Author Topic: Pros and Cons on the 12 Hour Horse  (Read 6013 times)

Offline Flipperk

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Re: Pros and Cons on the 12 Hour Horse
« Reply #150 on: January 21, 2012, 12:48:19 PM »
No Time Limit.


Who are we to say how the game should be played? We all pay money to have access to the servers and log on, what constitutes as fun to one does not mean the same to another.

The whole idea of this game is to promote combat, if I had prior knowledge of an attack that I WOULD LOVE to intercept then I think my $15 has earned me the right to have my own fun. Now you can argue is it fair to the attacker? Of course it is...he has unlimited lives and I think we can all agree that if they wanted a milk run they can go offline...

Why no time limit? Why not 1 hour? 2? 3?  Because when I switch sides (i do a lot) on average I stay for a couple of hours without thinking of switching to another side. So even without a time limit you will not see people switching sides every 5 minutes... I would be willing to bet that the amount of switching would only slightly increase if no time limit was put in place...


I think the strongest argument is that this is not a box game like CoD or Battlefield...we do NOT pay for a "what you see, is what you get" game... we pay for the development of a company who's market is not exactly massive... Computer, WWII, Air Combat, Simulation...

This game evolves with its' players, it has to evolve with the type of game play that is manageable by the players... in this day in age of everything has to be done now...many of us work full time, and a lot of us go to school as well... time is not really in abundance with some of us and for me, a paying customer, to have to wait to have fun with a game that I pay my hard earned money for is NOT ACCEPTABLE...



my 2 cents
It is 2 Cents or .02 Dollars...NOT .02 Cents!

Offline Debrody

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Re: Pros and Cons on the 12 Hour Horse
« Reply #151 on: January 21, 2012, 01:06:24 PM »
Its funny you say this.
...stuff...
I remember Spek begging for me to help him getting in, for me, the newb.
I also remember you becaming über arrogant with me right after you got refused. oopps.
Also i see you being pretty upset and trolly since that ominose DFC case... ouch.
I joined this squadron couse theese people earned all of my respect with their flying. Im only a 18 months newb tho... a noone.
Still there are some things i can see cristal-clearly. For example, who are you. A turncoat.
AoM
City of ice

Offline DrBone1

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Re: Pros and Cons on the 12 Hour Horse
« Reply #152 on: January 21, 2012, 01:39:50 PM »
Can you not read?
I dont need to say anything about the DFC, You guys debating behind my back tells the community wonders.

Never have I been refused about Joining Muppets better ask around.

I am sure alot of ppl have many opinions but frankly yours doesn't matter to me.

Incase its too hard for you go ask Grizz then come back.  

EDIT: Whatever Joachim and spek decide to do with what I have shown them has nothing to do with me.
« Last Edit: January 21, 2012, 01:42:31 PM by DrBone1 »
=The Damned=
https://www.youtube.com/watch?v=n6jjnCoBobc
I see DrBone has found a new Sith apprentice. Good, good, let the hate flow through you.  :devil
Move up, move over, or move aside.  Simple kombat 101.

Offline Debrody

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Re: Pros and Cons on the 12 Hour Horse
« Reply #153 on: January 21, 2012, 01:59:17 PM »
Can you not read?
Who knows?
I dont need to say anything about the DFC, You guys debating behind my back tells the community wonders.
Backstabber! those guys are all truly worthless... arent they? haha   Anyway when you were about to get in i requested to be taken out from the DFC forum... time to get back : )
Never have I been refused about Joining Muppets better ask around.
lol! and you lie again, here we go.
I am sure alot of ppl have many opinions but frankly yours doesn't matter to me.
So why you except that any of your b-lister etc weak offense attempts can hurt any of us? Anyway, stay in your awesomeness, couse youre awesome, at least based on your score.
Anyway, Amen to that. You proved yourself again. Time for some pálinka
 :cheers:
AoM
City of ice

Offline DrBone1

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Re: Pros and Cons on the 12 Hour Horse
« Reply #154 on: January 21, 2012, 02:06:53 PM »
I expected as much from you.  :rock
=The Damned=
https://www.youtube.com/watch?v=n6jjnCoBobc
I see DrBone has found a new Sith apprentice. Good, good, let the hate flow through you.  :devil
Move up, move over, or move aside.  Simple kombat 101.

