Author Topic: change to strats?  (Read 9891 times)

Offline Jayhawk

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Re: change to strats?
« Reply #135 on: September 01, 2012, 11:41:17 AM »
Strat changes you say?  Hmmm.  Not quite ready to re-sub yet, but soon...soon.  :airplane:
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Offline thndregg

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Re: change to strats?
« Reply #136 on: September 01, 2012, 12:02:26 PM »
Your B17 still awaits, Jay.  :salute
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Offline HawkerMKII

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Re: change to strats?
« Reply #137 on: September 01, 2012, 01:05:04 PM »
Strat changes you say?  Hmmm.  Not quite ready to re-sub yet, but soon...soon.  :airplane:

Get out of your bomb shelter and get back into the game :cheers:
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Offline Flayed

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Re: change to strats?
« Reply #138 on: September 01, 2012, 04:29:35 PM »
 Mmmmm strat change......  May just pop in to check it out.  :rock
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Offline Dimebag

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Re: change to strats?
« Reply #139 on: September 01, 2012, 05:23:17 PM »
I miss trains, a lot, they were fun to shoot.


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I remember getting drunk as hell out at the train tracks with my buddy Jig.. We'd sit there and shoot trains for hours on end, all while playing pokerstars in the background waitin 10 minutes for the next train.  Sounds stupid as folk but it was fun lol
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Offline 100Coogn

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Re: change to strats?
« Reply #140 on: September 01, 2012, 05:45:07 PM »
I remember getting drunk as hell out at the train tracks with my buddy Jig.. We'd sit there and shoot trains for hours on end, all while playing pokerstars in the background waitin 10 minutes for the next train.  Sounds stupid as folk but it was fun lol

+1 on pokerstars, since fulltilt seems to be no more...

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Offline thndregg

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Re: change to strats?
« Reply #141 on: September 01, 2012, 07:55:49 PM »
Get out of your bomb shelter and get back into the game :cheers:

Funny you should say that, Hawk. :lol  I just got back from practice at the Boise Bomb Shelter. Fixin' to get into the game here tonight, I hope.
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Offline Dimebag

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Re: change to strats?
« Reply #142 on: September 01, 2012, 10:34:38 PM »
+1 on pokerstars, since fulltilt seems to be no more...

Coogan


but pokerstars sucks now since us citizens can't download the .com version..... we're stuck with the .net one and with it you can't have pix or search for friends.... but it still beats the hell out of ANY pokersite


so we dont get hacked for being off subject, the new strats are fun   :D
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Offline thndregg

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Re: change to strats?
« Reply #143 on: September 02, 2012, 09:07:02 AM »
Did a sizeable B17 run last night on Knight city and ord factory. Resistance was light as usual. Only way to really know what the effect would be was to do the mission. I'll probably do some more experimenting to see what the overall cause & effect turns out to be as far as those objects being vital enough to be attacked and defended. So far, it looks like business as usual, but we will see.
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Offline NatCigg

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Re: change to strats?
« Reply #144 on: September 02, 2012, 09:23:33 AM »
Everything but hangars and mannable guns.



so then, shooting a convoy truck destine for the field, will add seven minutes to all destroyed town buildings corresponding to the supplied field?

with ten (guess) trucks in a convoy. destroying a convoy will add 70 minutes of downtime to the town corresponding to the supplied field?

Offline Midway

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Re: change to strats?
« Reply #145 on: September 02, 2012, 09:28:34 AM »
so then, shooting a convoy truck destine for the field, will add seven minutes to all destroyed town buildings corresponding to the supplied field?

with ten (guess) trucks in a convoy. destroying a convoy will add 70 minutes of downtime to the town corresponding to the supplied field?

Each truck adds about a minute (0.9 minutes). I think there are eight trucks in a convoy, so destroying the whole convoy adds about 7 to 8 minutes.

When a new convoy spawns ten minutes later, if you destroy it too, you'll add another 7 to 8 minutes, etc..

That is my understanding of it.


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Offline Midway

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Re: change to strats?
« Reply #146 on: September 02, 2012, 09:34:12 AM »
Did a sizeable B17 run last night on Knight city and ord factory. Resistance was light as usual. Only way to really know what the effect would be was to do the mission. I'll probably do some more experimenting to see what the overall cause & effect turns out to be as far as those objects being vital enough to be attacked and defended. So far, it looks like business as usual, but we will see.

Odd, because I saw a lot of activity at strats and HQ.  At least when I was on during the day and evening.


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Offline Lusche

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Re: change to strats?
« Reply #147 on: September 02, 2012, 09:55:21 AM »
so then, shooting a convoy truck destine for the field, will add seven minutes to all destroyed town buildings corresponding to the supplied field?

with ten (guess) trucks in a convoy. destroying a convoy will add 70 minutes of downtime to the town corresponding to the supplied field?


You get the seven minutes only if you completely destroy one convoy, each truck carries only a fraction of that.
As the convoys are coming in every 10 minutes, you can't completely prevent the rebuilld of items. But if the corresponding factory is at 0%, you could keep stuff down for many hours, though that practically won't happen in game.
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Offline Lusche

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Re: change to strats?
« Reply #148 on: September 02, 2012, 10:02:47 AM »
Did a sizeable B17 run last night on Knight city and ord factory. Resistance was light as usual. Only way to really know what the effect would be was to do the mission. I'll probably do some more experimenting to see what the overall cause & effect turns out to be as far as those objects being vital enough to be attacked and defended. So far, it looks like business as usual, but we will see.

The 'furballers' (not meant as a derogative) do not care about the war and don't bother to climb to alt to stop buffs.
The 'landgrabber' are too much stuck in their ways, and as we all know "defence is useless/boring" anyway. So the only people right now really 'appreciating' and making use of the change are the (more or less) dedicated bomber guys, who do strike at the strats and not defend them.

There was a lot more of bombing activity over the strats yesterday, but resitance was overall indeed very light. Almost every bomber came through and dropped his load, the ones that were intercepted and shot down were dieing almost invariably after their attack - making the defense non-effective.

Defending the strats would require keeping an eye on the map and identifying threats long before they arrive over the factories, and not taking off when the strats are flashing (and on top of that,flying a true interception course instead of taking off behind them and chasing them down). But we know that not many players are willing or even able to do so. Always fun to see a strat raider cross a base way behind the front at 20k, and below him the wirbels on the field are trying to shoot him....
« Last Edit: September 02, 2012, 10:05:07 AM by Lusche »
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Offline skribetm

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Re: change to strats?
« Reply #149 on: September 02, 2012, 01:04:58 PM »
love the new strat adjustments. you've made previous land-grabbers into fulltime bombers.
twice yesterday alchemists flew to rook strats in huge bomber formations + escorts.
once with NOE lancs (no escorts), but they got bloopered by our CV guarding the strats.
next one was a hi-alt B-17 mission, although chuwie was absent for this one.

new strat system has been fun. i hope it stays this way +refinements.


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