seems quite a few GVers like trinity because of the opportunities for spawncamping, which requires almost no skill or effort.
that apart its a badly designed terrain which does nothing to promote real combat.
And what basis do you have for this ridiculous assertion?? To give just one example, V144 - V9 battle yesterday was extremely nice. You have 2 vehicle bases, with 2 overlapping spawn points (VB1 - VB2spawn - VB1spawn - VB2). Very hilly, and lots of opportunity for various maneuver tactics. You can spawn camp, of course, but there are counters to that, including the above-mentioned overlap. On top of that, I didn't see any Storches!!
BTW, although I don't do it much, even spawn camping can take skill (positioning, chosing when/how to relocate or withdraw, etc.). You are probably thinking of horde spawn camping. It is the one-against-many situation which usually produces frustration. Of course 10 guys camping a spawn with only 2 uppers will be unbalanced. When you have balance, the uppers gradually kill off the spawn campers, and equilibrium is restored.
MH