Author Topic: Day Z mod?  (Read 9815 times)

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Re: Day Z mod?
« Reply #360 on: August 12, 2012, 09:55:02 PM »
Meh...the new update made me run out of ammo.  :cry
?
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline DrBone1

  • Platinum Member
  • ******
  • Posts: 4896
Re: Day Z mod?
« Reply #361 on: August 12, 2012, 09:57:49 PM »
Before the update you could just log out to refill to a full clip.

A lot of things have changed with the new patch.

logging out still helps to repair damage just done to a Vehicle also.
=The Damned=
https://www.youtube.com/watch?v=n6jjnCoBobc
I see DrBone has found a new Sith apprentice. Good, good, let the hate flow through you.  :devil
Move up, move over, or move aside.  Simple kombat 101.

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Re: Day Z mod?
« Reply #362 on: August 12, 2012, 11:03:59 PM »
Before the update you could just log out to refill to a full clip.

A lot of things have changed with the new patch.

logging out still helps to repair damage just done to a Vehicle also.
:confused: Alrighty then.

People keep talking about duping stuff etc. All of which I have no idea how to do. I'm just running around lol.
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline titanic3

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4235
Re: Day Z mod?
« Reply #363 on: August 12, 2012, 11:16:14 PM »
:confused: Alrighty then.

People keep talking about duping stuff etc. All of which I have no idea how to do. I'm just running around lol.

If you log out with at least 1 bullet left in a clip, the clip is refilled when you log back in. But that was in 1.2.7.4.

If you damage a vehicle and relog, the vehicle's damage disappears.
If you log while being chased by zombies, they disappear.
If you take all items from an area and drop it at least 100m away, new loot respawns 10 minutes later.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Jayhawk

  • Gold Member
  • *****
  • Posts: 3909
Re: Day Z mod?
« Reply #364 on: August 12, 2012, 11:45:16 PM »
Saw this on reddit, a hacker having some fun with a guy.  It's a very entertaining video, if not just for the guy's laugh. http://www.youtube.com/watch?v=jsBj2zQkVlM&feature=youtu.be&hd=1
LOOK EVERYBODY!  I GOT MY NAME IN LIGHTS!

Folks, play nice.

Offline Pand

  • Silver Member
  • ****
  • Posts: 901
      • Pand's Fighter Wing
Re: Day Z mod?
« Reply #365 on: August 13, 2012, 01:33:02 AM »
Lurking at your next Heli crash site  :noid
(Image removed from quote.)
Sweet pic!  What is the "3820 m" identifier on the left?  I hadn't seen any distances in the game before, except through rangefinders.

Regards,

Pandemonium
"HORDE not HOARD. Unless someone has a dragon sitting on top of a bunch of La7s somewhere." -80hd

Offline titanic3

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4235
Re: Day Z mod?
« Reply #366 on: August 13, 2012, 08:01:47 AM »
Sweet pic!  What is the "3820 m" identifier on the left?  I hadn't seen any distances in the game before, except through rangefinders.

If you have a map, set a waypoint by shift + left click on a spot and that arrow will show you you're distance from it and where to go.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Pand

  • Silver Member
  • ****
  • Posts: 901
      • Pand's Fighter Wing
Re: Day Z mod?
« Reply #367 on: August 13, 2012, 08:53:51 AM »
If you have a map, set a waypoint by shift + left click on a spot and that arrow will show you you're distance from it and where to go.
Wow!  Does this work on all servers? I just tried on a veteran server and it worked like a champ!  :x  I had been dead-reckoning or manually GPSing it when available!   :bhead

Regards,

Pandemonium
"HORDE not HOARD. Unless someone has a dragon sitting on top of a bunch of La7s somewhere." -80hd

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Re: Day Z mod?
« Reply #368 on: August 13, 2012, 01:59:45 PM »
Wow!  Does this work on all servers? I just tried on a veteran server and it worked like a champ!  :x  I had been dead-reckoning or manually GPSing it when available!   :bhead

A lot of servers disable it or used to. Idk if they made it permanent.
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Re: Day Z mod?
« Reply #369 on: August 16, 2012, 11:47:40 PM »
Should I used AS50 or SVD and why?

----
All of our tents were smashed.....even the guy who kept duping M24's in his tent for us to steal.
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline Bosco123

  • Gold Member
  • *****
  • Posts: 3604
Re: Day Z mod?
« Reply #370 on: August 16, 2012, 11:55:55 PM »
Finally started playing for the last 4 days.  It has it's extreme ups when you get a map, a compass and a watch all in one area with a weapon. Then you try and get to cover and get shot.  That's probably the worst feeling ever. lol
Skifurd AKA "Bosco"
Unmanned Aerial Systems (UAS) Operator
United States Marine
"Stay ahead of the game, Stay ahead of the plane."

Offline Reschke

  • Platinum Member
  • ******
  • Posts: 7724
      • VF-17 "The Jolly Rogers"
Re: Day Z mod?
« Reply #371 on: August 17, 2012, 12:03:10 AM »
Should I used AS50 or SVD and why?

----
All of our tents were smashed.....even the guy who kept duping M24's in his tent for us to steal.

Neither....I have an SVD camo I will give you for a DMR in the game. I would rather have a DMR for the simple fact that you can use it with NVG's since the AS50 and SVD are useless at night without NVG's.
Buckshot
Reschke from March 2001 till tour 146
Founder and CO VF-17 Jolly Rogers September 2002 - December 2006
"I'm baaaaccccckkk!"

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Re: Day Z mod?
« Reply #372 on: August 17, 2012, 01:31:44 AM »
Neither....I have an SVD camo I will give you for a DMR in the game. I would rather have a DMR for the simple fact that you can use it with NVG's since the AS50 and SVD are useless at night without NVG's.
Alright. Let me talk to my friend. He's got one.


All of the tents on the server seem to be crushed....not sure what's up. We still have our weapons (DMR too).
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline MrMeanie

  • Nickel Member
  • ***
  • Posts: 709
Re: Day Z mod?
« Reply #373 on: August 17, 2012, 02:38:59 AM »
Alright. Let me talk to my friend. He's got one.


All of the tents on the server seem to be crushed....not sure what's up. We still have our weapons (DMR too).

They where yours?

Well sorry :P
71 "Eagle" Squadron RAF

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Re: Day Z mod?
« Reply #374 on: August 17, 2012, 12:31:45 PM »
Lol on US 1440.
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech