Ok ... also without intending any disrespect ... What % of AH players would you say engage in this type of fight, or maybe I should say CAN engage in this type of fight ? I'd guess we're once again talking about the (around) 10% that have some real idea of what's going on and HOW the game works.
I would say that % is higher. But that point can be argued by both sides.
But YOU are not exactly the AVERAGE player, are you...? I'm suggesting that the game SHOULD be structured for THEM, not the relatively small percentage of advanced pilots. The HO is definitely the most COMMON attack mode, anyone want to argue about that? It's essentially realistic, it requires the participation of BOTH parties (can be easily declined as you are aware). I have said that -MOST- collisions occur because of it and I still think that's a fact ...
Actually... I do consider myself average here. I have no delusions that I am good by any means. I learn every time I go up. I know as soon as I make a mistake too, and I usually know I am going to get shot down before it happens.
And while the HO may be the most common tactic for the inexperienced player... is it not realistic or the most common in terms of air to air combat... at least if you want to live. A head on attack exposes you to your opponents guns. You are relying on being able to hit him before his rounds hit you. Its about a 50/50 tactic. More common and more effective in air to air combat (assuming you dont WANT to die)... is to out maneuver your opponent so that you can shoot at him... but he cannot shoot at you. This is the reason for pilots STILL learning to dogfight. It is not a romantic memory of WW1. Many of the guys I "fly" with here, are retired combat pilots. They will tell... and show you the same thing. I cringe every time I have to practice against Mace or Rodent. But... I learn from each sortie, and they are good teachers.
The one thing that changed my flying style from when I first started, to now... is I want to land each sortie. Kills or no kills... my objective is to make it home. Unfortunately, there is a good number of players that still play with the mindset of "If I get shot down, no big deal.. I will just take off again." Which is ok... its just a game. But if you play with the intent of, "I want to do my job... and get home"... your desire to be involved in a HO evaporates.
EDIT: This being an advanced flight combat simulation... I would argue that those who are average, or inexperienced, need to get better. The bar here is set high. It is set high for a reason.
I fly a lot of attack missions too, Deack, Ords, Radar, etc... and I encounter plenty of defensive aircraft, who more often than not, attempt a HO (or if they have an alt advantage, require that I meet their B&Z attack, which can easily turn into a HO.)
Dont play their game... learn to maneuver and avoid.
What you call dogfighting was a WWI tactic ... Romantic notions aside, it occurred During WWII, but it wasn't common ... Some brief encounters during the BOB, (WWI Ace Goering had some illusions about "Shooting the British Airforce out of the sky"), an occasional encounter over Germany or France (with one or both parties usually low on fuel and ammo). Happened even less in the pacific. If I want to fly WWI, I'll go elsewhere and do it in the appropriate aircraft.
Again... it was quite common during WW2. It only stopped being common with the advent of air-to-air missiles. Dogfighting and wingman tactics were essential in both theaters. However, I am not going to argue that with you. You are entitled to your opinion.
It -IS- amusing that the HORDE HATERS, are usually the dogfighter types who are opposed to the disciplined, objective oriented MISSIONS, typical of WWII operations.

On the contrary... FSO is a perfect example too. Each frame is a combination of objective oriented missions, and defensive missions.... Typical of WWII operations. It is a ONE LIFE EVENT... so people fly more "like" they would in real life than in the main arenas. In the 2 years I have been flying in FSO, I can count on one hand the number of times I have been "HO'ed". More often than not, the engagements between escorts and defenders turn into dogfights. It is a great example of historical WW2 action, and is the premier event in Aces High. At this point, I consider flying in the MA's practice for FSO. If we are flying our favorite planes, we are practicing wingman tactics. But if its Thursday or Friday, we are in the plane we were assigned in FSO.... both in the MA, and in the DA for about 2 -3 hours prior to the event on Friday.
Take a step out of Mid War. Sure... the same dweebery goes on in Late War too... but there are some VERY good players there. Join an FSO squad (you dont have to leave your main arena squad to do this by the way). It's about as real as this game gets. Killshooter is off... one life event... planned missions. Some of us spend hours planning a single strike mission... and the side CiC's can spend days working out who gets which plane, who is attacking, who is defending. It will change the way you look at the whole game.
In any case... enjoy what you do. And in the end... it IS just a game.