Author Topic: XCOM Enemy Unknown  (Read 839 times)

Offline 321BAR

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Offline thundabooge

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Re: XCOM Enemy Unknown
« Reply #1 on: June 05, 2012, 04:20:22 AM »
WOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOT  :rock :rock :rock :rock :rock :rock :rock :rock

My favorite game growing up has grown up!!!!!!  Cant wait!!!
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Offline SFRT - Frenchy

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Re: XCOM Enemy Unknown
« Reply #2 on: June 05, 2012, 04:30:10 AM »
I adopted the original and the sequel. Looks true to the roots, and even improved. Definitely a buy for me so far.  :cheers:
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Offline gyrene81

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Re: XCOM Enemy Unknown
« Reply #3 on: June 05, 2012, 09:22:43 AM »
looks like a pain to play. like a futuristic turn based version of bia or armed and dangerous.
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Offline 321BAR

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Re: XCOM Enemy Unknown
« Reply #4 on: June 05, 2012, 10:45:53 AM »
looks like a pain to play. like a futuristic turn based version of bia or armed and dangerous.
gyrene if this is anything like the original which it seems to be almost exactly alike, it is probably the easiest to learn and most fun to play TBS in existance.

The only thing youd need to learn once you learn the simple controls is the tech tree which is at the start undiscovered (unless you go online to find it "cheater" coughcough) and i for one cant wait to see the new techs :x

i see mind powers again!!!! :x



PLEASE say the maps are random generated again pleasepleaseplease :pray
« Last Edit: June 05, 2012, 10:47:31 AM by 321BAR »
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Offline 321BAR

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Re: XCOM Enemy Unknown
« Reply #5 on: June 05, 2012, 10:55:35 AM »
redownloading the original just out of pure excitement! :rock
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Offline 321BAR

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Re: XCOM Enemy Unknown
« Reply #6 on: June 11, 2012, 12:05:50 PM »
 :noid
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Offline bozon

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Re: XCOM Enemy Unknown
« Reply #7 on: June 12, 2012, 03:25:41 AM »
YES! they kept it turn based. Finally someone does not follow the Fallout 3 bad example of turning a superb turn based game into first person action. Not that Fallout 3 is so bad, it is just not a Fallout sequel.

In the long years of waiting for such a modern turn based game I've been playing this:
http://ufoai.org
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Offline Lusche

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Re: XCOM Enemy Unknown
« Reply #8 on: June 12, 2012, 04:37:10 AM »
YES! they kept it turn based.


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Offline Ack-Ack

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Re: XCOM Enemy Unknown
« Reply #9 on: June 12, 2012, 12:28:59 PM »
YES! they kept it turn based. Finally someone does not follow the Fallout 3 bad example of turning a superb turn based game into first person action. Not that Fallout 3 is so bad, it is just not a Fallout sequel.

In the long years of waiting for such a modern turn based game I've been playing this:
http://ufoai.org


You won't be so happy when the XCOM reboot FPS comes out next year.

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Offline 321BAR

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Re: XCOM Enemy Unknown
« Reply #10 on: June 12, 2012, 12:34:16 PM »
You won't be so happy when the XCOM reboot FPS comes out next year.

ack-ack
Enemy Unknown=Yes

XCom derp im from the 50s=No
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Offline bozon

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Re: XCOM Enemy Unknown
« Reply #11 on: June 13, 2012, 03:49:49 AM »
You won't be so happy when the XCOM reboot FPS comes out next year.

ack-ack
It is not like spin-offs are disallowed. I am just happy that the turn based game has not died.
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
https://www.youtube.com/watch?v=RGOWswdzGQs

Offline Volron

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Re: XCOM Enemy Unknown
« Reply #12 on: November 01, 2012, 09:43:17 PM »
A slight bump, but felt it was better vs creating a whole new topic.

REALLY enjoying the game.  I do miss the ability to shoot at stuff several times because of insanely high AP, and the ability to "loot" corpses to get stuff that would help in the mission.  At the same time however, it's a bit of a relief not having to deal with inventory management so friggen much.  The one thing that urks me the MOST though, is that the aliens get a free turn when they are spotted. :bhead  Rather annoying. :bhead  Panic is a bit of an issue and you HAVE to choose your battles carefully.  I ignore the difficulty of the mission (depending) and choose which is in most need.  Seems to help out quite a bit.  Satellites are something to keep up on as well, but money is an issue at first, to say the least.


I keep hearing people saying that Snipers are the crappiest unit in the game.  Now granted, in my last game I seem to ONLY get Snipers (felt like a 2 out of 3 Rookies would turn into a Sniper), I find them to be extremely useful.  Slap a scope on them and they will damn near do all the work for you. :D  Was doing really well in my last go, then XCOM just decided that I needed a good ol FACE RAPE.  2 Mission, 12 Solider's....LOTS of pain, and death. :ahand  Mostly death. :bhead  Of course this sent panic through the friggen roof.  Then the 3rd mission, Alien Terror...yeah.  I think I would've accomplished more if I had just blown MYSELF up. :bhead

Damn it...I am really enjoying it. :x
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Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
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Offline coombz

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Re: XCOM Enemy Unknown
« Reply #13 on: November 01, 2012, 09:46:25 PM »
Yep it's a great game no doubt :)   Ironman mode is excellent, just totally does away with the temptation to always be saving/reloading which kind of spoiled things a little in the original titles


I keep hearing people saying that Snipers are the crappiest unit in the game.

These people don't know what they are talking about. All the classes are good, and a good balance is vital (especially a couple of Heavys with HEAT ammo for when you start coming up against a lot of cyberdiscs and Sectopods. But Snipers are definitely not crappy.

Squad sight makes them excellent

Archangel armour later on make  them even more amazing
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Offline Volron

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Re: XCOM Enemy Unknown
« Reply #14 on: November 01, 2012, 10:09:16 PM »
 :lol  Yeah.  In my last go, my snipers were the first to hit Colonel.  It was to the point where 8 out of 10 shots I took, were in the 95%+ chance to hit (even then, most would be 100% :x).  With Double Tap, would kill 2 enemies when it activated, or mess up a Berserker real bad. :devil  I'm not sure if Squad Sight is working like it should, or if I'm just misreading it terribly.  BUT, I know it's MUCH better than Snapshot.  For my Assaults, I generally shy away from the Shotguns, despite them having a fair amount of damage.  The issue is GETTING close to kill.  Even with Run N Gun, it can be a bit of a pain.  Though I DO let them do all of my captures. :aok

The start is a bit of a doozy, as you want to level your 1st set of troops quickly, but at the same time, don't want the others to fall behind.  I find that keeping 2 going while rotating 2 out helps.  Still a bit risky though.
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.