Author Topic: March FSO The 8th Comes Over  (Read 2489 times)

Offline Shifty

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March FSO The 8th Comes Over
« on: February 17, 2012, 11:42:57 PM »
Write up at http://ahevents.org/fso-current-next-event.html

Registration Starts Saturday Feb 18th at 12:00 EST and Ends Saturday Feb25th at 12:00 EST.

 :salute

JG-11"Black Hearts"...nur die Stolzen, nur die Starken

"Haji may have blown my legs off but I'm still a stud"~ SPC Thomas Vandeventer Delta1/5 1st CAV

Offline perdue3

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Re: March FSO The 8th Comes Over
« Reply #1 on: February 18, 2012, 06:15:12 AM »
Best looking Western Front setup in a long time. All except for those no-fly zones.


The 8th...yummy yummy
C.O. Kommando Nowotny 

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Offline 49Jester

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Re: March FSO The 8th Comes Over
« Reply #2 on: February 18, 2012, 12:08:31 PM »
Looks great, this should be a fun one. BTW, <S> to all in the last frame, well done by all
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Offline MjTalon

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Re: March FSO The 8th Comes Over
« Reply #3 on: February 18, 2012, 08:36:45 PM »
DGS comes to mind when looking at this FSO. Wish I could participate but I'm sure it's going to be a hell of a operation for both sides.
 :aok

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Offline Krusty

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Re: March FSO The 8th Comes Over
« Reply #4 on: February 19, 2012, 01:44:48 PM »
Another USAF mauling from the start, I must say...

There's a major problem with this kind of setup. First, I GET why bombers have air starts. You're shortening the tedious part. However, the ESCORTS for those bombers have FAR too much advantage. If the LW planes scramble to take off burning ALL wep they have they can get to 25-30k just in time to break into the enemy fight. Meanwhile the Jugs that spawn at alt spend their time saving WEP and climbing to 35k+

In this one you have listed a 30K alt cap, but still from experience the LW planes will be tired and out of WEP by the time they get there.

Solution: Air spawn the bombers. Have the Jugs take off and climb out. This is not only accurate, as the jugs would have to climb out on their own leg of the escort mission, and rendezvous with the bombers, etc, but it also solves the problem of them having an advantage (or... "more" of one) against the LW.

Second, the totally 100% unhistorical 425 rpg ammo load on the jugs. Never used. EVER. There's no evidence anything of the sort ever saw combat. No historic records ever. The combat loads were 267 rpg for 8 guns and only up to 300-310 rpg for the lighter 6 gun load.

This gives the allied escorts a far superior reach and punch than they had in the war. What this means is that they spend the time loitering around 2x or 3x longer than they should ever have and go free roaming shooting down LW planes without ammo. It's insult to unjury.

Solution: Use the CM setup to limit the ammo loads to 267 rpg.


I'm an equal opportunity player. I really enjoy some allied planes and some axis planes. I don't stick to just one ride or a couple. I like to enjoy all sides of the game I can. However, it really gets to me when I see setups like this that give the advantages all to 1 side. I had to voice some options to correct that.

Offline Nefarious

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Re: March FSO The 8th Comes Over
« Reply #5 on: February 19, 2012, 02:04:02 PM »
When I read the setup, It shows the Axis will have air starts too Krusty.

BTW, I haven't seen you around on Friday nights, you taking a break?
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline mthrockmor

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Re: March FSO The 8th Comes Over
« Reply #6 on: February 19, 2012, 02:38:46 PM »
I'm happy to volunteer with a 190 unit. Anyone need a half decent stick?

Boo
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No poor dumb bastard wins a war by dying for his country, he wins by making the other poor, dumb, bastard die for his.
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Offline Squire

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Re: March FSO The 8th Comes Over
« Reply #7 on: February 19, 2012, 04:28:52 PM »
Even without air starts it takes 1943 LW fighters no more than @15 minutes max to reach operational alt without using WEP once, average 2k per min gives you 30,000+ feet. They can be at 20k in about 8 minutes? These things are designed so the defenders have time to intercept. I dont ever recall an FSO of any type where the defenders had no time to intercept certainly not an 8th AF one. The only time I recall WEPing to catch Allied bombers was after rtb and refuel and relaunch for sortie #2.
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Offline kansas2

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Re: March FSO The 8th Comes Over
« Reply #8 on: February 19, 2012, 06:49:35 PM »
Looks like a fun set up. 
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Offline rayace1

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Re: March FSO The 8th Comes Over
« Reply #9 on: February 20, 2012, 11:34:43 PM »
I can't believe I'll be missing this FSO, it'll be the Battle Over Germany Scenario all over again.
NEW GAME ID: Wardog17

Offline Seadog36

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Re: March FSO The 8th Comes Over
« Reply #10 on: February 21, 2012, 06:32:00 PM »
Yippee! Spin'em Up!


Offline FiLtH

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Re: March FSO The 8th Comes Over
« Reply #11 on: February 21, 2012, 10:43:36 PM »
 Although in past scenarios like this it seems the LW does get chewed up abit, there really isnt a bad side to be assigned or a ride to be given. Looks like alot of fun overall.

~AoM~

Offline FBDragon

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Re: March FSO The 8th Comes Over
« Reply #12 on: February 21, 2012, 11:00:48 PM »
Oh Boy, yummy n cruntchy bolts!!!!! I can't wait to sink my teeth into them :devil
Kommando Nowotny
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Offline Seadog36

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Re: March FSO The 8th Comes Over
« Reply #13 on: February 22, 2012, 08:33:51 AM »
This is very much like the early frames of Battle Over Germany and Black Thursday scenarios~ Excellent fights, jugs did better up high but once they got low over enemy turf the 109/190s had a picnic. Buffs could take care of themselves fairly well up high with just a light escort and tight formations but stragglers got devoured. Pretty much the way it was~ The air launch was great, for both sides~ high altitude action without the usual tedium of spending 1/3 of the frame climbing to target, a little gamey but I like it. It works well in the game Krusty, don't worry.

Way to go Shifty :salute Looking forward! Should be some great screenies and films from this one, too bad we don't have con trails to complete the effect.

~Seadog36

« Last Edit: February 22, 2012, 08:58:29 AM by Seadog36 »

Offline kilo2

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Re: March FSO The 8th Comes Over
« Reply #14 on: February 22, 2012, 01:26:40 PM »
Couple problems for me are the no fly zones (which seem to be in fashion for the axis) and the 110s must carry rockets. Not only must they carry rockets but they must also make their first attack run with rockets. In my opinion it is not very fun to force people to fight a certain way.

No fly zones promote allies running loitering behind their arbitrary no fly zone and then coming back when you turn off. I think there should be a no fly zone at the start for people to climb and get organized and they should not be there after say 20-30 minutes.
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