Offline Slash27

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Re: Pros and Cons on the 12 Hour Horse
« Reply #155 on: January 21, 2012, 02:21:32 PM »
Can you not read?
I dont need to say anything about the DFC, You guys debating behind my back tells the community wonders.

I can't imagine why any concerns would have been raised.

Offline DrBone1

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Re: Pros and Cons on the 12 Hour Horse
« Reply #156 on: January 21, 2012, 02:28:21 PM »
I need not go into it here, My ego may be too much for some right?
=The Damned=
https://www.youtube.com/watch?v=n6jjnCoBobc
I see DrBone has found a new Sith apprentice. Good, good, let the hate flow through you.  :devil
Move up, move over, or move aside.  Simple kombat 101.

Offline Slash27

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Re: Pros and Cons on the 12 Hour Horse
« Reply #157 on: January 21, 2012, 02:35:47 PM »
Log on and let's discuss.

Offline CAP1

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Re: Pros and Cons on the 12 Hour Horse
« Reply #158 on: January 21, 2012, 02:48:55 PM »
There is a sub-set of players who prefer to switch to the side with fewer players.

I believe that their willingness to switch to balance the sides should be encouraged, even at the risk that there is another sub-set of players who will abuse the system to cheat.

I would support a switch timer of 1 to 2 hours.

 NO matter what you do to the system, there are those that will find a way to cheat with it.
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline -pjk--

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Re: Pros and Cons on the 12 Hour Horse
« Reply #159 on: January 21, 2012, 02:55:09 PM »
12 hours is ok...
Lot of offtopics... :O
Ääliö älä lyö ööliä läikkyy!!

Offline guncrasher

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Re: Pros and Cons on the 12 Hour Horse
« Reply #160 on: January 21, 2012, 05:05:33 PM »
12 hours is ok...
Lot of offtopics... :O

it happens everytime.  somebody disagrees with the op then it becomes personal to them and personal attacks begin.  every single thread has ended like this.


semp
you dont want me to ho, dont point your plane at me.

Offline Dead Man Flying

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Re: Pros and Cons on the 12 Hour Horse
« Reply #161 on: January 21, 2012, 05:11:45 PM »
I need not go into it here, My ego may be too much for some right?

Your ego is too much for you.  The problem is that almost everyone else realizes it except for you.


Offline DrBone1

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Re: Pros and Cons on the 12 Hour Horse
« Reply #162 on: January 21, 2012, 05:13:04 PM »
Nice observation for somebody who doesn't fly anymore.  :rolleyes:
=The Damned=
https://www.youtube.com/watch?v=n6jjnCoBobc
I see DrBone has found a new Sith apprentice. Good, good, let the hate flow through you.  :devil
Move up, move over, or move aside.  Simple kombat 101.

Offline Dead Man Flying

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Re: Pros and Cons on the 12 Hour Horse
« Reply #163 on: January 21, 2012, 05:16:35 PM »
Nice observation for somebody who doesn't fly anymore.  :rolleyes:

How is that relevant?  Guys like you are a dime a dozen.  I literally saw dozens of "you" in my day.


Offline DrBone1

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Re: Pros and Cons on the 12 Hour Horse
« Reply #164 on: January 21, 2012, 05:30:47 PM »
You need to quit living in the past.  ;)
=The Damned=
https://www.youtube.com/watch?v=n6jjnCoBobc
I see DrBone has found a new Sith apprentice. Good, good, let the hate flow through you.  :devil
Move up, move over, or move aside.  Simple kombat 101.