Author Topic: Range E6b  (Read 1399 times)

Offline titanic3

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Re: Range E6b
« Reply #15 on: August 06, 2012, 09:13:30 PM »
Don't really see why not, it doesn't hurt anyone.  :headscratch:

Jeeze you guys are over the top.  Thought it would be a neat add.  Instead I get flamed. 

Enjoy your evening guys.

It wasn't milk they had in their cereal this morning.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline guncrasher

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Re: Range E6b
« Reply #16 on: August 06, 2012, 10:54:03 PM »
Don't really see why not, it doesn't hurt anyone.  :headscratch:

It wasn't milk they had in their cereal this morning.

because the reason to post an idea is to discuss if it is something that is really needed or not. 

there has to be a reason other than "it doesnt hurt anyone" for a wish to be granted.

semp
you dont want me to ho, dont point your plane at me.

Offline titanic3

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Re: Range E6b
« Reply #17 on: August 06, 2012, 11:18:38 PM »
because the reason to post an idea is to discuss if it is something that is really needed or not. 

there has to be a reason other than "it doesnt hurt anyone" for a wish to be granted.

semp

Reason: Help newer players to learn fuel/throttle management.

And when the learning curve is lessened, new players feel more comfortable and the chance of losing a potential subscriber to frustration goes down. Good enough reason for me.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline ImADot

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Re: Range E6b
« Reply #18 on: August 06, 2012, 11:43:18 PM »
Reason: Help newer players to learn fuel/throttle management.

And when the learning curve is lessened, new players feel more comfortable and the chance of losing a potential subscriber to frustration goes down. Good enough reason for me.

When I first started, I learned all that without range rings that change size to tell you how much farther you can fly. I read the E6B data, looked at the map, and guessed. Sometimes I guessed wrong, and learned from it. It's not that tough, and I'd rather HTC put their efforts into something that everyone could benefit from.
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Offline titanic3

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Re: Range E6b
« Reply #19 on: August 06, 2012, 11:53:20 PM »
When I first started, I learned all that without range rings that change size to tell you how much farther you can fly. I read the E6B data, looked at the map, and guessed. Sometimes I guessed wrong, and learned from it. It's not that tough, and I'd rather HTC put their efforts into something that everyone could benefit from.

As did I. But not everyone learns as fast as you and I. Obviously, a single addition like this won't lower the learning curve THAT much, but more smaller additions like it might. So why not start with this?

If you're completely new to a game, would you rather spend 1 hour reading up on how to work this and work that, or would you rather just jump straight in and play? A less complicated game might require a few minutes of reading (which is no biggie), but AH is anything but a simple game, reading the whole "beginners guide" takes an hour at least. Some people probably just walked away when they realized the learning curve in AH, so why wouldn't you want to reduce it in order to gain more customers?

It's not dumbing the game down, you still have to learn ACM, SA and all that, it's just making the game easier to enjoy.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline fuzeman

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Re: Range E6b
« Reply #20 on: August 07, 2012, 12:35:43 AM »
<snip> Anything that can promote the game in a positive manner is welcome.  <snip> 

vSKYDIVE
Devils=v=Brigade

 :confused:

Sorry, I just found that line sort of funny considering the squad you fly with.
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

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Offline guncrasher

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Re: Range E6b
« Reply #21 on: August 07, 2012, 11:00:28 AM »
Reason: Help newer players to learn fuel/throttle management.

And when the learning curve is lessened, new players feel more comfortable and the chance of losing a potential subscriber to frustration goes down. Good enough reason for me.

but it won't help the new players as the info provided would be inaccurate.  range would depend also on altitude and even if that is factored in you still have places like trinity where the mountains are at 20k+

semp
you dont want me to ho, dont point your plane at me.

Offline titanic3

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Re: Range E6b
« Reply #22 on: August 07, 2012, 11:52:46 AM »
range would depend also on altitude and even if that is factored in

semp

It will be factored in, unless HTC decides to do a quick and cruddy job on it (which I doubt they ever will).

you still have places like trinity where the mountains are at 20k+



Ok..they may be noobs but they're not brain dead...Anyone can see a mountain in their way.


  the game is concentrated on combat, not on shaking the screen.

semp