Author Topic: change to strats?  (Read 9905 times)

Offline hitech

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Re: change to strats?
« Reply #105 on: August 31, 2012, 02:03:32 PM »
Yes, it is the same game engine with many changes and tack-ons.

Even the smallest of details from Air Warrior are still here: ability to shut down a specific engine on a bomber for example (in the original this used to work most of the time to put out a fire if done quickly enough, but this was changed.... explanation given was basically: "to make the fighter pilots happy - get more kills/perks"  - it used to be a REAL challenge to take down a bomber, especially a B-17 with all guns manned!!! (which was also disabled... now you can only have 1 gunner aboard.)  This was probably a reasonable change though, because pilots abused this by flying low over targets as airbase suppression, which is something real bombers never did.

The orgininal aircraft still have all the very same basic 3D innards (which they dont really need and eat up memory- but they wanted them accurately built for more realism.)

Doubt me if you want ;)

On the ground they elminated the old supply trucks (deuce and a halfs) which were difficult to drive on solid ground and would flip over very easily, and replaced with Jeeps.

I LIKE A LOT OF THE CHANGES...... most of the things done by Dale are exactly right. This change is not good for the game. It will appease the Playstation crowd, likely, but that seems to be the way most changes are headed... quick gratification over patience and a certain respect for realism.

Joe


I never worked for Kesmei. Nothing in AH has any code in any way from AW.No art work was ever used, or even looked at to build AH. I wrote an entire different product (Warbirds) and created a different company in between playing AW and writing AH.


HiTech

Offline thndregg

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Re: change to strats?
« Reply #106 on: August 31, 2012, 02:08:44 PM »
Adds to the game, gives new meaning to pouding the strats. And you now will see a result for all the effort with times equal to the effort put forth. Wtg be prepared for all the whines, because they too lazy to resupply.
A change to the game that should have been namde long ago  :aok

... as well as the other side of the fence. If the side being attacked values there strat to remain entact, the resulting defensive action makes for a great fight. And, yes, I'm waiting for the "would rather whine than drive/fly a resupply vehicle."
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Current Assignment: Dickweed Heavy Bomber Group

Offline SmokinLoon

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Re: change to strats?
« Reply #107 on: August 31, 2012, 02:37:37 PM »
I never worked for Kesmei. Nothing in AH has any code in any way from AW.No art work was ever used, or even looked at to build AH. I wrote an entire different product (Warbirds) and created a different company in between playing AW and writing AH.


HiTech

I think HiTech just body slammed someone.
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline Hap

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Re: change to strats?
« Reply #108 on: August 31, 2012, 02:41:44 PM »
And you now will see a result for all the effort with times equal to the effort put forth.

More so during maps where the strats are positioned too far away from those pesky 163's.

Offline SmokinLoon

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Re: change to strats?
« Reply #109 on: August 31, 2012, 02:44:20 PM »
More so during maps where the strats are positioned too far away from those pesky 163's.

bah... they are easy enough to shoot down.  Just lead them a bit more.   :aok
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline Alpo

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Re: change to strats?
« Reply #110 on: August 31, 2012, 02:45:25 PM »
EH???

Jeeps were put in several years ago to replace the 2 1/2


 :noid

Dang... we had trucks and I missed it?!?  I would have loved to RAM enemy perk tanks and flip them on their turrets!

Pssst... Joe, it time for your meds  :old:
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R.I.P.  SKDenny 02/03/1940 - 02/19/2012

...

Offline RTHolmes

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Re: change to strats?
« Reply #111 on: August 31, 2012, 03:58:11 PM »
I think HiTech just body slammed someone.

yeah, now wheres that apology? (like Eagle's man enough to ...)
71 (Eagle) Squadron

What most of us want to do is simply shoot stuff and look good doing it - Chilli

Offline Midway

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Re: change to strats?
« Reply #112 on: August 31, 2012, 04:10:45 PM »
I took down radar at a field, said it would be down for 30 minutes... then I went after the road convoy... and for each truck it said it added .9 minutes to 10 objects at the field.

Yet, the radar downtime did not increase.

What are the ten objects that the road convoy added downtime to and why was the radar not one of them? :headscratch: (1)  Use the damage list to figure it out.

...and it also said the road convoy would be down for 600 minutes (10 hours). :headscratch:


I made a 2nd sortie and went straight for the convoy again... it said the same thing except now 12 objects had their time increased by 0.9 minutes.   This time the remaining downtime for the radar did increase from 24 to about 27 minutes.

I think the 600 minutes is a bug and maybe is suppose to be 600 seconds / 10 minutes? (2)Yes, it's a bug.

Also I don't understand how it decides whether to increase radar downtime... why did it not increase it on my first sortie, but did on the second? (3) Use the damage list to see if radar was included on the first run.

