Is Me163 so stable and turnable aircraft in WW2?
it can out-turn the most of prop fighters and also it can fly without half-wing in AH.
The Me163 was an extremely agile dog fighter, I would say its pretty accurate in game as in real life - except for the whole "you can dethrottle and extend your range" I don't recall if this was possible - you started the rocket and burned off your fuel then made high speed passes on bombers.
However its Agility was unmatched, especially at high / low speed.
Problem with Aces High, is the aircraft are added in game "as if they were perfected" same with tanks - for example the Tiger 2 in real life was nothing compared to on paper, sabotage was a major problem in real life - where welding was done horribly, parts were cheaply done (given the state of the war in late 1944) I have a few russian documents that practically dismiss the Tiger 2 based on the issues they found when one was captured - whether this is propaganda I don't know (Pretty sure it is). On paper the Tiger 2 is the most feared, armored vehicle during the war.
In Aces high we have a perfect Tiger 2 and Me-163, one of the reasons is Aces High has to add a certain Arcade factor to the game, If Me-163s blew up on the runway in game as real life, then people would not bother to fly it - also a newbie who just earned 50 perks and tries to fly one only to have it blow up would probably be highly disgruntled.
Secondly if we are going to start modifying planes to have this random "chance" then EVERY aircraft would need to be effected for play balancing. How many would quit if all sudden their engine had a huge loss of power while trying to cruise to a target?