Butcher,
I am familiar with the differences between the different view modes. My latest observation is that the only tanks which have a prayer of seeing anything at 4K are the Tigers and the Panther. The blurring of the Firefly sights makes it useless for me at long range. I actually got some hits on stationary targets at a bit over 4K last night with a Tiger, but the targets were single-pixel, and it was eyestrain city.
One caveat pertaining to the above, however is that I have an elderly system, which I have to run at a lower resolution, with much of the graphical enhancements off. I also have a small 13” monitor. When my personal situation permits me to upgrade to a newer system, I hope for improvement.
BTW, I am not in any way commenting on "realism" here (who cares?), and am aware of typical engagement ranges in WWII.
It's a set-up/equipment issue not a game/coading issue.
Fix/calibrate your rudder and it will work as designed.
I'm using 20 year old CH rudder pedals through a USB adapter and have to often recalibrate, which I can tell when gv-ing because I can't accelerate.
Your problem is easy to fix but the fix is all up to you.
wrongway
Wrongway,
I calibrate both in Windows and in the game. My CH controllers work as they always have. I have deadbands on all analog inputs. I have a dedicated USB hub (?) with its own power supply. That’s clearly not the whole story. For example, my GV throttle controls are all mapped to keys/buttons, and not proportional input mechanisms (pots). Yet I get into situations where I hit the “all stop” button on the flat, and the tank sometimes wants to creep forward. Some other input is apparently active. I also get into situations where I can’t shift up unless I don’t turn sharply (bad at a spawn point). These sorts of things never happened with manual.
Also note that, in general, any automatic transmission is an implementation of a closed-loop control system. There are all sorts of imperfections which can result from trial-and-error design of such a system (oscillation, etc.). We see the latter when climbing hills under certain conditions. Tapping “S” as suggested by a previous poster, doesn’t always stop this.
Some of your attempts to help are appreciated. However, your efforts to dismiss manual as unnecessary seem analogous to someone who likes automobile automatic transmissions trying to convince someone to leave their stick shift. They are ***not*** exactly the same thing, and trying to claim that they are (either with real cars, or with the game) just makes you look unknowledgeable.
MH