LOL! Melvin, you're so far wrong. I'm not sure if you'll ever be right again.
First off, large ships like Fleet Carriers and Heavy Crusiers (what we have) didn't come within miles of the shoreline during combat for abundantly obvious reasons, and so their AAA would be incapable of providing any assistance to friendly aircraft fighting above an enemy instilation. Destroyers sometimes did (though the only time I can think of when they came close enough to shore to provide usefull AAA fire would be during D-Day).
But then again, they wouldn't be a problem to deal with on their own (if auto puffy would disapear along with the guns that are supposed to have fired the AA shells). One pass from a 190F8 and they're (or should be) nearly harmless.
Secondly, you're just wrong on this one. Theres no way to knock out the auto puffy short of destroying the entire task group (and I'm not 100% sure if even THAT stops it). That in and of itself means we need to change something about the AAA coading You're 'splitting' the fleet idea might work, though it seems to me it would be overly difficult to coad. But then it would still require a change to the AAA coading. Simplest way to fix this problem would be to change the auto-puffy and then leave it be.
@ Semp, is there anything in the game you don't find 'easy'? You often seem to be going on about how things are so easy that talking about it might as well be the same as doing it, or how every plane in the game is easy to fly. I'm rather curious, is that just bluster on your part, or have you been flying long enough to have mastered eveything there is to the game?