Author Topic: wind layer at 30k  (Read 3300 times)

Offline icepac

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Re: wind layer at 30k
« Reply #15 on: August 20, 2012, 08:14:53 AM »
No, it's forcing them down because you won't climb to them.

I enjoy the planning it takes to intercept bombers at high altitude and have even gotten buffs at 21k feet with a ju87g.

It's a non-issue if you choose the right plane and interception tactic.
« Last Edit: August 20, 2012, 08:19:18 AM by icepac »

Offline LCADolby

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Re: wind layer at 30k
« Reply #16 on: August 20, 2012, 08:19:44 AM »
Hurrah! Yes bring in the Jet Stream!  :aok
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Offline caldera

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Re: wind layer at 30k
« Reply #17 on: August 20, 2012, 09:54:36 AM »
No, it's forcing them down because you won't climb to them.

I enjoy the planning it takes to intercept bombers at high altitude and have even gotten buffs at 21k feet with a ju87g.

It's a non-issue if you choose the right plane and interception tactic.

As usual, you blather on about your uber high alt skillz and presume nobody else is cool enough to climb as high as you do.



With leet high alt skills like yours, I would have expected thousands of kills for the time you have invested:





Consider yourself on the ignore list and have a nice day.  :)
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Offline LCADolby

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Re: wind layer at 30k
« Reply #18 on: August 20, 2012, 10:27:04 AM »
A legend in his own mind.

 :rofl
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Offline icepac

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Re: wind layer at 30k
« Reply #19 on: August 20, 2012, 10:58:22 AM »
LOL at using stats to determine ability.

I've left a chute logged in for an entire day at enemy strats to determine strat rebuild times and about 50% of my high altitude missions are away from keyboard resulting in me returning to find I had run out of fuel and crashed.

I have also stopped going after any high buffs other than B29s to focus instead on thier escorts who strangely snuggle up to the buffs instead of chasing away interceptors.


Again......you are trying to force your gameplay style on all when most of my dealings with you involve you diving a 163 out of proximity kill range so you can bail because you upped it expecting buffs but instead ran into me in a fighter.

Embrace the realism instead of looking for a short cut by suggesting the sim depart from realism for your own needs.

I'll find the film of your cowardly 163 bail if you want.

« Last Edit: August 20, 2012, 11:04:12 AM by icepac »

Offline Delirium

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Re: wind layer at 30k
« Reply #20 on: August 20, 2012, 11:05:24 AM »
Embrace the realism instead of looking for a short cut by suggesting the sim depart from realism for your own needs.

Not at all, I just want a little realism; the higher you fly, the less accurate you will be. I am in NO way suggesting they have a wind layer that prevents them from flying that high.

Is that unreasonable?
« Last Edit: August 20, 2012, 11:09:46 AM by Delirium »
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Offline LCADolby

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Re: wind layer at 30k
« Reply #21 on: August 20, 2012, 11:06:52 AM »
I'll find the film of your cowardly 163 bail if you want.


As they say "film, or it never happened"
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Offline icepac

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Re: wind layer at 30k
« Reply #22 on: August 20, 2012, 11:19:08 AM »
Not at all, I just want a little realism; the higher you fly, the less accurate you will be. I am in NO way suggesting they have a wind layer that prevents them from flying that high.

Is that unreasonable?

It's not unreasonable at all as long as there are also times that there is no wind and that the wind data would be able to be found using the same tools as used in the war.
« Last Edit: August 20, 2012, 11:22:05 AM by icepac »

Offline Delirium

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Re: wind layer at 30k
« Reply #23 on: August 20, 2012, 11:47:03 AM »
That is reasonable, as long as the complex bomb site is used to compensate for the sheer.
Delirium
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Offline Wmaker

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Re: wind layer at 30k
« Reply #24 on: August 20, 2012, 11:51:42 AM »
Just like the telescopic tank gunsights, I'd like to see accurate magnification and fov modelled for the bomb sights. That would add some inaccuracy as bombing altitude increases.
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Offline VonMessa

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Re: wind layer at 30k
« Reply #25 on: August 20, 2012, 12:18:35 PM »
It's not unreasonable at all as long as there are also times that there is no wind and that the wind data would be able to be found using the same tools as used in the war.

That is reasonable, as long as the complex bomb site is used to compensate for the sheer.

I find this reasonable, as well.  There should be a trade-off.  The higher one flies to avoid interception, the more difficult it should be to bomb.

When I started playing bombing runs in the MA got very boring, in short order, with the way the bombsight currently works.  The biggest issue right now is getting the proper course before going to the scope, depending upon what toolshed you want to eradicate so there aren't any last-minute changes in speed or heading.  Otherwise, it is pretty much point and shoot.  The only "real" excitement is fighting-off interceptors.
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Offline Krusty

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Re: wind layer at 30k
« Reply #26 on: August 20, 2012, 01:16:24 PM »
B-17s never bombed at 36k. They could barely break 30 with any kind of bombload, and that was pushing it. To have any bomber flying at 36k as smooth as glass is retarded.

I'd like to see bombers squirrel around, and fishtail pretty badly at alts like that. They were almost impossible to hold steady. B-24 pilots couldn't even fly at 30k, because the risk of them flipping on their back without warning was very high. They couldn't hold formations, either. They had to loosen up drastically because they were all fighting their planes so hard they would ram into somebody else and take out a whole formation.


Solution isn't necessarily wind, or clouds. It's add in the problems inherrent with flying that high: Make the drones scatter so the bombs don't hit the same aim point (more for carpet bombing than hitting a hangar or anything), and make them dip, bob, and fishtail even when on autopilot. Kind of like the squirrely nature of the G4M Betty when you adjust its heading while on autopilot.

Offline Noir

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Re: wind layer at 30k
« Reply #27 on: August 20, 2012, 01:50:54 PM »
In here we have the bomber perfectly stable at 35k, shooting your oil 1.5K away, and the fighter struggling to just fly straight :)
now posting as SirNuke

Offline Eric19

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Re: wind layer at 30k
« Reply #28 on: August 20, 2012, 06:17:39 PM »
I find this reasonable, as well.  There should be a trade-off.  The higher one flies to avoid interception, the more difficult it should be to bomb.

When I started playing bombing runs in the MA got very boring, in short order, with the way the bombsight currently works.  The biggest issue right now is getting the proper course before going to the scope, depending upon what toolshed you want to eradicate so there aren't any last-minute changes in speed or heading.  Otherwise, it is pretty much point and shoot.  The only "real" excitement is fighting-off interceptors.
von get in to a b29 climb to 30k and see if you can hit a hangar with only 3 500s from each plane then tell me what happens plz...............
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Offline Zoney

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Re: wind layer at 30k
« Reply #29 on: August 20, 2012, 06:27:49 PM »
Please do not make the buff pilots easier to kill.

Please do not make the buff pilots have a harder time hitting their targets.

Please do not drive away those who enjoy a high alt bomb run.

Please make 999000's plane have his name on the Icon when he is an enemy, instead of his plane type.
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