This is a videogame.
War is War.
Strategies applicable in war are not always applicable in a videogame. And strategies applicable in videogames (such as this one) are almost NEVER applicable in war.
Ever seen a guy hit by a 50cal round keep fighting?..... in CoD they do it on a regular basis. In real life, the respawn time is actually listing how long it takes for the flies to lay their eggs in the bloody gooed mass of what is LEFT of the guy who got hit.
*IN*
Aces High 2, we simulate WW2 EQUIPMENT not WW2 itself. Most of their "historical uses" were improvised, 88's were AA guns, and yet they were the primary AT gun. German 110 pilots in the invasion of Norway, actually ditched their 110's in crash landings, took the guns out of the rear mountings, and stormed an airfield to make way for a paradrop.
Just because "it wasn't how it was done" does not necessarily mean it couldn't be done. A squad of armed pilots from a downed bomber, if they had scavanged a gun and some ammo from the wreck, COULD feasibly hold off a unit of trained infantryman. Though that isn't factored into AH, no one came running with a whistle saying "YOU CANT DO THAT"
In AH2, the aircraft (besides the Brewster, and Dale PLEASE FIX THAT THING), the flight models are generally considered accurate. We use this "simulator" not to see what "they did" we use it to see "what they COULD THEORETICALLY DO"... and have a lot of fun while doing so.
"War is terrible, and a game is fun, to compare either to eachother is an insult to both" - Dale "HiTech