Author Topic: Prop Wash  (Read 1178 times)

Offline Tracerfi

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Prop Wash
« on: July 21, 2012, 02:20:25 PM »
Is is possible for you guys to model prop wash in next update

 Thanks



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Offline FLS

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Re: Prop Wash
« Reply #1 on: July 21, 2012, 02:47:08 PM »
The effect of your propwash on your aircraft is modeled.

If you want the wake turbulence I wonder if it would be like everybody in view flying with airshow smoke on and killing your framerate. It would be cool if the average system could handle it, take offs behind bomber formations would be more exciting.

Offline Karnak

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Re: Prop Wash
« Reply #2 on: July 21, 2012, 03:41:28 PM »
Shouldn't have much effect on frame rate as there is nothing to render.
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Offline FLS

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Re: Prop Wash
« Reply #3 on: July 21, 2012, 04:52:26 PM »
Shouldn't have much effect on frame rate as there is nothing to render.

Each PC would have to track wakes for each aircraft a given distance from the player. I'm just guessing this would require resources that could affect frame rate even if it's not visible and taking up graphic resources since frame rate is CPU as well as graphic card.

Offline 100Coogn

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Re: Prop Wash
« Reply #4 on: July 21, 2012, 05:52:05 PM »
Since we're in the wish list and I believe I'm on topic..  Take for example the water detail & shadows and now reflections.  Holy crap!  If the water refletions just rendered detail within your view and shadows werent' so
demanding, we'd have a good little game going on.  Just noticing since the updates that HTC offers a lot of nice eye candy, but will never be viewed by low-end pc's like mine.
Probably don't make a lot of sense today, but I'm heading that way...

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Offline guncrasher

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Re: Prop Wash
« Reply #5 on: July 21, 2012, 06:20:18 PM »
Is is possible for you guys to model prop wash in next update

 Thanks



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why is it important?  other than it would be cool to have?


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Offline Tracerfi

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Re: Prop Wash
« Reply #6 on: July 21, 2012, 06:25:04 PM »
why is it important?  other than it would be cool to have?


semp
realism prop wash was the one thing that would make the game a little more challenging 
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Offline FLS

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Re: Prop Wash
« Reply #7 on: July 21, 2012, 06:42:03 PM »
why is it important?  other than it would be cool to have?


semp

Same reason an accurate flight model is important. It makes a better simulation.

Offline guncrasher

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Re: Prop Wash
« Reply #8 on: July 21, 2012, 07:00:15 PM »
realism prop wash was the one thing that would make the game a little more challenging 

we have no weather either.  but back to your op, if you look at a base with missions taking off, you realize what the effect of prop wash would be, specially in the cv's?  it would be sometimes nearly impossible to take off.  this has been suggested many times, but the frame rate hit would be huge as your cpu would have to keep track of several dozen prop wash around a furball.  and if given the option to disable it, then most would just disable it anyway.


semp
you dont want me to ho, dont point your plane at me.

Offline chewie86

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Re: Prop Wash
« Reply #9 on: July 22, 2012, 06:00:49 AM »
it could be like the shakes while rolling on the runway, with less frequency and higher amplitude of random movements. I don't know if while on take off the shakes affect frame rates though.
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Offline Wildcat1

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Re: Prop Wash
« Reply #10 on: July 22, 2012, 06:09:20 AM »
Go to the maintenance room and get me a bucket of prop wash please  :D
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Offline VonMessa

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Re: Prop Wash
« Reply #11 on: July 22, 2012, 06:22:27 AM »
Go to the maintenance room and get me a bucket of prop wash please  :D

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Offline Rino

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Re: Prop Wash
« Reply #12 on: July 22, 2012, 09:00:19 AM »
     or the metric adjustable wrench  :D
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Offline Zeagle

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Re: Prop Wash
« Reply #13 on: July 22, 2012, 01:42:00 PM »
Can we get a ball of flight line with that?
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Offline guncrasher

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Re: Prop Wash
« Reply #14 on: July 22, 2012, 01:51:09 PM »
I am just curious, if we get prop wash and 30 planes spawn on the runway, will the one in the back get blown back like a rage doll with all that turbulence, or will it take off like a helicopter?



semp
you dont want me to ho, dont point your plane at me.