I think these are a great idea... but not as directly player useable...
Just imagining here: say each side should get at least (2) V1 bases, deep(ish) in their territory. (One pointed at each enemy countries strat locations/HQ)
Once per hour, 4 hours, whatever, each base fires X number of V1s -> let's say, for arguments sake that each V1 base has 12 V1s. Assuming none of them have been destroyed since the last launch (after they fire, new V1s would appear and be vulnerable to air attack), countries get a warning 30 minutes or whatever prior to launch.
When the V1s are fired, say 4/12 head for enemy HQ, 8/12 head for strats. They can be intercepted on the way to their target or destroyed before launch.
Each V1 then has whatever % chance of hitting their intended target(s), but one would assume that at least a couple would always hit.
It would add something to the game, imho, and who WOULDN'T want to up a Meteor/Tempest/Etc to go after them?
Moreover, it'd be awesome to bomb the crud out of enemy V1 launch sites too