How does it decide how many objects (10 and 12) to include in increasing downtime?  (4)Based on what is grey in the damage list  

Is it all objects that are resupped by the convoy which are down at a field? (5)Yes, other than hangars.

Also, if I take radar down, and then camp by a convoy road and keep killing the convoy... would radar stay down until I stop killing the convoys since every time I kill a convoy it adds down time? (6)Yes.

Six questions (I numberred them)... am trying to understand this.
« Last Edit: August 31, 2012, 04:46:16 PM by Midway »


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Offline flatiron1

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Re: change to strats?
« Reply #113 on: August 31, 2012, 04:15:48 PM »
thanks for adding the full names back to objects.

Offline Skuzzy

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Re: change to strats?
« Reply #114 on: August 31, 2012, 04:36:37 PM »
Midway, HiTech and I just tested to make sure the time is being added when a convoy gets blown up and it is.

If you want to see what objects are destroyed at a field, then go to the Options->Arena Settings->Objects->Destroy Objects panel.  Select the field from the list and scroll through the objects.  The grayed out ones are destroyed.
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Offline Midway

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Re: change to strats?
« Reply #115 on: August 31, 2012, 04:37:58 PM »
Midway, HiTech and I just tested to make sure the time is being added when a convoy gets blown up and it is.

If you want to see what objects are destroyed at a field, then go to the Options->Arena Settings->Objects->Destroy Objects panel.  Select the field from the list and scroll through the objects.  The grayed out ones are destroyed.

It didn't get added that first time.  Odd.  Maybe it didn't see the radar as one of the 10 objects yet.  I will try and figure it out.

Thanks for the info on the list.  I will use that.

I updated my prior post with six specific questions and answerred them myself.  Please let me know if I'm wrong on any.
« Last Edit: August 31, 2012, 04:43:18 PM by Midway »


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Offline hitech

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Re: change to strats?
« Reply #116 on: August 31, 2012, 04:43:02 PM »
It didn't get added that first time.  Odd.  Maybe it didn't see the radar as one of the 10 objects yet.  I will try and figure it out.

Thanks for the info on the list.  I will use that.

I updated my prior post with six specific questions.  Can you answer?

You do realize that every time you type .dt the time is less?
Other possibilities, someone dropped supplies at the field.

HiTech

Offline Midway

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Re: change to strats?
« Reply #117 on: August 31, 2012, 04:44:26 PM »
You do realize that every time you type .dt the time is less?
Other possibilities, someone dropped supplies at the field.

HiTech

Yes, I do.

That is possible I guess.  I will have more specfics next time with film... if I don't understand what's happening.  Don't want you all to chase issues without clear info.


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Offline Midway

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Re: change to strats?
« Reply #118 on: August 31, 2012, 05:04:52 PM »
Midway, HiTech and I just tested to make sure the time is being added when a convoy gets blown up and it is.

If you want to see what objects are destroyed at a field, then go to the Options->Arena Settings->Objects->Destroy Objects panel.  Select the field from the list and scroll through the objects.  The grayed out ones are destroyed.

The gray is a little hard to distinguish from the black on the damage list.  Can you use red for damaged items or something with more contrast?


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Offline bustr

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Re: change to strats?
« Reply #119 on: August 31, 2012, 05:17:59 PM »
If the HQ and Strat are going to be something worth fighting over for the bomber drivers and escorts time and effort. Maybe the perk on the 163 should go up to make watching the DAR around the two targets more than an after thought. Eventualy everyone will adjust to this change along with developing copeing strategies that will require the least effort for the most results. 40,000 feet in a few minutes will be the xBoxyest.

Over use of the 163 will be the primary strategy at which point the Claw might as well be offered at the 163 feilds. In WW2 there never were clouds of 163 responding to raids like we all will eventualy respond with each time a bomber squad mounts an overt effort. Yes it takes time to get prop fighters in place to defend against bombers at alt and not always as effective as the 163 and 262. But, the majority of WW2 bomber defence over germany was fought with prop fighters that took the time to get into coordinated position.

The NOE's aside, you will know for some time that a DARBAR has grown in the enemy backfeild moving your way. In the past many didn't bother to investigate and kept at whatever local efforts they were at. Afterall the HQ could be resupplied in 15min or less. Now it looks like we ignore those obvious DARBAR at our peril of loosing radar and global resupply for a long time. It seems appropriate to reinforce that level of peril by making 163 as scarce as reasonable.

Otherwise whats the point of changing so much of these two targets when quickly half of each country will probably become 163 aces to maintaine a comfortable status quo this change seems aimed to push us past. This looks like it's aimed at generating more air combat and strategic bombing but, the current status quo will instead generate mass salughter by the easily available 163 upping in hoards.
bustr - POTW 1st Wing


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