad ops or
(2) Squad only Main Arena where bases can be taken and a main arena for those that just want to screw around and base taking disabled.  Basically spawn camping and furballing.

One other thing that may add an interesting facet to the game would be to disable auto regeneration of ground objects i.e hangers, bunkers etc. requiring manual resupplying. 

LET THE SLINGS AND ARROWS FLY !!!!!!!!



first three points dont care ether way..... the next two point are horrible idea's.